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Author Topic: WIP Workshop  (Read 4663668 times)
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Gamma Ridley
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    « Reply #3015 on: July 08, 2012, 05:52:58 PM »


    I'm gonna talk to Iwvi about some SAT0 stuff for him then release

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    Boygos
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    « Reply #3016 on: July 08, 2012, 06:01:05 PM »


    PAT0

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    Not that I would know Tongue
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    ShinySpiritSeer
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    « Reply #3017 on: July 08, 2012, 07:07:09 PM »


    Im working on an Azelf over Ness, but luck isn't on my side. The Animations Don't like to be used in game, but look fine on the editor
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    Velen
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    « Reply #3018 on: July 08, 2012, 08:34:19 PM »


    Im working on an Azelf over Ness, but luck isn't on my side. The Animations Don't like to be used in game, but look fine on the editor



    Did you edit the PSA? The Fitmotion?
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    Frusciante
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    « Reply #3019 on: July 08, 2012, 08:40:04 PM »


    Just something I've been working on this weekend!
    MGS has been lacking representation on Brawl Vault and I will change that! (I started this before that update SDOOM wrote lol sorry) Tongue


    I'd say this is 100x more improvement since my first hack Android 17!
    It's still not done yet so there is still things I have to do but It's getting there!
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    Segtendo
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    « Reply #3020 on: July 08, 2012, 08:45:28 PM »


    Is that a legit Old Snake?
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    Frusciante
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    « Reply #3021 on: July 08, 2012, 08:47:15 PM »


    Yeah man it's a model import not a vertex!
    I can't wait to finish this and release it.
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    Chaos_Knight
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    « Reply #3022 on: July 08, 2012, 08:51:24 PM »


    Is that a cig in mouth? Can you include a version that doesn't have it in his mouth?
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    NNID: Cha0sKnight     3DS FC: 4768-7680-2509

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    « Reply #3023 on: July 08, 2012, 08:52:17 PM »


    Yeah man it's a model import not a vertex!
    I can't wait to finish this and release it.
    Nice!
    This would a great replacement for the vertex/texture.
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    Ninka_kiwi
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    « Reply #3024 on: July 08, 2012, 08:52:27 PM »


    Old snake looks pretty great so far, I'd just adjust the shader so he isn't so dark.
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    Frusciante
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    « Reply #3025 on: July 08, 2012, 09:00:33 PM »


    Is that a cig in mouth? Can you include a version that doesn't have it in his mouth?
    Yeah I can do that.

    Nice!
    This would a great replacement for the vertex/texture.
    Honestly it was about time somebody did it!
    I'm just happy that I got to do it! Cheesy
    Snake has always been my favorite video game character!
    Old snake looks pretty great so far, I'd just adjust the shader so he isn't so dark.
    Well tbh I think It looks pretty good and stays true to the MGS4 game while keeping that saturated "Brawlified" look.

    Thanks guys!
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    Mansta8
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    « Reply #3026 on: July 09, 2012, 12:11:04 AM »






    Yeah, I'm just screwing around with the textures until it's finished. Tongue
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    DoctorFlux(Mariodk)
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    « Reply #3027 on: July 09, 2012, 03:58:44 AM »



    just have to fix that thing at leg (as i dont know where come from) and brawl styled texture
    also revamp the rig alittle on the neck
    and add sword since it over Marth and it will be the sword sasuke has in Shippuden
    « Last Edit: July 09, 2012, 03:59:38 AM by Mariodk » Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    BlueBrain
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    « Reply #3028 on: July 09, 2012, 04:10:02 AM »


    that looks like a vertice rigged to ALL the bones, in 3ds max, take TopN and move ur model around until u find the vertice, if that doesnt work, try moving his leg bone (yes, moving, not rotating)
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    Iwvi
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    « Reply #3029 on: July 09, 2012, 04:38:00 AM »


    Try moving the hip bone. that vertex should stay behind if you do that, easy to spot.
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