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« Reply #8895 on: February 24, 2013, 11:55:59 AM » |
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I'm making ezio from ac 2 and revelations here's a pic
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« Reply #8896 on: February 24, 2013, 12:13:54 PM » |
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*cue Nanobuds* i worked two dante one from mvc3 with dmc4 textures and one from KTH with the dm4 textures too here the one with mvc3 he is quasi finished do you want i release and put in the brawl vault ? as dante from dm4 has never been import from the game i suppose there is not lot of guys fans of dmc4 but the version mvc3 with the dmc4 texture do another style of dante note i have just to finish few little details and restore the clothes colors Looks like only the face and hair textures were changed. And what's with his left sleeve?
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« Last Edit: February 24, 2013, 12:15:52 PM by Chaos_Knight »
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #8897 on: February 24, 2013, 12:35:11 PM » |
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To whoever said I can't brawl-style texture
I could take those pictures if you still need them, Flygon.
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« Reply #8898 on: February 24, 2013, 12:50:40 PM » |
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I'm making ezio from ac 2 and revelations here's a pic Hell Yeah! For which character do you plan to import him?
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« Reply #8899 on: February 24, 2013, 12:51:48 PM » |
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does that dante, have DmC's dante head? O_O
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« Reply #8900 on: February 24, 2013, 01:06:06 PM » |
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@chaos_knight yes i have just to restore the clothes when i have retexture the head face and hair the clothes has been touch but i have just to do a copy and erase the bad part
@joking what do you mean ?
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« Reply #8901 on: February 24, 2013, 01:07:09 PM » |
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a rayman hack that does NOT involve hoodlum havoc
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« Reply #8902 on: February 24, 2013, 01:33:09 PM » |
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Imma try to get this model working over captain falcon lol IDK
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« Reply #8903 on: February 24, 2013, 01:40:37 PM » |
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a rayman hack that does NOT involve hoodlum havoc Rayman Origins Rayman? Nice haha.
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« Reply #8904 on: February 24, 2013, 02:16:45 PM » |
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Anyone know how to convert a .mdl to .obj? Its not .mdl0 lol just a .mdl, btw sorry if this is wrong place or not but imma try to get this working over CP to see if they look good ingame for MDK
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« Reply #8905 on: February 24, 2013, 02:20:50 PM » |
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noesis is the answer to most of model converting issues, google it
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« Reply #8906 on: February 24, 2013, 02:24:29 PM » |
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on ike ezio will be done in about a week
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« Last Edit: February 24, 2013, 02:27:24 PM by Resistance »
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« Reply #8907 on: February 24, 2013, 03:53:03 PM » |
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Anyone know how to convert a .mdl to .obj? Its not .mdl0 lol just a .mdl, btw sorry if this is wrong place or not but imma try to get this working over CP to see if they look good ingame for MDK You need MDL Decompiler which needs Steam installed to work. I could convert it for you if you don't have Steam.
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« Reply #8909 on: February 24, 2013, 03:56:11 PM » |
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Nice. Who's it over?
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