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Author Topic: WIP Workshop  (Read 4599782 times)
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StupidMarioFan1
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    « Reply #16695 on: October 22, 2014, 03:27:23 PM »



    And Link has VIS0, right?
    No, he uses shp0, which is a bit more confusing and sometimes irritating to get to work. You have to make the other faces like normal, but when importing, make sure "Force float vertices" is checked. Next you have to rename the vertex nodes to the same as Link's (ex: "FitLink00_FaceM__FitLink00_FitLink_Face"), then you delete the other face polygons. BrawlBox askes if you want to delete the corresponding vertex nodes, click no. Now test in the model preview if the face changes in animations like any of the damage ones. If it works, make sure to test ingame as well, sometimes it'll work in BB but the model will explode in game or something, but I think having the "Force float vertices" solves that problem so you might not need to worry about that.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #16696 on: October 22, 2014, 04:02:31 PM »


    why is goku being rigged over link?
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    Tabuu Forte Akugun
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    « Reply #16697 on: October 22, 2014, 04:59:11 PM »


    Hai, Giry! :3 (Clearly unfinished)

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    Ricky (Br3)
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    « Reply #16698 on: October 22, 2014, 05:02:14 PM »


    Lovely Lip!
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    « Reply #16699 on: October 22, 2014, 05:06:46 PM »


    Lovely Lip!

    I can't take the credit. Taigiry made it, commend her for the model. All I'm doing was rigging it. Wink And I was wrong to blame the poly count for the delay. The game loads her just fine. I guess I was too absorbed in my own stuff. D:
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    « Reply #16700 on: October 22, 2014, 05:21:54 PM »


    I remember it's Taigiry's xD
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    « Reply #16701 on: October 22, 2014, 05:55:35 PM »


    I intend to make a PSA for this later. Smiley

    And then it's back to Miku. :3
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    « Reply #16702 on: October 22, 2014, 05:59:48 PM »


    why is goku being rigged over link?

    He has the largest file size to work with.

    Literally, the only reason.
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    StupidMarioFan1
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    « Reply #16703 on: October 22, 2014, 08:20:10 PM »


    He has the largest file size to work with.

    Literally, the only reason.
    Is the model high-poly? If it's for having huge textures then I say put him over Captain Falcon or something since there aren't any Goku PSAs over Link....right?
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #16704 on: October 22, 2014, 08:27:41 PM »


    Is the model high-poly? If it's for having huge textures then I say put him over Captain Falcon or something since there aren't any Goku PSAs over Link....right?

    I'd be making my own Tongue

    And I also want him to have models/model changers for SSJ1, SSJ3, SSJ4, (and possibly Super Saiyan God) plus different special moves for all forms (and hopefully 2 FS's for each form).

    I need all the space I can get Tongue

    The problem is finding the models for SSJ3 and 4. Hopefully I'll be able to come up with something.
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    « Reply #16705 on: October 22, 2014, 08:37:46 PM »


    dude, captain falcon's filesize (929 kb) is bigger than link's (415 kb) d_d;
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    « Reply #16706 on: October 22, 2014, 08:47:36 PM »


    dude, captain falcon's filesize (929 kb) is bigger than link's (415 kb) d_d;

    Captain Falcon - 252 KB
    Largest: 387 KB
    Too Large:
    Possible Room: 135 KB+
    -Motion-
    Largest: 3.80 MB

    Link - 397 KB
    Largest: 507 KB
    Too Large:
    Possible Room: 110 KB+
    -Motion-
    Largest - 4098 kb

    I talked to KJP about it too. The PSA is going to be HEAVY, so I need as much space as I can get.

    That and Link has projectiles (that can be reflected), along with his FS which I can use for other moves.

    Anyways, anyone have some interesting projects they'd like to bring up? Like Gamidame's Shrek lol
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    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
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    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
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    Quote from: Nanobuds
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    « Reply #16707 on: October 22, 2014, 09:00:03 PM »


    Anyways, anyone have some interesting projects they'd like to bring up? Like Gamidame's Shrek lol


    Yep I do.

    Something me, Zaard and The_Randomizer's been working on for Halloween. At least we tried to be creative, unlike these Original the Characters...
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    « Reply #16708 on: October 22, 2014, 09:05:56 PM »


    Captain Falcon - 252 KB
    Largest: 387 KB
    Too Large:
    Possible Room: 135 KB+
    -Motion-
    Largest: 3.80 MB

    Link - 397 KB
    Largest: 507 KB
    Too Large:
    Possible Room: 110 KB+
    -Motion-
    Largest - 4098 kb

    I talked to KJP about it too. The PSA is going to be HEAVY, so I need as much space as I can get.

    That and Link has projectiles (that can be reflected), along with his FS which I can use for other moves.

    Anyways, anyone have some interesting projects they'd like to bring up? Like Gamidame's Shrek lol
    ahh nvm then, I thought you were talking about the model lol
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    StupidMarioFan1
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    « Reply #16709 on: October 22, 2014, 09:12:26 PM »


    I'd be making my own Tongue

    And I also want him to have models/model changers for SSJ1, SSJ3, SSJ4, (and possibly Super Saiyan God) plus different special moves for all forms (and hopefully 2 FS's for each form).

    I need all the space I can get Tongue

    The problem is finding the models for SSJ3 and 4. Hopefully I'll be able to come up with something.
    I hope I'm not the only one who immediately thought of Mariodk's moveset, especially since he has a Goku update in the works...I'm not trying to discourage you from making the moveset, but you should probably look at Mariodk's and try to think of a different moveset, I mean aren't there tons of possible moves that could be used in a Goku moveset? It's just that if your moveset is really similar to Mariodk's, it will either not be downloaded as much, or people will compare your moveset to Mariodk's. There'll be comparisons no matter what, but if your moveset has different attacks, that will benefit it, and will make it more likely for people to download your version.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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