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Author Topic: WIP Workshop  (Read 2907260 times)
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ghost_user47
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    « Reply #19215 on: July 18, 2015, 02:58:06 PM »




    !!!!
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    StupidMarioFan1
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    « Reply #19216 on: July 18, 2015, 03:05:37 PM »


    Back to work on Fierce Deity Link, because I'm using Tormod's Biggoron Sword PSA for this guy, decided to replace them with their OoT3D & MM3D Counterparts, only the Megaton Hammer has been replaced. I did redo FD Link's FS eyes, and by that I mean I made his mouth open up like he's screaming. Awesome Face


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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #19217 on: July 18, 2015, 03:11:43 PM »


    -snip
    Oh yeah. I still gotta bake the normal maps onto the textures for you.
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    StupidMarioFan1
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    « Reply #19218 on: July 19, 2015, 03:46:29 PM »


    More work done on FD Link, got recolors done (though not shown), Dark Link version, and an Adult Link version where Adult Link is wearing his usual clothes but with the armor on, also comes with Red & Blue recolors. Also got the weapons done.









    As you can see I gave the weapons metal textures, because Link's Bomb doesn't use the metal textures that I gave it, and it's an actual Item, it seems that most character items that are in their files can use metals, but actual items can't. Funny, also I don't think it's possible to fix the Hookshot head being upside down when facing to the right as it's animations don't have "left and right" versions and it seems to be hardcoded to be upside down or something. Tongue
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Lunoz
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    « Reply #19219 on: July 20, 2015, 05:20:49 PM »


    Baaby, pleease kill meee.


    //too lazy to get ingame pics now
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    « Reply #19220 on: July 20, 2015, 05:35:23 PM »


    Her knees need work.
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    Lunoz
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    « Reply #19221 on: July 21, 2015, 10:51:43 AM »


    I tried to fix them.


    The legs still look a little sharp in some animations but w/e. I'm fine with that.
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    JBG
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    « Reply #19222 on: July 21, 2015, 01:24:13 PM »


    More work done on FD Link, got recolors done (though not shown), Dark Link version, and an Adult Link version where Adult Link is wearing his usual clothes but with the armor on, also comes with Red & Blue recolors. Also got the weapons done.









    As you can see I gave the weapons metal textures, because Link's Bomb doesn't use the metal textures that I gave it, and it's an actual Item, it seems that most character items that are in their files can use metals, but actual items can't. Funny, also I don't think it's possible to fix the Hookshot head being upside down when facing to the right as it's animations don't have "left and right" versions and it seems to be hardcoded to be upside down or something. Tongue

    So....why aren't you using the Hyrule Warriors model? This is going to sound snarky but it would make a much better mod.
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    LJSTAR
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    « Reply #19223 on: July 21, 2015, 05:23:32 PM »


    I tried to fix them.


    The legs still look a little sharp in some animations but w/e. I'm fine with that.

    Now that's something that I wouldn't have expected to see in Brawl, really nice ! (Sonya best grill)
    Kinda weird to see her in a non chibi-esque form tho
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    StupidMarioFan1
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    « Reply #19224 on: July 21, 2015, 09:39:12 PM »


    So....why aren't you using the Hyrule Warriors model? This is going to sound snarky but it would make a much better mod.

    Because I wanted him to fit with my other OoT3D/MM3D models (some aren't finished/released), and while I did think of doing the Hyrule Warriors model, I figured I'd wait a little while, either for someone else to do it or for enough time to pass for it to be "acceptable" for me to do another FD Link. I actually got the idea to do recolors (which later lead to editing Tormod's Biggoron Sword PSA and making a BrawlEx version) from the model for garry's mod since it has a few alternate colors. xD
    Besides the quality of the original model itself doesn't equal how great the mod is, it's how you use the model and how much effort you put into it. Take my SM64 Mario model, very low-poly but it's got to be the most amount of effort I've put into a Brawl Hack so far with all the extra costumes, animation edits to have his hands change (which were do to multiple Mario PSAs) and so on. Obviously it sounds like I'm bragging and shameless advertising but I'm trying to put out that the quality of the model doesn't determine the quality of the hack. The lower quality does make it faster to rig though. xD But also easier to match the original quality from Majora's Mask 3D.
    Also to make sure this entire post wasn't off topic, here's a pic of the BrawlEx version.

    Does make me want to make a PM-styled FD Link using PM Link and HW FD Link's armor...
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #19225 on: July 21, 2015, 09:50:54 PM »


    Does make me want to make a PM-styled FD Link using PM Link and HW FD Link's armor...
    Personally I would love this.
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    Lunoz
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    « Reply #19226 on: July 22, 2015, 12:01:19 AM »


    Now that's something that I wouldn't have expected to see in Brawl, really nice ! (Sonya best grill)
    Kinda weird to see her in a non chibi-esque form tho

    Thank you very much! And yeah, ikr.
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    Kyouma
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    Why should we talk about what should be?

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    « Reply #19227 on: July 22, 2015, 12:23:57 AM »


    Im always glad to see other people importing MMD models!
    costhatshowpeopleseethatbeingmeissufferinglol
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    When we could talk about what could be?

    Lunoz
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    « Reply #19228 on: July 22, 2015, 02:18:12 AM »


    Im always glad to see other people importing MMD models!
    costhatshowpeopleseethatbeingmeissufferinglol

    Oh, no this isn't a MMD model(it could be a part of a MMD model idk rly), it's just objects from other hacks that I've put together.
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    BlueBrain
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    « Reply #19229 on: July 22, 2015, 05:41:21 AM »


    http://gfycat.com/AlarmedThunderousCats

    cookie for anyone who recognizes this
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