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Author Topic: WIP Workshop  (Read 4600448 times)
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ShadowLuigi~NG~
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I make mods and mod accessories

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    « Reply #19245 on: July 31, 2015, 08:16:41 AM »



    "pulled myself away from Splatoon long enough to do this.



    Oh the sweet irony lol.

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    Progress. I feel like I'm getting really close to his Sm4sh appearance.

    https://www.youtube.com/watch?v=jSo5o_cD4kc


    Side Note: Also. Has anyone heard of "jaystring"? Their doing glorious work with the Sm4sh cast. I've been trying to get my Marth to look that beautiful!



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    StupidMarioFan1
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    Not as active as I used to be.

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    « Reply #19246 on: July 31, 2015, 12:02:20 PM »


    Made an alt face, although I probably won't use it because of the model being really high poly already. When optimizing it I could only get it to 15000 polys, I know I need it to be less or around 10000 iirc. I decided to rig over Ganon.

    Wait, Ganondorf uses shp0 which is vertex morphing, you might be able to get away with that as long as your alt fae didn't have any vertices added or deleted. Been meaning to make a tutoiral on shp0. Tongue
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #19247 on: July 31, 2015, 04:09:50 PM »


    I'm not popular, so I'll be a smash mod.
    This is probably going to be my only MMD import lol.
    No idea who I'm going to put her over yet.

    Im glad I checked this thread before going foward with this
    « Last Edit: July 31, 2015, 04:27:00 PM by Gamidame_K » Logged

    DSX8
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    « Reply #19248 on: July 31, 2015, 08:41:55 PM »


    so... here's a thing... too fast maybe? :v

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    ShadowLuigi~NG~
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    « Reply #19249 on: July 31, 2015, 11:01:28 PM »


    so... here's a thing... too fast maybe? :v




    Glad to see that you finally admitted it lol.


    ------


    Speaking of Sm4sh imports



    Sonic's 6th time being retextured and I feel as though this is extremely close, so I do not plan on changing the colors. All that is left are material edits, rig fixing, and fixing the eye highlights. I'll most likely give him Brawl Sonic's eyes for proper eye movement and slap Sm4sh Sonic's eye texture over it.







    Bowser...once again. This is currently aesthetically updated, so the rig is still the same. I'm going for a more cleaner and detailed look like in Sm4sh. His orange scales are a big issue with this.His rigging had more issues than I realized. Soon, I'll revamp his rigging once more and take down the old upload to give focus to the update. I made a resolution not to release very messy riggs.



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    PseudoTypical
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    « Reply #19250 on: July 31, 2015, 11:13:24 PM »


    Really looking forward to re-rigged, retextured Bowser. The parts you listed were what kept me from using it previously, so I'm glad you're updating it.
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    StupidMarioFan1
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    « Reply #19251 on: August 01, 2015, 10:52:41 AM »


    Glad to see that you finally admitted it lol.


    ------


    Speaking of Sm4sh imports



    Sonic's 6th time being retextured and I feel as though this is extremely close, so I do not plan on changing the colors. All that is left are material edits, rig fixing, and fixing the eye highlights. I'll most likely give him Brawl Sonic's eyes for proper eye movement and slap Sm4sh Sonic's eye texture over it.







    Bowser...once again. This is currently aesthetically updated, so the rig is still the same. I'm going for a more cleaner and detailed look like in Sm4sh. His orange scales are a big issue with this.His rigging had more issues than I realized. Soon, I'll revamp his rigging once more and take down the old upload to give focus to the update. I made a resolution not to release very messy riggs.





    Oh hell yah! I had loved that you import Smash Wii U Bowser, but the lack of detail and messy rigging pushed me away because I knew you could do better, didn't know if you would fix him or not. Sonic looks fantastic and I can't wait for that to be released. Cheesy
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #19252 on: August 01, 2015, 06:58:43 PM »


    Glad to see that you finally admitted it lol.


    ------


    Speaking of Sm4sh imports



    Sonic's 6th time being retextured and I feel as though this is extremely close, so I do not plan on changing the colors. All that is left are material edits, rig fixing, and fixing the eye highlights. I'll most likely give him Brawl Sonic's eyes for proper eye movement and slap Sm4sh Sonic's eye texture over it.







    Bowser...once again. This is currently aesthetically updated, so the rig is still the same. I'm going for a more cleaner and detailed look like in Sm4sh. His orange scales are a big issue with this.His rigging had more issues than I realized. Soon, I'll revamp his rigging once more and take down the old upload to give focus to the update. I made a resolution not to release very messy riggs.





    Sonic works on wii now? Also, hes lookin better!
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    « Reply #19253 on: August 01, 2015, 08:21:51 PM »


    Making the MGS1 sneaking suit. I haven't made fitting textures yet.
    « Last Edit: August 01, 2015, 08:23:21 PM by Mansta8 » Logged

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    « Reply #19254 on: August 01, 2015, 08:46:59 PM »


    Hey.  I did a thing.



    pulled myself away from Splatoon long enough to do this.
    When are you going to release this model hack?
    « Last Edit: August 02, 2015, 08:59:05 AM by Paper Mario fan » Logged

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    « Reply #19255 on: August 02, 2015, 12:32:11 AM »



    Texture size was what froze the game, but I figured it out.
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    Don Jon Bravo
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    « Reply #19256 on: August 02, 2015, 01:10:29 PM »


    Snake is looking good
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    Snoopy
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    « Reply #19257 on: August 02, 2015, 11:44:14 PM »


    colors!



    almost done, just a few more material edits, like adding a shine to the hair tentacles.


    When are you going to release this model hack?


    probably tomorrow.
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    Bad Box Art Mega Man
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    « Reply #19258 on: August 03, 2015, 08:50:12 AM »


    i would brighten the eyes a bit. they look a little... dark
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    « Reply #19259 on: August 03, 2015, 12:59:43 PM »


    colors!



    almost done, just a few more material edits, like adding a shine to the hair tentacles.


    probably tomorrow.
    These look nice. I can't tell who they're rigged over though, it kind of looks like Sheik. Anyways, my only suggestion would be to make the hair colours a bit more vibrant. Also, if see correctly those tanks are transparent at the top... nice touch!

    P.S. If you have any trouble the the materials (which I'm sure you won't) just give me a shout. I already know exactly how do them, since I'm working on Rosetta-hime's Mario Inkling.
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