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Author Topic: WIP Workshop  (Read 4596668 times)
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Segtendo
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    « Reply #19575 on: January 14, 2016, 12:20:13 AM »


    I hate to go off-topic for a second, but...
    I'm 1 of 5 people who've never played Banjo Kazooie. Which in unnacceptable in the age of emulators, but I have more important things to do...
    Stop what you are doing.
    Play Kazooie and Tooie.
    Be sucked in.
    Be amazed.
    Do it now.
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    ....

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    « Reply #19576 on: January 14, 2016, 03:28:07 AM »


    I was thinking Wario himself, depending on how he ends up. But then there's his mouth.

    It's too bad no one ever figured out how the SSE bosses are coded.

    It would have been interesting to see him as a heavily edited Master Hand, and Crazy Hand boss. (With his head as a newly added target.)

    But yeah, that aside, to add him over ANYONE, I'd suggest quite a bit of bone editing.
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    « Reply #19577 on: January 15, 2016, 09:30:41 AM »


    Well I think the rig's looking pretty good for the most part, although these hands are completely messed up in BrawlBox.


    and of course, I have to figure out how to optimize it without losing the rig. I read through the tutorial here on the forums, but my version of 3ds max doesn't let me move the skin or pro optimizer, so i can't drag the skin to the top.
    « Last Edit: January 15, 2016, 11:42:48 AM by Mareeo 64 » Logged


    Kyouma
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    « Reply #19578 on: January 15, 2016, 02:04:30 PM »


    so far it looks better than the current cell import around the vault, which is good, I hope you impress us with material editing and texturing
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    Mareeo 64
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    « Reply #19579 on: January 16, 2016, 09:57:31 AM »


    I'll do my best
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    Rosetta-Hime
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    « Reply #19580 on: January 16, 2016, 08:09:06 PM »



    Material fail 1. Trying to get the shiny effect from his sprite in Sticker Star. Used PM's fairy Jigglypuff wing material.
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    Sir Kirby the 4th
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    « Reply #19581 on: January 18, 2016, 04:09:14 PM »


    Bad news, nobody: my super video card super exploded. So for now, I'm using a temporary video card, & it looks MUCH less fancy than my original... but It's a higher number that my original... so I don't know why it's so loud, anyways, I have MORE bad news: after a week of not having a computer I spent a couple nights continuiong my progress on Koshosho!


    & I was looking at how much designed she had, & I was like: What have I gotten myself into?
    Like her scarf, if has a floral pattern, but then I realized that I can just look up Floral Pattern on google, & no one will really care. But the only reason why I'm making this model is because there is no actual model of her that I can find. Yeah, I know theirs the DLC models of her on Deviantart, but that's not what I want.

    I hate to go off-topic for a second, but...Stop what you are doing.
    Play Kazooie and Tooie.
    Be sucked in.
    Be amazed.
    Do it now.

    I've got more important things to do.... my more, I of course mean less.
    « Last Edit: January 18, 2016, 04:41:50 PM by Sir Kirby the 4th » Logged


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    « Reply #19582 on: January 19, 2016, 05:11:14 PM »



    So how's the material for the head/pants? I tried forever for that.
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    Don Jon Bravo
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    « Reply #19583 on: January 20, 2016, 01:26:46 PM »



    So how's the material for the head/pants? I tried forever for that.
    hard to say because no in game pics
    are you doing a psa also?
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    Rosetta-Hime
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    « Reply #19584 on: January 20, 2016, 02:24:45 PM »


    No PSA. Just a model. I only made an animation to show how the shine color thing moves and changes the body color.
    Used this for reference.
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    something

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    « Reply #19585 on: January 20, 2016, 06:28:10 PM »



    So how's the material for the head/pants? I tried forever for that.

    It's shiny, but it doesn't quite have the same feel without the holographic sticker pattern on it.
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    « Reply #19586 on: January 20, 2016, 06:59:40 PM »


    Yeah I know. I cannot for the life of me find a good material/texture for it. And I lack the skills and knowledge to make a custom material. If anyone has a suggestion, then by all means, tell me.
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    « Reply #19587 on: January 20, 2016, 07:01:57 PM »


    Yeah I know. I cannot for the life of me find a good material/texture for it. And I lack the skills and knowledge to make a custom material. If anyone has a suggestion, then by all means, tell me.
    ... use stained glass type texture?
    Cuz that material you showed us looks PERFECT for a Yoshi's New Island, Same Mechanics style.
    « Last Edit: January 20, 2016, 07:06:19 PM by Sir Kirby the 4th » Logged


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    « Reply #19588 on: January 20, 2016, 07:08:48 PM »


    I've been busy, but I'll only put one WIP up. And it's one I haven't shown off anywhere

    unconfigured render


    less material effects and using the regular lighting


    No textures were applied, just 3ds Max's standard materials with appropriate-ish colors with spec and gy. Hands, face, feet, and hair will come later. I'll probably finish feet first and then decide how much I hate myself before starting on the others. Afterwards, I need to make some props (specifically the combat knife on his left chest belt, a knife in a sheath on his right leg, and the codec/radio thing on his right chest belt) and I'll be done.
    « Last Edit: January 20, 2016, 07:15:02 PM by Large Leader » Logged



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    « Reply #19589 on: January 21, 2016, 10:19:33 PM »


    here a little more of a preview for my engine room custom stage
    <a href="http://www.youtube.com/watch?v=NgvsaIDn2Vo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=NgvsaIDn2Vo</a>
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