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Author Topic: WIP Workshop  (Read 4663400 times)
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Segtendo
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    « Reply #19620 on: February 01, 2016, 09:54:57 PM »


    I will rise again!


    The internet react negatively to LOVES Linkle.
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    Kyouma
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    « Reply #19621 on: February 01, 2016, 11:03:39 PM »


    why would someone dislike her? lol
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    SonicBrawler
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    « Reply #19622 on: February 01, 2016, 11:10:41 PM »


    why would someone dislike her? lol
    i guess because she looks like "OC THE FEMALE LINK. DO NOT STEAL"
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    Not all people have the luxury of being able to buy things whenever they want.

    Some people are barely scraping by in the economy.
    Modding has made you guys so spoiled.

    Segtendo
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    « Reply #19623 on: February 01, 2016, 11:24:59 PM »


    i guess because she looks like "OC THE FEMALE LINK. DO NOT STEAL"
    That, and I was mocking the FineBros.
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    RedipsTheCooler
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    « Reply #19624 on: February 02, 2016, 05:38:21 AM »


    That, and I was mocking the FineBros.

    As in the company that tried to trademark "REACT"?

    I think I'm among friends here.
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    « Reply #19625 on: February 02, 2016, 06:55:37 AM »


    That, and I was mocking the FineBros.



    oh...
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    Mareeo 64
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    « Reply #19626 on: February 02, 2016, 09:19:41 AM »


    It's not the latest anymore, try 0.76b
    well that didn't fix it. The lighting just randomly decides when it wants to be brighter on the correct side ingame. I've noticed that his hands are always correct in any stage lighting though

    EDIT:
    See how the parts facing the screen are darker than what isn't? And i should mention that the darker parts are waaaaaay darker in-game than what they are in the screenshot.
    « Last Edit: February 02, 2016, 10:06:10 AM by Mareeo 64 » Logged


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    « Reply #19627 on: February 02, 2016, 05:03:07 PM »


    StupidMarioFan1? You can cancel your K Rool for me.

    I decided to take it off your hands.


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    King Draco
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    « Reply #19628 on: February 03, 2016, 01:51:18 AM »


    well that didn't fix it. The lighting just randomly decides when it wants to be brighter on the correct side ingame. I've noticed that his hands are always correct in any stage lighting though

    EDIT:
    See how the parts facing the screen are darker than what isn't? And i should mention that the darker parts are waaaaaay darker in-game than what they are in the screenshot.

    If you select some of the polys in 3ds Max, the outside faces should be brighter than the inside ones. Otherwise it means you have flipped normals. Use the flip normals button to fix those.
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    Mareeo 64
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    « Reply #19629 on: February 03, 2016, 07:06:36 AM »


    If you select some of the polys in 3ds Max, the outside faces should be brighter than the inside ones. Otherwise it means you have flipped normals. Use the flip normals button to fix those.
    EDIT: Ok, I tried that out and fiddled with it, so now all the materials are flipped correctly. In-game it still has issues with what side the lighting is on, but it seems to be different on every stage.
    Next would be to add shine which, again, i have no idea how to do. Please excuse my ignorance lol
    « Last Edit: February 03, 2016, 09:50:49 AM by Mareeo 64 » Logged


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    « Reply #19630 on: February 03, 2016, 10:37:53 AM »


    Hey, folks. Here's an idea for Ridley.

    Why not use the SSB4 model for PM Ridley? "Why" you ask?
    Here's why.




    The Smash 4 Ridley has original textures, a descent low poly count than PM Ridley, but also,
    the texture image is weird as hell...that's the only weakness for Smash 4 Ridley.

    It's WEIRD!





    This model on the other hand, has no respect for other characters/stages certain textures, has at least over 5,000 more polys than the Smash 4 Ridley, the model looks good but, not as traditional to Smash 4 Ridley.

    Just think, with the same optimizing as PM Ridley this could be so much enjoyable.
    And what's even more enjoyable, is that I'm prepared to upload a VBrawl compatible PM Ridley PSA so that
    Non-Project M users can have some fun with Ridley too. This PSA also has the proper AI to use Ridley and it uses version 2.2 of the PM version.
    Only one weakness to the PSA, there's no Side "B" move so, it is now the neutral "B" move because it crashes the game. (At least not for Project M) That may needs to be re-coded by the person who originally coded it.  All that stuff will be explained in the release.
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    KingJigglypuff
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    « Reply #19631 on: February 03, 2016, 10:49:10 AM »


    Just make sure the Facepoint count isn't over 17k.
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    Mareeo 64
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    « Reply #19632 on: February 04, 2016, 09:05:56 AM »


    Guess who has le shine finally working? Thank youu Nanobuds
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    « Reply #19633 on: February 04, 2016, 02:31:34 PM »


    Shine looks great.

    But Cell is DYING for a texture makeover.
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    StupidMarioFan1
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    « Reply #19634 on: February 04, 2016, 02:55:59 PM »


    StupidMarioFan1? You can cancel your K Rool for me.

    I decided to take it off your hands.




    Where did you find that model? Or did you make that yourself? O_O
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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