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Author Topic: WIP Workshop  (Read 4076781 times)
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Lunoz
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    « Reply #19935 on: July 20, 2016, 12:58:01 PM »


    It's time for a remake.














    About a year ago, I uploaded a Ninten hack from Mother / EarthBound Beginnings / EarthBound Zero. I worked on him for a year and why I did that I don't know. What was I thinking... as this seen above took about three days to make. This time however I made him Brawlified. There's going to be recolours and a Commercial Ninten alt. costume and probably like Ness' PJs costumes, the Commercial costume will have two recolours.

    I'm also working on another thing. In Sm4sh, Ness and Lucas got two new pair of eyes: angry ones and surprised ones. Ninten will also be compatible with this.








    *Who are you?

    * I'm you, but stronger...
    I was hype to show this off, not that I expect others to be hype about this.
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    BraveDragonWolf
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    « Reply #19936 on: July 20, 2016, 04:32:09 PM »


    Ooh...Looky who I found everyone!





    I know that I'm really gonna have some fun with this...

    So when I first downloaded the model, I made one quick decision.
    I'll sacrifice two of her younger versions...And make way for the future.
    Yes, she'll still use her moveset, and I'll spend 15 years making recolors of her original outfit, and her bikini outfit.
    About the moveset...She will use NEPGEAR'S moveset as a base since Nepgear's hair is rigged.
    So, her old moveset WILL NOT be compatible with this because of the bone ID edits.

    Oh, and thanks to "Random Talking Bush" for coming though with the awesomeness.




    LET THE BURNING RAGE BEGIN! <--- (Last time I'm gonna use that emote...)
    « Last Edit: July 20, 2016, 04:33:58 PM by BraveDragonWolf » Logged


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    « Reply #19937 on: July 25, 2016, 12:20:49 PM »


     
    Something i made while i was bored. Uses Nanos shadow as a base.
    He will be included in a pack i am making (a pack for shadow that provides fixes, new recolors, new cosmetics and super shadow as his final smash).
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    Just a guy who likes to mod. I don't take requests, learn how to do things yourself instead.

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    SonicUnderground316
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    « Reply #19938 on: August 09, 2016, 03:19:19 PM »


    It's been a eternity since i've post here, anyway :


    Based on Archie comics first Sonic run ! There still a few thing left to do obviously mainly the hair, making N.I.C.O.L.E, and fixing the proportion and the texture !
    « Last Edit: October 11, 2016, 01:06:56 AM by SonicUnderground316 » Logged

    お前はもう死んでいる。

    BraveDragonWolf
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    « Reply #19939 on: August 25, 2016, 09:43:16 PM »


    I swear this thread is super dead...

    Ok, I'm a Metal Gear Rising freak so...GRAY FOX! My most favorite character of the series.
    I gave him a good pro optimization, his hands aren't so "broken" lookin' and I didn't like what it looked like before, A PROPER RIGGING, (The person who rigged it first was just god awful and just bothered me for so long...no offense) and a feature I've added since last year...an active helmet light, and again a spec map with precise colors (not too much though).



    So I may or may not upload this because this will come with my custom animations, some edited voices and my version of the latest Gray Fox PSA They're not special in any way, I took some animations from "JRush's" Raiden PSA and polished them up a little. As soon as the bronze Gray Fox moveset came out, I knew EternalYoshi's passion for brawl modding was dead when he made that PSA, you can tell by the animations and it was his last project since he left. So yeah, it was kinda lousy and whatnot, but still, it's kinda good. I seriously did some editing to that whole project...This is what I've been holding back all this time.

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    Chiller7
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    « Reply #19940 on: August 27, 2016, 11:48:17 PM »


    Look what I have found Cheesy
    I just finished texturing him, there weren't separate objects for his eyes, so I had to put his eye and eyelids textures together in one texture.

    I also rigged this, but nobody cares about her:
    « Last Edit: August 28, 2016, 10:49:22 AM by BloodBerry » Logged


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    « Reply #19941 on: August 28, 2016, 12:06:30 AM »


    Conker over who?!
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    Switch FC: SW-4190-2933-4524

    Chiller7
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    « Reply #19942 on: August 28, 2016, 12:16:41 AM »


    I haven't decided, but I was considering Ness because of the yo-yo and bat
    « Last Edit: August 28, 2016, 12:18:07 AM by BloodBerry » Logged


    StupidMarioFan1
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    Not as active as I used to be.

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    « Reply #19943 on: September 25, 2016, 12:29:11 AM »


    Been a long time since I posted anything here, so how about 4 characters at once?






    Like my usual imports, they've got Expressions, FS Eyes, custom Shadow to look like the original one, Metals using Metal Wario's texture and Capless Hair with Wario's being a separate version since Brawl Wario could never take off his cap. Brawl Luigi just doesn't use the model changer in most movesets, but it can be used which is why I always include it in my Luigi imports. Model Changer: 0-2, 0-1 to take off Cap, change 0-1 to 0-0 to put it back on.

    Because I wanted these guys to be extremely accurate, I've made the textures extremely sharp since the original game didn't have any smooth or blurry textures, most likely the DS couldn't handle it at the time, which made a lot of textures look worse than the N64 ones. Shocked
    I've even mimicked most of the original rigging with pretty much only the WaistN & BustN areas being different since the original models only had 1 bone for those two areas. Yoshi differs the most though because Brawl Yoshi is in a completely different pose.

    Also plan on importing Bowser & Peach, as well as a custom edit of russmars2's Waluigi model hack to fit the style better.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Tabuu Forte Akugun
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    « Reply #19944 on: September 25, 2016, 04:48:30 AM »


    Aha, the Super Mario 64 DS models. Pretty cool!
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    BraveDragonWolf
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    « Reply #19945 on: September 26, 2016, 08:40:06 AM »


    Decided to finish up the "E" series.




    Just need to apply the bones from the Geno moveset, move them around a little,
    then it's nothin but easy rigging from there. Then there's stage two...getting animations.
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    « Reply #19946 on: September 29, 2016, 01:09:20 PM »


    Done with Omega,
    just need to fix his transparency of the glass in the center of his body.
    He uses the final version of Geno over ROB. I re-arranged a couple bones so in the PSA, some ID's need to be in order...








    He comes with a precision colored spec map, and his body lights and eyes glow in the dark.
    (Not shown but, I guarantee it) Also, the flaps on his legs move! Kirby Dance



    Ignore his huge size...Won't be able to determine his size til the future.
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    E-scope12
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    « Reply #19947 on: December 07, 2016, 07:30:58 PM »


    Here is what I'm working on.

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    Ashley and Red
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    « Reply #19948 on: December 21, 2016, 11:16:38 AM »


    Yo! For my next model import

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    Lawliet
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    « Reply #19949 on: January 14, 2017, 06:15:48 PM »


    Okay, I've seemed to get 3DS Max 2013 working...


    I'm still starting at it, so it may take a while...
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