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Author Topic: WIP Workshop  (Read 1537793 times)
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Life's a puzzle.

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    « Reply #19980 on: February 25, 2017, 08:50:28 AM »


    Tell me, where do you find those models with their respective texture maps?
    I've been all over the "Models Resource" but they just have color maps, and combining spec maps
    with colors isn't worth it.

    Someone sent it to me, actually. I'm assuming he got it at the time the 1.1.4 patch link was still fixed in the 3DS to Brawl animation porting tutorial.
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    I make mods and mod accessories

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    « Reply #19981 on: February 25, 2017, 09:26:06 AM »


    Tell me, where do you find those models with their respective texture maps?
    I've been all over the "Models Resource" but they just have color maps, and combining spec maps
    with colors isn't worth it.


    Uh, those are the respective texture maps. Sorry man. See, that's how Sm4sh models are. It's actually a great thing in my opinion to have them be apart. It's easier to stylize your own texture depth.
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    BraveDragonWolf
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    Hmph...

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    « Reply #19982 on: February 25, 2017, 05:31:57 PM »


    Uh, those are the respective texture maps. Sorry man. See, that's how Sm4sh models are. It's actually a great thing in my opinion to have them be apart. It's easier to stylize your own texture depth.

    Yeah, I figure it was the actual textures but then, I started to doubt it.
    I guess your opinion is good to know.
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    BraveDragonWolf
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    Hmph...

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    « Reply #19983 on: March 06, 2017, 06:42:54 PM »


    OK. My first time trying to do a texture depth merge for Wii U Cloud.
    Gonna have to try and make it close to Sm4sh.












    I'm always open to suggestions and tips.
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