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Author Topic: WIP Workshop  (Read 4653741 times)
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DoctorFlux(Mariodk)
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    « Reply #315 on: January 31, 2012, 12:37:03 AM »


    Haha. I swear, I thought the same thing in my head, then I read this. Looks great so far. You gonna be doing a texture for her? Cactus! I have no clue who he is, but I can tell it's over Ness because of the pose.
    wrong its over Mario with a really bad Win2 Animation i made for SMBZ PSA v2
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    Spex130
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    So very Spexcellent.

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    « Reply #316 on: January 31, 2012, 12:43:24 AM »




    Alright, so here's the changes from the original, really:

    - Popo has a nose and a more human shaped face.
    - He has a scarf to compensate for a cape.
    - His pants aren't so horrid looking anymore.
    - Ankle thingies.

    Besides minor UV and Normal fixes (and testing in-game, of course) this one's pretty much done.
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    Pervyman Trigger
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    « Reply #317 on: January 31, 2012, 01:06:03 AM »



    Just a few more issues to work out and some faces, then he'll be ready for a release
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    DemonBoy
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    That one guy

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    « Reply #318 on: January 31, 2012, 01:35:03 AM »


    You dirty naked apes..
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    ramonM64
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    moving past the feeling

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    « Reply #319 on: January 31, 2012, 04:03:37 AM »




    Kratos Aurion, now cellshaded.. almost looks like watchin a anime now


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    Spex130
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    So very Spexcellent.

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    « Reply #320 on: January 31, 2012, 06:03:06 AM »


    Whoa! That's really nice, Ramon! I mean, I was really suprised at that one!
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    Segtendo
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    « Reply #321 on: January 31, 2012, 07:22:35 AM »


    You don't know how bad I want that elongated Popo.
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    Naruto200Man
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    « Reply #322 on: January 31, 2012, 10:52:02 AM »




    Alright, so here's the changes from the original, really:

    - Popo has a nose and a more human shaped face.
    - He has a scarf to compensate for a cape.
    - His pants aren't so horrid looking anymore.
    - Ankle thingies.

    Besides minor UV and Normal fixes (and testing in-game, of course) this one's pretty much done.


    New on Nintendo 3DS, Ice Climbers, KICKASS version >=3
    lol
    sorry, but I simply HAD to Cheesy
    Come to think of it, Popo and Nanna are just kids supposidly right? I imagine this as what popo would look like as a teenager/young adult =3
    You should totally make a grown up Nanna too XD with boobs XDD
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    Gamma Ridley
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    « Reply #323 on: January 31, 2012, 02:48:37 PM »


    Gah, this page is so chock full of awesome, I can't take it. D:

    This looks awful by comparison:



    The new Brawl Box worked wonders on it, and the shaders mesh nicely with the body. Should be done relatively soon.
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    Spex130
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    So very Spexcellent.

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    « Reply #324 on: January 31, 2012, 02:55:02 PM »


    This looks awesome by comparison:

    There I fixed it.


    Seriously though, that's really nice!
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    Gamma Ridley
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    « Reply #325 on: January 31, 2012, 03:01:30 PM »


    Seriously though, that's really nice!

    Thanks! Just gotta slap some metal textures on it and it should be finished.
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    Naruto200Man
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    « Reply #326 on: January 31, 2012, 04:41:00 PM »


    Preview for staff combat ganondorff, I will make the psa after I get everything working.



    Some weird texture glitch, and yes, that is Krystal's staff, I'm going to retexture/vertex it into my new staff after I get everything working 100% on the import
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    BlackJax96
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    « Reply #327 on: January 31, 2012, 04:42:34 PM »


    @Spex130, 8-BitDemon, Gamma Ridley, ramonM64:
    Dope. Im srs here
    « Last Edit: January 31, 2012, 04:43:31 PM by BlackJax96 » Logged

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    « Reply #328 on: January 31, 2012, 04:47:20 PM »


    Here we are. Bowser Jr., Uv's fixed, and fitted to ness ^_~

    Now I just gotta rig him. I'll also be making two size modes. A one-slot that'll make him less skinny, and a non-oneslot to make him proportional to his original model
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    SonicBrawler
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    « Reply #329 on: January 31, 2012, 05:14:33 PM »


    Here we are. Bowser Jr., Uv's fixed, and fitted to ness ^_~

    Now I just gotta rig him. I'll also be making two size modes. A one-slot that'll make him less skinny, and a non-oneslot to make him proportional to his original model


    yush. nice
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