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Author Topic: WIP Workshop  (Read 4129265 times)
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DoctorFlux(Mariodk)
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    « Reply #2385 on: June 08, 2012, 11:24:28 AM »


    I'm not 1% surprised you made this lol. I bet you're gonna do SSJ version over Super Sonic. ;p
    i dont think i will do it
    since i just made hyper sonic xD and still like that
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    toastoftriumph
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    « Reply #2386 on: June 08, 2012, 11:57:36 AM »


    I have heard that bump maps are possible, I'm just unsure how to go about doing it

    I know CF has a specular map (BB, look at Cap_bodySpc). I'm not the most informed about texture maps and whatnot, but according to this article, bump maps can be converted to specular maps
    http://www.wonderhowto.com/how-to-create-specular-maps-from-bump-maps-3ds-max-8-196435/

    edit:
    I feel stupid. Specular maps don't change highlights when a light source is moved, do they?
    « Last Edit: June 08, 2012, 12:00:15 PM by toastoftriumph » Logged


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    « Reply #2387 on: June 08, 2012, 12:04:41 PM »


    I know CF has a specular map (BB, look at Cap_bodySpc). I'm not the most informed about texture maps and whatnot, but according to this article, bump maps can be converted to specular maps
    http://www.wonderhowto.com/how-to-create-specular-maps-from-bump-maps-3ds-max-8-196435/

    edit:
    I feel stupid. Specular maps don't change highlights when a light source is moved, do they?

    nope. They just follow the "camera"... in other words they always face you
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    DoctorFlux(Mariodk)
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    « Reply #2388 on: June 08, 2012, 02:03:40 PM »



    only legs left and the rig
    « Last Edit: June 08, 2012, 02:05:40 PM by Mariodk » Logged

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    Ninka_kiwi
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    « Reply #2389 on: June 08, 2012, 02:50:07 PM »



    Pretty much done with the model...
    Anything else I should change?
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    Riddler
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    « Reply #2390 on: June 08, 2012, 02:53:41 PM »


    Does his sword have it's holes? I can't tell from the angle.
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    Ninka_kiwi
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    « Reply #2391 on: June 08, 2012, 02:55:46 PM »


    Does his sword have it's holes? I can't tell from the angle.
    Yes it does. I plan to have a version with the buster redesign from Crisis Core as well.
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    Haseyo
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    « Reply #2392 on: June 08, 2012, 03:15:03 PM »


    Sweet, I love the Crisis Core Buster Sword so much more.
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    Kamina
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    « Reply #2393 on: June 08, 2012, 03:27:37 PM »


    only legs left and the rig


    Definitely going to get that. I've been waiting for something like that.

    Pretty much done with the model...
    Anything else I should change?



    Really liking that Cloud model Ninka. Definitely looks 9001 times better then my Cloud import. XD
    « Last Edit: June 09, 2012, 10:27:05 AM by Miacis » Logged

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    « Reply #2394 on: June 08, 2012, 03:40:31 PM »


    Pretty much done with the model... Anything else I should change?
    Is it me or does the skin on face and arms don't match? And I still wish a version with his original hair. Still dam awesome though.
    « Last Edit: June 09, 2012, 10:28:02 AM by Miacis » Logged

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    « Reply #2395 on: June 08, 2012, 03:50:51 PM »


    They don't really match yet as I have not messed with the texture on the face (As it is from a different model then the arms) I do plan to fix that.
    I also still have the old files for classic dissdia haired cloud, though it might not be as high of quality due to him relying on textures fro separate faces instead of having different models for each face.
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    Hero ©
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    « Reply #2396 on: June 08, 2012, 04:18:34 PM »


    Pretty much done with the model...
    Anything else I should change?

    What face are you using for him? It looks kinda weird.
    « Last Edit: June 09, 2012, 10:28:35 AM by Miacis » Logged


    Haseyo
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    « Reply #2397 on: June 08, 2012, 04:20:14 PM »


    It looks like his Crisis Core face, not too sure. It looks fantastic to me. Other model's faces made his jaw look very sharp.
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    Ninka_kiwi
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    « Reply #2398 on: June 08, 2012, 04:28:11 PM »


    It's kingdom heart 2 cloud's face, as it is the only cloud model that uses models instead of textures  for expressions.
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    Chaos_Knight
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    « Reply #2399 on: June 08, 2012, 04:32:49 PM »


    They don't really match yet as I have not messed with the texture on the face (As it is from a different model then the arms) I do plan to fix that. I also still have the old files for classic dissdia haired cloud, though it might not be as high of quality due to him relying on textures fro separate faces instead of having different models for each face.
    Then vertex the hair to make it look liek the original?
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