Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Anyone willing to fix import glitches (bone indexes in Tabuu?)  (Read 1276 times)
0 Members and 1 Guest are viewing this topic.
Tabuu Forte Akugun
Boss Kitten
****
Offline Offline

Posts: 4400


Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « on: February 12, 2012, 01:18:50 PM »


    I have 2 projects in need of correction of bone indexes.

    1. My Tabuu project needs to hold items in his left hand (LHaveN) rather than his right (RHaveN)

    2. PichuBrawler and myself will begin work on a Master Hand hack over Dedede, and has a couple of import glitches as well.

    Please move if this is in the wrong section.

    Thanks. I'll send you the links if you're interested.

    TFA
    « Last Edit: February 15, 2012, 12:08:31 PM by Tabuu Forte Akugun » Logged

    BlackJax96
    Brawl Mod God
    Boss Kitten
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #1 on: February 12, 2012, 01:53:24 PM »


    This is all you need really, it should have everything.
    To change the HaveN bone index, just do the HaveN glitch fix but with the correct bone index.
    http://forums.kc-mm.com/index.php?topic=9248.0
    Logged

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #2 on: February 12, 2012, 02:40:43 PM »


    Believe me, BJ, I've tried to figure out OpenSA3 multiple times but for me it just plain isn't user friendly. I can't figure it out to save my arse.
    Logged

    Pages: [1]
    Print
    Jump to: