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Author Topic: xxWutzMercyxx SSBU Stages (Zelda Breath of The Wild Stage Concept Preview!!)  (Read 532747 times)
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Hero ©
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    « Reply #30 on: April 05, 2012, 01:21:30 PM »


    While i was playing on MKIII,

    If Ike gets a smash ball and uses it, he goes straight down and dies while his victim lives at the end of his Final smash
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    xxWutzMercyxx
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    « Reply #31 on: April 05, 2012, 01:40:56 PM »


    Thank you for the feedback Hero. I'll make sure that and any other flaws don't occur in the final product  Grin
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    « Reply #32 on: April 05, 2012, 10:33:40 PM »


    Are you still using the stage builder block method? Importing custom models may be easier...
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    xxWutzMercyxx
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    « Reply #33 on: April 05, 2012, 10:53:10 PM »


    I don't use the builer block method that much. I mainly just import models I need, 2D or 3D  Tongue
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    « Reply #34 on: April 09, 2012, 04:37:58 PM »


    Major Collab to be announced soon. So stay tuned
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    LegacyWolf
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    « Reply #35 on: April 09, 2012, 07:47:10 PM »


    Hey guys. I noticed some of you seem to agree that places such as the hyperbolic time chamber should be imported. I should note that Demonslayerx8 is working on it. We somewhat worked together on these imports, though he did much more than i did. I merely provided him with the files and programs. xD

    Anyway, i am "holding Kami's Lookout as a hostage" as he quoted. Here's a preview:



    Great job, btw. Excellent remakes! The project will definitely be interesting.
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    xxWutzMercyxx
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    « Reply #36 on: April 09, 2012, 08:31:05 PM »


    Kami's Lookout looks great, but the base needs to be way bigger. Having Kami's Lookout and Hyperbolic Time Chamber would be great to have one as an alternate stage using the Alternate Stage Loader.
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    LegacyWolf
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    « Reply #37 on: April 09, 2012, 10:22:36 PM »


    Heh, trust me, it's HUGE. In fact, it has too many vertices to function properly in brawlbox. Therefore, unless i find a solution, it wont work in brawl. :'(

    Post Merge: April 09, 2012, 10:24:42 PM
    Btw with the alternate stage loader, that's a really brilliant idea. Maybe if DSX8 and i get these done, we can release them as alternatives. :/
    « Last Edit: April 09, 2012, 10:24:42 PM by LegacyWolf » Logged

    xxWutzMercyxx
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    « Reply #38 on: April 14, 2012, 01:02:46 AM »


    Attention Super Smash Flash 2 lovers. Me and LegacyWolf will be putting together our collective minds to deliver you full 3D remakes of Super Smash Flash 2 stages and will be released into a stage pack. Here's a quick preview to prove our partnership, and keep checking back for updates and progress.

    SSBB Preview - Casino Night Zone and xxWutzMercyxx's Chaos Shrine
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    « Reply #39 on: April 14, 2012, 01:26:49 AM »


    Me and LegacyWolf will be putting together our collective minds to deliver you full 3D remakes of Super Smash Flash 2 stages and will be released into a stage pack.
    SSBB Preview - Casino Night Zone and xxWutzMercyxx's Chaos Shrine

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    « Reply #40 on: April 14, 2012, 01:33:32 AM »


    @Hero thnx bro. All of that juicy SSF2 stage goodness given to the fans. We'll announce a full stage list later on which of us are making stages. Planet Namek and Galaxy Tours will be done with the both of us.
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    « Reply #41 on: April 14, 2012, 01:40:37 AM »


    Galaxy Tours has transitions in SSF2. So im guessing its going over Castle Seige?

    Oh, isn't Planet Namek available in the vault?
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    « Reply #42 on: April 14, 2012, 01:50:19 AM »


    Yep Castle Seige all the way, already got one of the Galaxy models to start with. Planet Namek will be remade with Burst Limit style textures and new models and props to bring it to life. Also Vegeta, Trunks, and Teen Gohan are uploaded to the vault so we could animate them flying over time and time again.
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    LegacyWolf
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    « Reply #43 on: April 14, 2012, 02:19:01 AM »


    Wait, you got a galaxy tour model? May i see it?
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    « Reply #44 on: April 14, 2012, 10:45:15 AM »


    It's just a an existing model here on the vault. It's the model from Krwk85's Final Egg Planet. Better than nothing I suppose.
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