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Author Topic: xxWutzMercyxx SSBU Stages/Characters (Super Smash Bros.Saga)  (Read 36540 times)
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xxWutzMercyxx
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    « Reply #990 on: June 30, 2012, 03:43:21 PM »


    Yea an emulator provided people has good PC's Tongue The Wii version seems daunting but it was made from a Wii game and it works on a Wii. The obvious reason why the Wii would have limitations is size but I bought a Wii specifically for this game and I only play Brawl on that Wii, so I have more than enough space on my Wii Tongue After all and I rather play on the Wii instead Grin
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    « Reply #991 on: July 01, 2012, 10:38:04 AM »


    how come people say "pokemons"..the word pokemon is singular and plural. like "i can catch all the pokemon" or "i can catch a pokemon".

    i think people are partially kidding when they say it like that too. so don't worry.
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    xxWutzMercyxx
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    « Reply #992 on: July 01, 2012, 12:12:02 PM »


    This is still a thread about my stages and all, let's not digress too much alright Wink
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    « Reply #993 on: July 01, 2012, 01:04:48 PM »


    This is kinda random, but for SSBX, I think it'd be pretty cool to finally have a playable Master Hand. He's been in all the other Smash games, but never as a full playable character (well you could kinda play as him in Melee with a cheat  Tongue) But yea, I just thought it might be an interesting suggestion  Cheesy
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    xxWutzMercyxx
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    « Reply #994 on: July 02, 2012, 09:40:10 PM »


    If we're gonna make him a playable character he'll need to be thought out more. A giant fighting warriors and gods really doesn't seem quite appealing to me. Also progress on Mercy Hospital is coming alone fine. Will be out before the end of this month and is almost finished for release and I want to release it this month since Valve announced the new Cold Stream DLC, so it seems great for Left 4 Dead or zombie fans in general Tongue
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    « Reply #995 on: July 02, 2012, 10:03:47 PM »


    so im just jumpin in o-o. What'd I miss?
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    xxWutzMercyxx
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    « Reply #996 on: July 04, 2012, 05:37:05 PM »


    Preview of something I started a year ago for SSBX. Now I'm gonna finish it and get it ready for a release this year Tongue
    These are my original textures made entirely by me. I may have him vertexed to fit his MGS4 motif better Grin
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    « Reply #997 on: July 04, 2012, 07:51:01 PM »


    Looks like HD Old Snake to me.
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    « Reply #998 on: July 06, 2012, 07:09:18 PM »


    yo mercy, just letting ya kno i got all the models needed for the SSBX CSS now. Spex130 made some models for me that i can use for it.
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    « Reply #999 on: July 06, 2012, 07:26:45 PM »


    Aw snap HD wrinkles!
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    « Reply #1000 on: July 08, 2012, 12:57:41 AM »


    Well for my 1000th post here on my thread you guys get a new preview of Mercy Hospital. Added the animated searchlights, still gotta add them in their correct spots. Also why I put this preview up was because of the notice you'll see at the beginning of the match. I made and animated it. Any Left 4 Dead fan would appreciate this little notice as it stays true to the Left 4 Dead universe and fits perfectly for a Smash Bros. game Grin
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    « Reply #1001 on: July 08, 2012, 01:16:36 AM »


    haha, nice little bonus there.
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    « Reply #1002 on: July 08, 2012, 01:21:52 AM »


    Just to make it a more Left 4 Dead inspired stage with a Smash Bros. twist. As promised after this is out I'm putting all my manpower into the Vegeta Buu Saga pack to get that released to satisfy eager DBZ fans and Vegeta lovers Grin
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    « Reply #1003 on: July 08, 2012, 10:04:15 AM »


    I can tell this stage is going to be pretty cool! It's supposed to work like Delfino Plaza and take you to different places on the stage, right? (Or maybe I just have my facts mixed up...?)
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    xxWutzMercyxx
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    « Reply #1004 on: July 08, 2012, 11:37:03 AM »


    You're not wrong at all Primid. That was the original version I was gonna make so I made the entire stage in 3D (Still have that version), front, back, side, you name it I made it all so when the platform takes you to different parts of the rooftop you'd see everything, but that would mean I would add to animate over 150 models at once  to make it move and I wasn't gonna hold the stage off any longer so I decided to make a version that best fits Super Smash Bros. X. By deleting the models you wouldn't see I was able to reduce the file size and get the animations I wanted in there. All in all I started it a year ago and it's gonna be done now. Trust me all of you it plays way better ingame especially with the BRSTM included Grin
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