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Author Topic: [Official] Project M discussion: RIP  (Read 728676 times)
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nanobuds
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    « Reply #2250 on: October 24, 2014, 10:17:21 AM »


    Huh, interesting. Can we expect Dreamland to keep it's collisions though? Or would that spoil too much of the surprise haha.
    The Hyrule collisions are hardly different. The only noticeable difference is the Hut thing on the right of the stage.

    The other stage remakes are planned to have the original collisions.
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    Zikkh
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    ok ok

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    « Reply #2251 on: October 24, 2014, 11:45:04 AM »


    Alright, good to know. Thanks!
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    KingJigglypuff
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    « Reply #2252 on: November 09, 2014, 09:22:14 AM »


    http://projectmgame.com/en/news/dev-blogpost-9-yoshis-island-brawl
    Oh yeah. Forgot to post this earlier. For those who play on Yoshi's Island (Brawl), you should give this a read.

    http://projectmgame.com/en/news/blogpost-8-system-changes
    Forgot to post this as well.

    http://projectmgame.com/en/news/dev-blogpost-7-trimming-the-fat
    And this...
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    nanobuds
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    « Reply #2253 on: November 12, 2014, 11:29:13 AM »


    <a href="http://youtu.be/HFSW_Zq-Xyg" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/HFSW_Zq-Xyg</a>
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    BlueBrain
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    « Reply #2254 on: November 12, 2014, 11:44:50 AM »


    Cheesy
    (this is totally on-topic)
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    LC-DDM
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    « Reply #2255 on: November 12, 2014, 11:52:07 AM »


    Oh my, a PAL release.

    Now there's something unexpected.
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    Grammar is necessary. Butchering your language isn't. If you don't have time to correct yourself, I don't have time to read your post.
    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

    BlueBrain
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    « Reply #2256 on: November 12, 2014, 11:53:26 AM »


    any easy way to find all the tuesday art albums?
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    Miacis
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    « Reply #2257 on: November 12, 2014, 11:57:10 AM »


    Lol, one week before SSB4. Aren't we getting a bit petty there...
    I guess that's revenge for getting booted out of Apex in favor of the official SSB quadrilogy.
    « Last Edit: November 12, 2014, 12:00:33 PM by Miacis » Logged

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    Mochtroid127
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    « Reply #2258 on: November 12, 2014, 12:17:15 PM »


    GANON. CAN. FLY. *sits and waits patiently for Friday*
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    Segtendo
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    « Reply #2259 on: November 12, 2014, 12:19:07 PM »


    Hellooooo new costumes.
    I haven't touched my Brawl roster in god knows how long. The stages and costumes look amazing, as usual.
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    « Reply #2260 on: November 12, 2014, 12:23:21 PM »


    All well and good, but I just gotta say LOL at people thinking this'll somehow cut into Smash 4 sales. C'mon now.

    The new N64 stages are what I'm excited about most, but I need to know what's up with the Ganon flying thing
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    Yuuki Terumi
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    Alright, no more games!

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    « Reply #2261 on: November 12, 2014, 12:56:28 PM »


    I need to know what's up with the Ganon flying thing

    Probably work like Mewtwo's.
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    Ricky (Br3)
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    « Reply #2262 on: November 12, 2014, 12:57:52 PM »


    Uuuuummmm.

    I'm really curious to the codeset changes.
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    nanobuds
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    « Reply #2263 on: November 12, 2014, 01:04:18 PM »


    Lol, one week before SSB4. Aren't we getting a bit petty there...
    I guess that's revenge for getting booted out of Apex in favor of the official SSB quadrilogy.

    Nah. We've had this release date planned before we even knew about Apex. We wanted to release earlier to respect Smash 4, but we weren't able to.

    All well and good, but I just gotta say LOL at people thinking this'll somehow cut into Smash 4 sales. C'mon now.

    The new N64 stages are what I'm excited about most, but I need to know what's up with the Ganon flying thing
    It's his new n-b.

    Grounded, he uses the cape reflect.
    In the air, he has a VERY short hover. Tapping B again will make him reflect as well.
    « Last Edit: November 12, 2014, 01:06:47 PM by Nαnobuds » Logged

    Yuuki Terumi
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    Alright, no more games!

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    « Reply #2264 on: November 12, 2014, 01:29:29 PM »


    It's his new n-b.

    Grounded, he uses the cape reflect.
    In the air, he has a VERY short hover. Tapping B again will make him reflect as well.

    R.I.P Warlock Punch
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