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Author Topic: Pre-Hexed / Vertex Edited PAC Files - Customize Your Characters. **3/1**  (Read 391694 times)
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DA BEAST
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« Reply #780 on: June 10, 2010, 10:06:49 PM »


what ould this be useful for?
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    « Reply #781 on: June 11, 2010, 07:49:47 PM »


    what ould this be useful for?

    Toon Link as a cat. Except he doesn't have ears. But that would be much more work Wink
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    « Reply #782 on: June 12, 2010, 02:38:45 AM »


    I need help. I never vertexed before but I want to. I've been trying to give my Yoshi hair but I know only texture hacking and not modeling. Some assistance please?
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    « Reply #783 on: July 08, 2010, 08:08:57 PM »


    can their b a hatless toon link i seen hatless mario so it should be possible
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    « Reply #784 on: July 08, 2010, 08:11:38 PM »


    can their b a hatless toon link i seen hatless mario so it should be possible
    Toon Link has no hair. How would that work out?
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    « Reply #785 on: July 08, 2010, 08:13:10 PM »


    can their b a hatless toon link i seen hatless mario so it should be possible
    Toon Link has no hair. How would that work out?

    I'm going to guess that you would have to actually edit the model for it to work, not just hex off the hat.

    He should read the OP...it says right there.
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    « Reply #786 on: July 12, 2010, 10:30:46 PM »


    On the OP, where it says that the best way to remove parts of polygons is to "force them to the ground," what does that mean?
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    stickman
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    « Reply #787 on: July 12, 2010, 10:42:55 PM »


    On the OP, where it says that the best way to remove parts of polygons is to "force them to the ground," what does that mean?
    just means move the vertices away from the model. it's less buggy than polygon removing
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    « Reply #788 on: July 13, 2010, 10:35:48 AM »


    can you make it so that the 3 bottom spines of sonic are gone?
    im trying to remove them to make a silver the hedgehog vertex but they keep glitching up
    they looked fine in 3ds max but then in brawlbox it just fcks everything up even when i double patch it
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    « Reply #789 on: July 13, 2010, 12:14:29 PM »


    can you make it so that the 3 bottom spines of sonic are gone?
    im trying to remove them to make a silver the hedgehog vertex but they keep glitching up
    they looked fine in 3ds max but then in brawlbox it just fcks everything up even when i double patch it
    This is a vertex request...

    Which doesn't go here.
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    « Reply #790 on: July 13, 2010, 02:46:08 PM »


    just means move the vertices away from the model. it's less buggy than polygon removing

    So... you just move them really, really far away? How far away...?
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    « Reply #791 on: July 21, 2010, 04:06:05 AM »


    Enough so there not in sight it also helps to shrink them
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    « Reply #792 on: July 21, 2010, 08:11:27 PM »


    I have a suggestion, could someone make mustacheless wario? (overalls) it would really heelp me and others for some hacks.
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    « Reply #793 on: July 22, 2010, 02:48:08 PM »


    can their b a hatless toon link i seen hatless mario so it should be possible

    Toon Link has no hair. How would that work out?




    Pik has a hatless one why make another if it was hard for him to do this?
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    « Reply #794 on: July 30, 2010, 04:47:00 AM »


    I'd like to request a Luigi with no overalls or straps.

    Heres a picture:



    I would just like him to have a plain, flat upper body.
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