So I finally decided to get enough motivation to upload some Nidoking previews, Tabuu is nearing the finishing stages of Nidoking's model, so for now the previews are with the vertex.
Here are the newly finished attacks:
Neutral-B: Ice Beam, the move swapped component of Thunder which instead of dealing significant damage (Thunder deals 25%
) has very quick startup speed and good range. The downside being that it only deals 2-4% damage and has weak set knockback, however the freeze time is just enough to annoy and slow opponents.
Side-B: Toxic, [Giga Impact was way to OP for a special move so I trashed it completely] Nidoking spews out poisonous fumes in front of his face which deal 4% poison damage every 10 frames for a second and a half, but no knockback or flinching. The cloud doesn't cover much area but when opponents suffer from lag or a status ailment, you can make the most of it and deal out some nasty damage (36% if all hits connect) and it's poison damage so on top of the direct damage it can continue to deal damage overtime. Benefits of the this attack also include that after the brief startup you can cancel into any move/movement you want, so you can chain Toxic into close-quarter combos to rack up more damage! Careful though as Toxic doesn't hinder enemies in the slightest so they can attack you straight through the cloud!
(Super Move): Hyper Beam, if you manage to beat up on the opponents nicely with your more powerful (harder to land) attacks then you might notice Nidoking starts glowing blue! While this is quite difficult to achieve, it's extremely rewarding now by pressing B on the ground Nidoking leaps into the air and unleashes a devastating Hyper Beam! The beam is swept a good distance across the ground from directly below Nidoking, and explosions follow the beam! The beam does a gnarly 25% paralysis damage and very weak knockback and can hit multiple times, while the explosions deal 5-6% fire damage and powerful forward knockback. It's quite possible to dodge the attack for opponents once they've seen it once but it's definitely tricky to avoid the entire attack.
Modeled the attack after this (Nido's version is nearly identical)
Note the first Hyper Beam preview shows the most complete texture for the beam!
New Mega Punch Shockwave!
Hope you all enjoy the previews Nidoking is nearly done! I'm still working on the two other Super Moves (Fissure & Eruption), but other than a few more moves and some tweaks for the model expect to see Nidoking on the Vault sooner than later!
-Omni