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« Reply #240 on: September 09, 2012, 06:35:33 PM » |
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The Aerial Side Special and Up Throw are done. U Will look at this~! :O SpecialAirS: Up Throw: He's got the foe... ...then takes out his chain... ...twirls it around... ...winds it up... ...and finally throws! The whole animation is 80 frames long.
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« Reply #242 on: September 09, 2012, 06:41:48 PM » |
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Won't be long now, Pervy. By the end of this year, for sure.
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« Reply #243 on: September 09, 2012, 07:42:42 PM » |
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Won't be long now, Pervy. By the end of this year, for sure. I see you liked my idea for his U-throw :3 well kinda xD I will post something here soon as well >_> but me and Aniverge have plenty of work to do after Sasuke is finished.
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« Reply #244 on: September 09, 2012, 10:44:25 PM » |
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« Reply #245 on: September 09, 2012, 10:45:00 PM » |
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Yea. I couldn't find the wicker. .-. It shouldn't be hard to model though.
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« Reply #246 on: September 10, 2012, 12:03:42 AM » |
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« Reply #247 on: September 10, 2012, 05:50:53 AM » |
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« Reply #248 on: September 10, 2012, 09:31:07 AM » |
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This is a PSA I would get
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« Reply #249 on: September 10, 2012, 04:21:59 PM » |
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Yessss
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« Reply #250 on: September 10, 2012, 09:14:19 PM » |
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I'm taking my sweet old time improving the whip on attack animations. Slow, but you'll see the difference soon. Anyway, who's this guy going over?
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« Reply #251 on: September 10, 2012, 09:18:31 PM » |
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I'm taking my sweet old time improving the whip on attack animations. Slow, but you'll see the difference soon. Anyway, who's this guy going over? Well, it looks like a custom boneset, but I hope Snake.
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« Reply #252 on: September 10, 2012, 09:30:09 PM » |
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Better be Over Snake!
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« Reply #253 on: September 12, 2012, 10:52:32 PM » |
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HYPE!!! ^ Also finally i make the perfect Chidori GFX! here the whole evolution of the gfx Also, Dragon Flame Jutsu! Finally works but model is stuck on Sasuke TopN no matter what
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« Reply #254 on: September 12, 2012, 11:28:21 PM » |
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that chidori GFX i think i will use on my sasuke also with my new idea for sasuke we can have kid sasuke vs. sasuke from Shippuden (no .rel port needed) cuz my sasuke will not be over marth anyway i think i will put him over pikachu
for the Dragon Flame Jutsu model did you imported the model as a item/stage and not as a char. and used a not brawl char. boneset but anything else? cuz thats possible why its stuck to TopN bone
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« Last Edit: September 12, 2012, 11:30:26 PM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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