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Author Topic: WIP PSA Workshop  (Read 697278 times)
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SonicBrawler
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    « Reply #450 on: December 02, 2012, 02:03:31 PM »


    cant turn the pill real  the only way would be you guys trying to rel port mario n-b maybe you guys can make a mario rel that only ports n-b? since the side b and down b arent required

    well we tried the .rel of mario and it didnt work. we need psa help

    but also, if you look in the video, the eyes are closed. that is ebcause we havent done eye stuff yet
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    « Reply #451 on: December 02, 2012, 02:06:54 PM »


    well we tried the .rel of mario and it didnt work. we need psa help

    but also, if you look in the video, the eyes are closed. that is ebcause we havent done eye stuff yet
    but you guys tryead as a whole right? maybe you should just focus on n-b
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    SonicBrawler
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    « Reply #452 on: December 02, 2012, 02:08:11 PM »


    but you guys tryead as a whole right? maybe you should just focus on n-b

    dont know how to do that lol
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    « Reply #453 on: December 02, 2012, 02:11:56 PM »


    dont know how to do that lol
    see the paths to the n-b and dont give a crap about the  downb,side b stuff
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    Omniscient X
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    « Reply #454 on: December 02, 2012, 03:04:42 PM »


    Working on Wargreymon's Neutral Special and Side Special today, hopefully will get them finished I have all standards except the D-tilt done and all aerials except D-Air done.  Here's some progress on Terra Force:
    Fireball's texture looks funky in Bb but it looks fine in Brawl, I'll update this post with some GIFs of the Side Special later.
    -Omni
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    « Reply #455 on: December 02, 2012, 03:10:31 PM »


    Looks epic
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    « Reply #456 on: December 03, 2012, 12:51:10 PM »


    Working on Wargreymon's Neutral Special and Side Special today, hopefully will get them finished I have all standards except the D-tilt done and all aerials except D-Air done.  Here's some progress on Terra Force:
    Fireball's texture looks funky in Bb but it looks fine in Brawl, I'll update this post with some GIFs of the Side Special later.
    -Omni
    i cant wait for that its going to look awesome
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    Alex Climax
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    « Reply #457 on: December 03, 2012, 01:34:00 PM »


    Working on Wargreymon's Neutral Special and Side Special today, hopefully will get them finished I have all standards except the D-tilt done and all aerials except D-Air done.  Here's some progress on Terra Force:
    Fireball's texture looks funky in Bb but it looks fine in Brawl, I'll update this post with some GIFs of the Side Special later.
    -Omni

    Well dam, that's looking terrific so far.
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    « Reply #458 on: December 03, 2012, 10:07:58 PM »


    Another little Wargreymon preview, like I told you the fireball renders alot better in-game  Wink




    This is the grounded version of Terra Force and the animations and effects are nice and fluid, I really took my time editting both the animation and the effects.
    I'm going to start the aerial version tonight and finish it tomorrow!
    -Omni
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    « Reply #459 on: December 04, 2012, 05:58:45 PM »


    looks epic, what happened with/to war? Oh shi~
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    Solar99
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    « Reply #460 on: December 04, 2012, 06:00:04 PM »


    looks epic, what happened with/to war? Oh shi~
    He put it on hold to work on WarGreymon.
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    « Reply #461 on: December 04, 2012, 09:25:28 PM »


    looks epic, what happened with/to war? Oh shi~
    Yes, Anivernage is still working on a revamp of the Chaos Form as the wing was not textured or ripped right so it's on hold until I get that, once it's done I'll resume work.  In the meantime I'm working on Wargreymon, and I just be able to finish some more moves tonight.
    -Omni
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    « Reply #462 on: December 08, 2012, 07:30:12 AM »


    found some more on special throws!
    couldn't record but I hope it works with pics

    I found out how to change the Action to make the workable grab, the Action once you grabbing someone and what Action the opponent will do. Best is it follow the ThrowN Bone!
    bad part is we can ADD yet, just change.
    this is all module hacking with the basic of PSA.


    this looks like SideB but the truth is, it's NormalB! it's "Cloned" over to it's B attack and the grab works wonder Happy Face
    but sadly, the grab on SideB now doesn't work, we will travel through the opponent like it's nothing there!
    and yes, it works to put the grab on final smash!

    one good part is, it works over the normal actions too! Cheesy

    I gave ganondorf a grab command on his Attack11. this is one frame before he grabs!


    he grabs and ganondorf does his UpB grab on that frame! also, the character FOLLOWS the ThrowN bone 8D
    but sadly, the UpB grab doesn't work.

    right now I am trying to give someone else that doesn't have a special throw so it can have a special throw with REL, but I haven't done it yet
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    « Reply #463 on: December 08, 2012, 05:28:08 PM »


    Why nobody replied? *slaps everyone*

    Looks really cool so far AWESOME 2.0!
    Hope you can get the issues fixed. Cheesy
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    « Reply #464 on: December 10, 2012, 08:59:51 PM »




    so close now!
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    Stupid Tinypic :C

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