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Author Topic: WIP PSA Workshop  (Read 702756 times)
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BlueBrain
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    « Reply #615 on: February 14, 2013, 07:19:51 AM »


    it's working good already so meh xD
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    « Reply #616 on: February 23, 2013, 08:11:51 AM »


    This is just showing waits 1 2 and 3. The wait 1 is based off of dragon ball z ultimate tenkaichi.

    MarioDK did the epic rig.

    Frieza Animation Preview
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    « Reply #617 on: February 23, 2013, 08:14:27 AM »


    This is just showing waits 1 2 and 3. The wait 1 is based off of dragon ball z ultimate tenkaichi.

    MarioDK did the epic rig.

    Frieza Animation Preview


    Hey, cool. Glad you finally found someone to rig you a Frieza. Grin
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    « Reply #618 on: March 07, 2013, 01:39:54 AM »


    Time for some bad news. ALL OF MY PSAs, released or not, are all suspended indefinitely until I acquire sufficient data about articles and get Special Action Grabs perfectly stable.  

    Until then, I'm gonna be doing PM stuff and rebooting my old stages, starting with Adventure Island.
    « Last Edit: March 07, 2013, 01:40:58 AM by Eternal Yoshi » Logged


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    « Reply #619 on: March 10, 2013, 11:58:26 AM »


    Time for some bad news. ALL OF MY PSAs, released or not, are all suspended indefinitely until I acquire sufficient data about articles and get Special Action Grabs perfectly stable.  

    Until then, I'm gonna be doing PM stuff and rebooting my old stages, starting with Adventure Island.
    if you want any help, I can try to help about the special action grabs if you want to
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    « Reply #620 on: March 10, 2013, 11:36:01 PM »


    Some victory taunts...

    <a href="http://www.youtube.com/watch?v=LbT5SRLhFSY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=LbT5SRLhFSY</a>


    And some lolz... Don't worry about the guns, I'll fix those later...
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    « Reply #621 on: March 10, 2013, 11:50:50 PM »


    Da fuq you do to regular Samus?
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    « Reply #622 on: March 10, 2013, 11:52:33 PM »


    Gunslinger Samus' FitSZerosuit.pac file got so big, I had to remove things from the FitSamus.pac file. I plan on using BrawlBox to lower her filesize when I finish.
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    Tabuu Forte Akugun
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    « Reply #623 on: March 11, 2013, 11:13:11 AM »


    It's cold in here. Im srs here

    >.>
    <.<

    Just me showcasing my first ever, and only, Dragon Ball Z PSA, Tenkaichi 3 King Cold.

    Here he is with his son, Frieza (Frieza obviously not included. Tongue) Also showing his Wait 1, his idle pose from Tenkaichi 3.


    Wait 3: His "Are you afraid of me?" taunt from Tenkaichi 3


    Side Taunt 1: His entrance pose from Tenkaichi 3.


    Side Taunt 2 (all in one animation, obv.):


    Forward Strong Attack: A Spinning Kick.


    Dash Attack 1 (yes, 1. His Dash Attack will be a 2 or up to 3 hit combo, depending on how long you hold A). A horned ram from Tenkaichi 3:


    Dash Attack 2: Falls on his back, kicks upward and flips around. I created this move myself/not from BT3.


    And if you hold A while he's kicking, he'll do a downward smash with his elbow, which I'll show later when I actually make it.

    Time for the Neutral Special. I'm really proud of this. Depending on how you use B, it's one of two moves on the ground, but the same in the air.

    First of all, King Cold assumes the Full Power Death Beam pose...


    If you just tap B or hold it for a tiny bit (in other words, if you want to use the Death Beam but get in trouble and release B early on), he'll shoot a barrage of 5 ki blasts. (and by the way, yes. These are modified Tabuu effects. I needed fire and beam effects, and only Tabuu had them all in one file)


    But... hold B long enough...

    And first of all, he'll power up and charge it:


    And finally, after a few seconds...

    DON'T MOVE!


    Recolors, take two:


    Texture comparison: Left: Dot's sexy HD retexture and shine by yours truly, right, original Tenkaichi 3 textures.


    And look what I added, thanks to BJ and his epic revisions of BB:



    And no, I didn't cancel Tabuu. Im srs here I just have one attack and dozens of movement stuff to do on him and I'm lacking motivation since movement and item animations are not exactly my forte.
    « Last Edit: March 11, 2013, 11:24:34 AM by Tabuu Forte Akugun » Logged

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    « Reply #624 on: March 11, 2013, 05:04:04 PM »


    Luffy [censored] >.> Figured I'd show it off
    Still a far cry from finished though
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    « Reply #625 on: March 11, 2013, 05:06:27 PM »


    Damn Pervy. I love your custom bonesets and rigs. So fluid.
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    « Reply #626 on: March 12, 2013, 05:02:09 PM »


    Gunslinger Samus' Down Taunt...

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    « Reply #627 on: March 12, 2013, 08:32:04 PM »


    Gunslinger Samus' Down Taunt...



    Well... a bit stiff, to be honest. For a couple of reasons:

    -She doesn't exactly "jump" into the air when she flips, she just kind of... floats up, I guess. There should be some start-up where she crouches down more, maybe.
    -It could use some more "tuck" while she's in the air, it looks like she's flopping around in the  air in a T-stance. Kind of reminds me of GMod for some reason.
    -She doesn't move forward at all, she just kind of stalls in the air. Though the transition back to the wait pose is smooth enough.

    That's all really, I suggest maybe looking up some gymnastics videos and replicate how they usually flip and what they do in the air and such. I dunno. Maybe I'm talking out the behind again, ehehehe.

    Anyway, you've improved a lot in terms of animations, hope you keep on doing so.
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    « Reply #628 on: March 12, 2013, 08:45:49 PM »


    I made a few fixes after I made the GIF, so the leg is somewhat fixed. I could also position her arms in some way or another. Also this is a taunt, so I don't want her moving around too much... lol. But that could pose a problem in terms of how it looks...
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    « Reply #629 on: March 30, 2013, 02:48:03 PM »


    Project Phoenix Note: For the record, I realize the animations are pretty stiff. I don't have any help so I figured I'd handle to PSA & gfx before worrying about the animations, per se.


    Burning Wait

    Down A Tilt: If you press down A she'll send a fire trail along the ground.

    If you hold Down A, she'll send it even farther and then it will explode slightly

    Side A Tilt:

    Up Air Tilt

    Up B

    Future Spoiler
    I want this to be the gfx for her Homing Sphere, it's excellent but the technical difficulties are a bit of a setback.


    Thoughts, encouraging comments, direction to help or resources all appreciated.

    ~An Ordinary Kero ^_^~
    « Last Edit: March 30, 2013, 03:09:23 PM by Keromonkey » Logged


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