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Author Topic: WIP PSA Workshop  (Read 697132 times)
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Segtendo
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    « Reply #705 on: May 06, 2013, 10:03:57 AM »



    SMBZ mario v4 new win animetion(will be random what powerup you is in cape,fire,normal)
    also its Sdo0m´s animetion but he Animted ThrowN
    so i had to animte RHaveN bone since thats where Items sit on(the star) and i had to make RhaveN bone to follow ThrowN in rotation/translation and that was hard

    reposted this post cuz of the .gif did not worked before but now it does
    I can hear the "Course Clear" theme in my head right now.
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    « Reply #706 on: May 19, 2013, 03:09:43 PM »


    okay, I am doing a personal PSA to my brawlsona "pikamaxi, the Dream Knight!"

    here is what I have done so far! please note some are beta stages


    B attack (Ground): Metronome

    Wiggle wiggle! I bet all you understand what Metronome does! it selects one random attack and do that attack!
    by this metronome, I have planed these attack to be aviable: Spark, Icy Wind, Firepunch, Agility, Iron Defence, Whirlwind and Explosion! only spark and Explosion done

    spark in action! does rapid electric damage and the last one is slightly bigger and have higher knockback! deals 10-13% together completely


    oh snap!


    Deals 50% damage and has deadly knockback already at 0%!, also pikamaxi gets 50% and fly upward! if it are no roof, pikamaxi dies

    B(Air): Dream Spin

    you spin in place in the air! does not so much damage but does have medium knockback! however, this attack will make you fall after the attack unable to jump or attack! perfect attack to defend the edge on the stage (if you can grab the stage after the attack)


    UpB: Insta-Sleep (Signature Move)

    Pikamaxis Signature move, he can make the opponent fall sleep at any distanse so fast they cant react! no matter who or what is it and make the dream of them either a good dream or a nightmare!
    but to be able to use the attack, he need his focus which recharge meanwhile he fight! it usually takes 300 frames to recharge it!

    on fully Recharge by using it! all the opponents fall asleep on ground for a time (not to long or not so short), in air they will get a weak freeze shock!. he need to recharge the focus before he can use it again!

    On not fully recharge, you will have a beep sound and he will not be able to use it! yet he has a very small hitbox on him 6 frames thats only big as himself, which will make the opponent fall asleep on contact! but for a very short time!
    you will lose all the focus you have recharge on this one too so you need to recharge everything again if you used it to early!

    SideB: Nightmare Punch!

    pikamaxi turns quickly into his nightmare form and does a strong punch!
    its almost the same as Ganondorfs Warlock punch but the Nightmare Punch is slower and weaker (due being for overpower if you can make the opponent sleep for a long time!) and it has a great movement in air!
    yet, it still is very deadly!
    it will also have its very own grapfic

    dont know yet what on DownB and Final Smash should be yet :/ DownB might be a throw or Subsitute :/

    some nice touchs!
    * He will be tired at 120% and above, have a new wait animation and cant recharge the focus on that animation! but on all the other attacks
    * if he is tired and does side taunt (the one jigglypuff spins around), he will actually trip before he does the pose at the end
    * if he get hits so he fly away, he will eat a apple which restore 2%. but however, he can easy drop it so the opponent can eat it instead
    * He jumps now higher and better aircontrol due the lost for SideB recovery.
    * if he dashturn, he can freeze on spot before he runs how long you like it! that way you can save up a dash attack and mindgame your opponent!

    so, what do you think? :3
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    « Reply #707 on: May 19, 2013, 03:21:32 PM »


    looks good. as for the down-b i sugges tsubstitute. have Pikamaxi rol backwards quickly, dfealing 25 or maybe 10 % to himself, and spawn a sandbag. in air he could do somethign other than substitute. also, for the up-b you should make it so that a sfx or gfx to know it is fully charged

    now i will have to decide between KingJigglyPuf for Pikamaxi for my jiggs spot...
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    « Reply #708 on: May 19, 2013, 03:28:28 PM »


    looks good. as for the down-b i sugges tsubstitute. have Pikamaxi rol backwards quickly, dfealing 25 or maybe 10 % to himself, and spawn a sandbag. in air he could do somethign other than substitute. also, for the up-b you should make it so that a sfx or gfx to know it is fully charged

    now i will have to decide between KingJigglyPuf for Pikamaxi for my jiggs spot...
    I'd go with Pikamaxi. KJP is unbalanced. xD
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    « Reply #709 on: May 19, 2013, 03:31:15 PM »


    I'd go with Pikamaxi. KJP is unbalanced. xD

    exactly Tongue its so fun to play as.
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    « Reply #710 on: May 19, 2013, 03:47:33 PM »


    GIVE HER HYPER VOICE lol jk but keep up good work
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    « Reply #711 on: May 19, 2013, 11:49:50 PM »


    looks good. as for the down-b i sugges tsubstitute. have Pikamaxi rol backwards quickly, dfealing 25 or maybe 10 % to himself, and spawn a sandbag. in air he could do somethign other than substitute. also, for the up-b you should make it so that a sfx or gfx to know it is fully charged

    now i will have to decide between KingJigglyPuf for Pikamaxi for my jiggs spot...
    I have actually think to do the subsitute that one you use the attack, you spawn a sandbag and roll away! not sure if he will do that in air. but if he will do that in air, he will do the "guard" in air
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    « Reply #712 on: May 20, 2013, 10:17:39 PM »


    Third part still has minor details being worked out, but it's relatively done
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    « Reply #713 on: May 22, 2013, 12:46:02 PM »



    cuz i dont got other ideas for a entry and kinda dont wanted pipe entry for dr. mario
    and was watching dr. who so why not that entry
    but making a pipe extra version for doctor mario still (just brawl mario´s)
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    Segtendo
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    « Reply #714 on: May 22, 2013, 12:57:02 PM »


    This was going on through my head, but what if he rode in on a hospital stretcher?
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    « Reply #715 on: May 22, 2013, 02:34:42 PM »


    This was going on through my head, but what if he rode in on a hospital stretcher?

    good idea but i already made:

    not 100% done but just sharing what i got done before i log off

    now just needing help with this:
    http://forums.kc-mm.com/index.php?topic=59661.0
    and doctor mario PSA is soon done
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    « Reply #716 on: May 22, 2013, 06:09:56 PM »


    almost done with subsitute

    simply add a sandbag and hurts you 20%

    its just that I need to correct the "dodge" afterward! want to do that if you hold on "b", you roll forward, if you hold on shield bottons you stepdodge or no buttons at all result roll backwards!
    yet the only working is the backroll D:

    and I am not done yet, if you are in tired mode(over 100%) you cant do more subsitutes!
    instead you will actually fall asleep to rest and heal HP as long you hold on the B button like each 4 frames heals 2%. after that I only have the rest of metronome and final left.

    still dont know what I should use as final smash :/
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    Segtendo
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    « Reply #717 on: May 22, 2013, 06:17:56 PM »


    good idea but i already made:

    not 100% done but just sharing what i got done before i log off

    now just needing help with this:
    http://forums.kc-mm.com/index.php?topic=59661.0
    and doctor mario PSA is soon done
    Maybe not make it have the Dr. Who texture and make it into a regular-colored phone booth?
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    « Reply #718 on: May 24, 2013, 12:20:30 AM »


    Thought this was worthy of sharing with everyone!

    Showcasing a little Ares progress...
    Finally got my explosive fireball to work  :


    When it hits it packs a punch



    And the Up Smash looks cool too:


    Enjoy the eye candy!
    -Omni
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    « Reply #719 on: May 24, 2013, 03:32:27 AM »


    Issues with 3ds max has resulted in me having to start building/making Simon Belmont's model over again. Sad

    This time, I'm building him in Maya.


    Edit: BTW, there are some parts I can salvage from the model I made from my previous PC, but not all of it. :/
    « Last Edit: May 24, 2013, 03:35:35 AM by Eternal Yoshi » Logged


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