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Author Topic: WIP PSA Workshop  (Read 697237 times)
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Carnage
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    « Reply #840 on: August 17, 2013, 06:02:33 PM »


    if its ganon cape bones the the cape will move with the wind and it will ignore your animations edits, remenber the cape will never follow your animations if theres wind generated from the movement
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    Tabuu Forte Akugun
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    « Reply #841 on: August 17, 2013, 06:10:12 PM »


    if its ganon cape bones the the cape will move with the wind and it will ignore your animations edits, remenber the cape will never follow your animations if theres wind generated from the movement

    Funny, I usually get a mix of both. I try to touch the cape as little as possible, but yeah. Except when there's clipping with it and the tail.
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    Keromonkey
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    « Reply #842 on: August 18, 2013, 08:28:47 AM »


    Funny, I usually get a mix of both. I try to touch the cape as little as possible, but yeah. Except when there's clipping with it and the tail.


    That explains why Peach's hair does partial waving. So what you are saying is it will buffet automatically, all I need to do is move it to avoid clipping. what causes wind to be generated, or is it built into the game that it generates automatically based on movement?
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    Tabuu Forte Akugun
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    « Reply #843 on: August 18, 2013, 01:08:02 PM »


    Yes. Because Peach's hair has a physics file attached to it, meaning it moves with the wind. Sorta like the capes.

    Anyway, expect more Cold gifs later today. I've completely redone Wait2 and heavily edited the second Dash Attack.

    Revamped Wait2:


    Revamped AttackDash12/Second Dash Attack:
    « Last Edit: August 18, 2013, 02:53:55 PM by Tabuu Forte Akugun » Logged

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    « Reply #844 on: August 18, 2013, 03:08:23 PM »


    Rig test for coming moveset:

    now I will do a moveset that don't needing so much skills or anything only base PSA coding
    so it wont glich and fail of bugs (like most of my WIP right now)
    Dalek moveset is full planed
    and animetions super easy to do like wait is basely just a 1 frame animation on the dalek´s T_pose
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    « Reply #845 on: August 18, 2013, 08:14:28 PM »


    Rigged over pikmins with Cream on Olimar. Antennae movement and rigged wings. 3/5 Pikmin are replaced and I need an idea for the other 2. Im thinking an omachao for one but the other Im clueless. And theres gonna be a pack with Sonic chao, tails chao, knux chao, amy chao, and shadow chao.
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    Tabuu Forte Akugun
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    « Reply #846 on: August 18, 2013, 08:24:51 PM »


    More gifs:


    Full Power Death Beam: His fully charged N-Special


    Neutral Aerial Special: Aerial Ki Blasts. Can't do a Death Beam in the air.


    Spinning Kick, his Side Tilt.


    Neutral Aerial: Explosive Wave.


    Heavy Combo, his Side Special. I only have 1 attack made, as mentioned before.

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    ?uestion
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    « Reply #847 on: August 18, 2013, 08:52:44 PM »


    Those animations look sweet. I was actually just watching DBZ and those are really nice.
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    Check out my model import thread here
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    Tabuu Forte Akugun
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    « Reply #848 on: August 18, 2013, 09:02:30 PM »


    Those animations look sweet. I was actually just watching DBZ and those are really nice.

    Haha, thanks. I'm just trying to turn King Cold into the huge badass I thought he would be when I first saw him. lol

    EDIT: Major update: COUNTER ALMOST WORKS! I just need to figure out how to reset the damage to what it was before he was hit!
    « Last Edit: August 18, 2013, 09:28:17 PM by Tabuu Forte Akugun » Logged

    Omniscient X
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    « Reply #849 on: August 18, 2013, 10:17:44 PM »


    Got some Anubis progress though without the model I don't think it belongs in my thread just yet, Randomizer is working on the rig which should be completed soon!

    Having some trouble with the Nether Dragon's textures but overall the model and rig works great:

    Got some of the attacks done (mostly the sand/tornado related ones):
    Up Special (Sandstorm):



    Forward Smash (Banishing Winds):



    Neutral Special (Shadow Ball):



    Neutral Special (Shadow Stream):

    Neutral Special (Dark Bomb):




    Down Special is done except for the fancy earth shatter GFX, so it wouldn't make for good WIP pics

    If anybody knows whats happening with the dragon's textures it'd be awesome if you could tell me a solution.
    -Omni
    « Last Edit: August 18, 2013, 10:18:48 PM by Omniscient X » Logged

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    « Reply #850 on: August 18, 2013, 11:39:51 PM »


    More gifs:


    Full Power Death Beam: His fully charged N-Special


    Neutral Aerial Special: Aerial Ki Blasts. Can't do a Death Beam in the air.


    Spinning Kick, his Side Tilt.


    Neutral Aerial: Explosive Wave.


    Heavy Combo, his Side Special. I only have 1 attack made, as mentioned before.

    I haven't been this sexually exited in years. Im srs here
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    Tabuu Forte Akugun
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    « Reply #851 on: August 19, 2013, 06:38:48 AM »


    I haven't been this sexually exited in years. Im srs here

    I lol'd. In real life too. XD But thanks. Smiley

    Later on today I'm gonna try to fix up the healing code. I just wish I knew what I was doing wrong.
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    « Reply #852 on: August 19, 2013, 12:01:55 PM »


    More gifs:


    Full Power Death Beam: His fully charged N-Special


    Neutral Aerial Special: Aerial Ki Blasts. Can't do a Death Beam in the air.


    Spinning Kick, his Side Tilt.


    Neutral Aerial: Explosive Wave.


    Heavy Combo, his Side Special. I only have 1 attack made, as mentioned before.



    Very well done. Can't wait to see more of your animations.  Wink

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    Tabuu Forte Akugun
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    « Reply #853 on: August 19, 2013, 01:04:47 PM »


    Very well done. Can't wait to see more of your animations.  Wink


    Heh, thanks. Grin I'm glad you like. Smiley I just hope people will actually try this PSA when I release it. I put it more heart, soul, time and effort that I did with Tabuu himself. To be honest, I kinda rushed Tabuu's last few animations so I could get him out. Now that I look back I'm a bit ashamed and embarrassed that I sacrificed quality like that. D: I won't make the same mistake with King Cold.
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    « Reply #854 on: August 19, 2013, 04:31:23 PM »


    Rig test for coming moveset:

    now I will do a moveset that don't needing so much skills or anything only base PSA coding
    so it wont glich and fail of bugs (like most of my WIP right now)
    Dalek moveset is full planed
    and animetions super easy to do like wait is basely just a 1 frame animation on the dalek´s T_pose

    yay! dalek is awesome <3 really want the full version!

    remind me what I did saw IRL
    Närcon 2013 - Dalek Refuse to say "Hamburger is the Best"

    you should try to keep the model like this! :3
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    Stupid Tinypic :C

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