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Question: I reset the poll because i add more option, i also make the options more easier to understand , so what kind og gameplay do you want for Blaze ?
Same Speed than Sonic / lighter than sonic (-15%) / more powerful than Sonic (+15%)
Slower than Sonic (-20%) / same weight than Sonic / slightly more powerful than Sonic (+10%)
Faster than Sonic (+20%)/ same weight than Sonic / less powerful than Sonic (-10%)
Slightly slower than Sonic (-10%) / lighter than sonic (-15%) / alot more powerful than Sonic (+20%)

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Author Topic: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT !  (Read 298896 times)
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Blue Vixen
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    « Reply #465 on: December 24, 2013, 06:29:47 AM »


    Right, will try with the V0.9a

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    What's the sawd ID for the announcer ?
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    Novarek
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    « Reply #466 on: December 24, 2013, 06:36:57 AM »



    What's the sawd ID for the announcer ?


    Thank you I completely forgot to tell

    Group ID : 233
    Collection ID : 799
    Wave ID : 16
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    SlyLoki
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    « Reply #467 on: December 24, 2013, 06:45:41 AM »


    ill try it now
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    Blue Vixen
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    « Reply #468 on: December 24, 2013, 06:59:49 AM »


    Getting some random freezes during 4 player matches with items on(smash ball off btw). Im srs here

    Froze on Final Destination: P1- Luigi(My brother) P2- Blaze(Me) P3- C.Falcon(CPU) P4- DK(CPU)

    Froze on Distant Planet: P1 - Luigi P2- Blaze P3- Ganon P4- Pkmn T.

    Edit:

    Random freeze at

    Final Destination: Items on, P1- Luigi  P2- Blaze
    Final Destination: items off, P1- Diddy K. P2- Blaze

    Edit2:

    random freeze at Final Destination:

    No items, turned off all the codes except file patch and soundreplacement engine, 2 player match (Human Luigi VS Human Blaze).
    « Last Edit: December 24, 2013, 07:19:19 AM by Silver_Arrow-X » Logged

    SlyLoki
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    « Reply #469 on: December 24, 2013, 07:11:48 AM »


    yeah im getting random freezes now too it freezes with four players playing
    « Last Edit: December 24, 2013, 07:15:17 AM by SlyLoki » Logged

    Novarek
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    « Reply #470 on: December 24, 2013, 07:17:23 AM »


    What wrong with the Burning Blaze texture ?
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    « Reply #471 on: December 24, 2013, 07:19:28 AM »


    on one on one she was working and both final smashes were working but her burning blaze form had weird textures. but she freezes during a four player match at random times

    Post Merge: December 24, 2013, 07:21:19 AM
    when she uses her final smash both air and ground. i see black gold white all sorts of colors on her and its really glitchy looking
    « Last Edit: December 24, 2013, 07:21:19 AM by SlyLoki » Logged

    Novarek
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    « Reply #472 on: December 24, 2013, 07:28:24 AM »


    on one on one she was working and both final smashes were working but her burning blaze form had weird textures. but she freezes during a four player match at random times

    Post Merge: December 24, 2013, 07:21:19 AM
    when she uses her final smash both air and ground. i see black gold white all sorts of colors on her and its really glitchy looking

    The Burning Blaze texture use a lower resolution size than the normal texture (for spare the memory) maybe the prob come from that, i will investigate.

    For the random freeze in 4P, this will be much harder to find the cause of this.
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    « Reply #473 on: December 24, 2013, 07:47:18 AM »


    I'm getting freezes on 2 player matches, already tried turning items off, codes off, even the sfx code, but it still randomly freezes.
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    Novarek
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    « Reply #474 on: December 24, 2013, 07:53:16 AM »


    I'm getting freezes on 2 player matches, already tried turning items off, codes off, even the sfx code, but it still randomly freezes.

    Ah i think i have find why, some old external GFX remain in the PSA, my bad.

    I will try to upload a new hotfix tomorow (if i can, I'm not sure I'd be able to work on the hack tomorrow: p), at the latest it will be there for the 26.
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    HaloFanODST
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    « Reply #475 on: December 24, 2013, 11:24:24 AM »


    Everybody tested it on Gecko using the most problematic code of all times.
    Yes, the Soundbank Replacement code messes up with many sounds of the game and also some other stuff.
    Who has tried it on Riivolution?
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    « Reply #476 on: December 24, 2013, 11:50:49 AM »


    Everybody tested it on Gecko using the most problematic code of all times.
    Yes, the Soundbank Replacement code messes up with many sounds of the game and also some other stuff.
    Who has tried it on Riivolution?

    im going to try it right now as we speak
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    « Reply #477 on: December 24, 2013, 12:16:26 PM »


    Did you test it on the Wii?
    You said you tested it on Dolphin.

    Many projects that work perfectly on Dolphin have a lot of issues in both Riivolution and Gecko OS; and viceversa.
    Even more when large codes are used.

    It will need more fixes.
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    « Reply #478 on: December 24, 2013, 12:26:42 PM »


    Did you test it on the Wii?
    You said you tested it on Dolphin.

    Many projects that work perfectly on Dolphin have a lot of issues in both Riivolution and Gecko OS; and viceversa.
    Even more when large codes are used.

    It will need more fixes.

    well it is a beta, there r gong to be issues but im checking now
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    « Reply #479 on: December 24, 2013, 12:44:02 PM »


    well it is a beta, there r gong to be issues but im checking now

    Beta or not.
    If in Dolphin it doesn't have the many issues when playing it on Gecko or Riivo, it needs fixing.
    Most projects done for Dolphin glitch a lot when trying them on the Wii and viceversa, causing ocasional freezing, texture glitching, etc.
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    Before someone attacks me:
    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
    America is a continent and deal with it.
    I'm an American, but not necessarily from the U.S.

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