Home Gallery Resources The Team Rules chat Login Register
Poll
Question: I reset the poll because i add more option, i also make the options more easier to understand , so what kind og gameplay do you want for Blaze ?
Same Speed than Sonic / lighter than sonic (-15%) / more powerful than Sonic (+15%)
Slower than Sonic (-20%) / same weight than Sonic / slightly more powerful than Sonic (+10%)
Faster than Sonic (+20%)/ same weight than Sonic / less powerful than Sonic (-10%)
Slightly slower than Sonic (-10%) / lighter than sonic (-15%) / alot more powerful than Sonic (+20%)

Pages:  1 2 [3] 4 5 6 ... 50
Author Topic: Blaze the cat - SOLar version, BETA V0.9i NOW on the VAULT !  (Read 298870 times)
0 Members and 1 Guest are viewing this topic.
Novarek
Extreme Kitten
*******
Offline Offline

Posts: 390


Model import, PSA, SFX & GFX hacker

  • Awards Super Saiyan Topic Featured

  • View Profile Awards
    « Reply #30 on: July 23, 2012, 09:38:27 PM »


    Um... Pal users exist as well, so, will you put up a special version for the PAL games?

    I know i am a PAL user myself :p, but it's not in my priority atm, first i need to finish this version, when she will completely done, i will probably start to port her for PAL version.

    Also, the next update will be released for the 26 july.
    « Last Edit: July 23, 2012, 09:46:01 PM by Novarek » Logged


    Next project after Blaze

    Model maker are now officialy wanted !

    SkyNinja
    Newbie Kitten
    *
    Offline Offline

    Posts: 1


    View Profile Awards
    « Reply #31 on: August 05, 2012, 12:22:47 AM »


    The model tends to crash. When it happened to me, I couldn't find any real reason behind the crashes, both times, there was nothing in common. It just seemed to randomly happen. Sorry I can't provide much information there. There is another small issue, however. The effects Blaze uses seem to give rise to issues with Sonic. When used in conjunction with Sonic, I get the effects filling the entire screen every time Sonic spins, rolls, or anything similar.
    Logged

    metatrongrhm
    Hyper Kitten
    ******
    Offline Offline

    Posts: 294


    View Profile Awards
    « Reply #32 on: August 05, 2012, 06:41:26 AM »


    With me, the Up Smash still freezes over Giga Bowzer.
    Other than that, it's the best PSA I know of over Bowzer so I guess I just wont use Final Smashes(which I was doing before anyway, so no biggy)
    Logged

    ShinySpiritSeer
    Mega Kitten
    *****
    Offline Offline

    Posts: 154


    Providing ideas to the community


    View Profile Awards
    « Reply #33 on: August 05, 2012, 10:14:24 AM »


    With me, the Up Smash still freezes over Giga Bowzer.
    Other than that, it's the best PSA I know of over Bowzer so I guess I just wont use Final Smashes(which I was doing before anyway, so no biggy)
    Yes same, but i still use the final smashes, so its a problem for me
    Logged

    Shinespark
    Newbie Kitten
    *
    Offline Offline

    Posts: 3

    WAAAA!!


    View Profile Awards
    « Reply #34 on: August 05, 2012, 01:32:16 PM »


    With me, the Up Smash still freezes over Giga Bowzer.
    Other than that, it's the best PSA I know of over Bowzer so I guess I just wont use Final Smashes(which I was doing before anyway, so no biggy)
    It freezes for me on Burning Blaze's up smash too. Even with V1.3.
    Logged

    Only CHEATERS mess up.

    Novarek
    Extreme Kitten
    *******
    Offline Offline

    Posts: 390


    Model import, PSA, SFX & GFX hacker

  • Awards Super Saiyan Topic Featured

  • View Profile Awards
    « Reply #35 on: August 05, 2012, 05:10:17 PM »


    It freezes for me on Burning Blaze's up smash too. Even with V1.3.

    Hmm maybe because of the GFX, this move use a lot of GFX code, maybe the probleme come from that.

    Also it's maybe a bone issue, adapted the bone ref of Gica Bowser in is PSA to the model of Blaze was a true pain to do, is bone structur are very strange, like is PSA and maybe i have do something wrong ?!

    I have been repported today about a issue for the up B, apparently this move can give the teleport glitch, i was face it this bug when i have build this PSA, i was thinking i have completly fixed this bug but apparently not completly, and this one IS a bone issue.

    I still haven't try the new brawlBox, I have heard the new Brawlbox can easely fix the bone issue now, i need to check that.

    Anyway, i need more time for investigate what are exatly the source of this bug and how fully fix it.
    « Last Edit: August 05, 2012, 05:26:58 PM by Novarek » Logged


    Next project after Blaze

    Model maker are now officialy wanted !

    ShinySpiritSeer
    Mega Kitten
    *****
    Offline Offline

    Posts: 154


    Providing ideas to the community


    View Profile Awards
    « Reply #36 on: August 06, 2012, 08:29:39 AM »


    I have found a new bug. When I jump up and go into a falling state, I teleport backwards or forwards randomly, sometimes through walls!
    Logged

    Shinespark
    Newbie Kitten
    *
    Offline Offline

    Posts: 3

    WAAAA!!


    View Profile Awards
    « Reply #37 on: August 06, 2012, 10:05:19 AM »


    I have found a new bug. When I jump up and go into a falling state, I teleport backwards or forwards randomly, sometimes through walls!
    I have seen the teleporting glitch too, but it only seems to happen for me on a few imported stages.
    « Last Edit: August 06, 2012, 10:06:14 AM by Shinespark » Logged

    Only CHEATERS mess up.

    ShinySpiritSeer
    Mega Kitten
    *****
    Offline Offline

    Posts: 154


    Providing ideas to the community


    View Profile Awards
    « Reply #38 on: August 06, 2012, 03:29:55 PM »


    I have seen the teleporting glitch too, but it only seems to happen for me on a few imported stages.
    It happens in stage builder stages too
    Logged

    Novarek
    Extreme Kitten
    *******
    Offline Offline

    Posts: 390


    Model import, PSA, SFX & GFX hacker

  • Awards Super Saiyan Topic Featured

  • View Profile Awards
    « Reply #39 on: August 06, 2012, 04:40:11 PM »


    I have found a new bug. When I jump up and go into a falling state, I teleport backwards or forwards randomly, sometimes through walls!

    When this hapend, if the enemi move, are you like "tracted" by the enemi, like a invisible link ?

    Exemple, if the enemi move to the right, are you teleported to the right ?
    Logged


    Next project after Blaze

    Model maker are now officialy wanted !

    Shinespark
    Newbie Kitten
    *
    Offline Offline

    Posts: 3

    WAAAA!!


    View Profile Awards
    « Reply #40 on: August 06, 2012, 06:39:41 PM »


    When this hapend, if the enemi move, are you like "tracted" by the enemi, like a invisible link ?

    Exemple, if the enemi move to the right, are you teleported to the right ?
    Yeah something like that, and it keeps forcing you to go up until you die.

    The glitch goes away when you die.
    « Last Edit: August 06, 2012, 06:42:18 PM by Shinespark » Logged

    Only CHEATERS mess up.

    Novarek
    Extreme Kitten
    *******
    Offline Offline

    Posts: 390


    Model import, PSA, SFX & GFX hacker

  • Awards Super Saiyan Topic Featured

  • View Profile Awards
    « Reply #41 on: August 06, 2012, 07:39:36 PM »


    Yeah something like that, and it keeps forcing you to go up until you die.

    The glitch goes away when you die.

    Ok now i'm sure it's a bone issues, and probably the "ThrowN" bone, the original up B of Bowser are a catch attack and some hiden code who cannot be read by the PSA programme, parasiting the new code of Blaze.

    I still investigate and thanks for the info.
    Logged


    Next project after Blaze

    Model maker are now officialy wanted !

    ShinySpiritSeer
    Mega Kitten
    *****
    Offline Offline

    Posts: 154


    Providing ideas to the community


    View Profile Awards
    « Reply #42 on: August 06, 2012, 09:41:21 PM »


    When this hapend, if the enemi move, are you like "tracted" by the enemi, like a invisible link ?

    Exemple, if the enemi move to the right, are you teleported to the right ?
    no, I just go the oppisite way I face, and sometimes atracted to spikes!
    Logged

    Novarek
    Extreme Kitten
    *******
    Offline Offline

    Posts: 390


    Model import, PSA, SFX & GFX hacker

  • Awards Super Saiyan Topic Featured

  • View Profile Awards
    « Reply #43 on: August 12, 2012, 09:38:01 PM »


    no, I just go the oppisite way I face, and sometimes atracted to spikes!

    Ok, "normaly",  i should be able to release a big hotfix for the 08/16, i still a lot of work IRL atm, so i cannot be completely sure about the release date.

    EDIT : i will need a little more time to release a fix, some probleme are more complicated to fix than i expected.
    « Last Edit: August 16, 2012, 05:51:33 PM by Novarek » Logged


    Next project after Blaze

    Model maker are now officialy wanted !

    Novarek
    Extreme Kitten
    *******
    Offline Offline

    Posts: 390


    Model import, PSA, SFX & GFX hacker

  • Awards Super Saiyan Topic Featured

  • View Profile Awards
    « Reply #44 on: August 30, 2012, 08:48:31 AM »


    Hello everyone, time to give you some news !

    Ok so, now i am in vacation so i can fully work on the update for this hack, and with the new BrawlBox i am able to make a PSA a lot more stable and fix a lot of bug, but for doing something perfect, i want use a clean PSA of Bowser and copy/paste the PSA of Blaze inside, after that, with the new feature of BB about the bone ref, i will be able to completely fix the bone issue a lot faster and simpler than Tabuu.

    A fix for Blaze should be done for tomorow, Burning Blaze will comming right after.
    Logged


    Next project after Blaze

    Model maker are now officialy wanted !

    Pages:  1 2 [3] 4 5 6 ... 50
    Print
    Jump to: