Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Question about a model import into 3DS Max.  (Read 4829 times)
0 Members and 1 Guest are viewing this topic.
Snivy
Supreme Kitten
********
Offline Offline

Posts: 504


H-hello.

  • Awards Heart Container RAGE!! Tutorial Writer

  • View Profile Awards
    « on: July 01, 2012, 12:47:36 PM »


    Hi, when I reimport something into 3DS Max, it give me this:

    "The following parent and/or ancestor node(s) is/are not part of the BindPose definition.
    -RootNode
    -YRotN
    -XRotN
    -TransN"

    It also give me this:

    "The following Link node(s) is/are not part of the BindPose definition.
     -WaistN
     -BustN
     -LShoulderN
     -RArmJ
     -LArmJ
     -HipN
     -HeadN
     -RSideN
     -LSideN
     -RHairN
     -LHairN
     -L2ndNb
     -L2ndNa
     -L4thNa
     -L4thNb
     -LHandN
     -L1stNa
     -L1stNb
     -L3rdNa
     -L3rdNb
     -RHandN
     -RThumbNa
     -RThumbNb
     -LThumbNa
     -LThumbNb
     -R2ndNa
     -R2ndNb
     -R4thNa
     -R4thNb
     -R1stNa
     -R1stNb
     -R3rdNa
     -R3rdNb
     -LFootJ
     -LToeN
     -LKneeJ
     -RKneeJ
     -RFootJ
     -RToeN
     -RShoulderJ
     -LSSabN
     -NeckN
     -RShoulderN
     -RLegJ
     -LLegJ
     -RSSabN
     -LShoulderJ
     -HatAN
     -HatBN
     -HatCN
     -HatDN"

    Along with this:

    "The following parent and/or ancestor node of the Link(s) is/are not part of the BindPose definition.
     -HipN
     -YRotN
     -XRotN
     -TransN
     -TopN
     -RShoulderJ
     -RShoulderN
     -LShoulderJ
     -NeckN
     -L2ndNa
     -LHandN
     -LKneeJ
     -LLegJ
     -RLegJ
     -BustN
     -WaistN
     -LShoulderN"

    And the usual Skin modifiers import  error.

    It also gives me a couple errors on export, basically saying that the Skin modifiers don't work...
    Just one question...
    WHAT AM I DOING WRONG? not impressed

    Edit: One more thing, the model does this:

    And when imported into BrawlBox?
    « Last Edit: July 01, 2012, 12:59:31 PM by Snivy » Logged

    My 3DS Friend code : 3411-0459-5550
    PM me your FC as well, K?
    In my Friend Safari:
    Pictures are from: http://www.pkparaiso.com
    My Blog: (http://snivymodding.blogspot.com/)
    I live life on the EDDDGGGGEEEEE

    Exorcist
    super cool title like all the cool kids
    Supreme Kitten
    ********
    Offline Offline

    Posts: 563

    it's admirable that yall are still kickin

  • Awards Heart Container Fiery Topic Pin Collector Favorite'd

  • View Profile Awards
    « Reply #1 on: July 01, 2012, 02:16:32 PM »


    Before you import the .dae click Reset. (Big 3ds Max Button>Reset)
    That should work, if not, check your import settings and try again. Im srs here
    EDIT: Also everything that's single-binded will need to be rigged again to the SAME bone it was single-binded to.
    Logged


    burning questions? contact me at bjelkiers.tumblr.com

    Snivy
    Supreme Kitten
    ********
    Offline Offline

    Posts: 504


    H-hello.

  • Awards Heart Container RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #2 on: July 01, 2012, 02:18:08 PM »


    Before you import the .dae click Reset. (Big 3ds Max Button>Reset)
    That should work, if not, check your import settings and try again. Im srs here
    EDIT: Also everything that's single-binded will need to be rigged again to the SAME bone it was single-binded to.
    Ok, thank you.
    Logged

    My 3DS Friend code : 3411-0459-5550
    PM me your FC as well, K?
    In my Friend Safari:
    Pictures are from: http://www.pkparaiso.com
    My Blog: (http://snivymodding.blogspot.com/)
    I live life on the EDDDGGGGEEEEE

    Pages: [1]
    Print
    Jump to: