It's a thread about gathering info about everything SSE related, especially formats, how it's built up and their purpose.
All SSE stage files rely on only one module file, sora_adv_stage.rel. What this allows us to do, is to build our own SSE files with most, if not all the elements from other SSE stages.
However, we'll need to figure out what each format does and how they work before they can get parsed/supported in BrawlBox.
---
adventure_common.pac - This file; which is stored in the same folder as the stages, holds common information about SSE stages such as stages' music tracks, SSE item files, common effect files, how stages are linked and so on.
Files:
---
What a SSE stage might contain:
I will update this post with more info soon.