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Author Topic: My PSA Projects Officially Done  (Read 546438 times)
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    « Reply #1155 on: April 07, 2013, 05:23:16 PM »


    Just a question. What are you using for Naruto's clones (don't know if you stated this or not).

    Seeing as this is over Ike, I'm guessing it's the Aether Sword thing. Just an assumption.
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    « Reply #1156 on: April 07, 2013, 05:57:20 PM »


    Awesome faces are awesome.

    I'll have that Aqua stuff for you by tomorrow. Still haven't gone to sleep yet.
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    « Reply #1157 on: April 08, 2013, 12:12:53 PM »


    Those faces are so epic Im srs here
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    « Reply #1158 on: April 08, 2013, 01:06:33 PM »


    needs that naruto face for my own PSA(if Fitpikminxx.pac/pcs got filesize for it)
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    « Reply #1159 on: April 08, 2013, 02:22:19 PM »


    Just a question. What are you using for Naruto's clones (don't know if you stated this or not).

    Seeing as this is over Ike, I'm guessing it's the Aether Sword thing. Just an assumption.

    I rigged 2 additional Naruto models over the original model. So there's 3 naruto's over there. I didn't use Ike's Aether sword at all.

    @Kage, alright. Get to it whenever. Xemnas side special can be a grab now. Ganon has a grab programmed already. I can animate that.

    @MDK, I can get you the faces if you want. But there from NUNS3 so your model might not be able to handle it.

    The faces are for Rasengan and Vermillion Rasengan. You activate that after a full charge. Weak damage but a lot of knockback.

    I should be able to post a Vanitas video preview tomorrow. His down special has the ability to suck you towards him before being hit by a large beam.

    « Last Edit: April 08, 2013, 02:23:41 PM by jrush64 » Logged

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    « Reply #1160 on: April 10, 2013, 04:04:20 PM »




    I wanted to show of the Sephiroth and Ichigo model. That flat shader gives Sephiroth the Dissidia look.

    Have some things to fix with Ichigo's model though. But I'll get it done.

    Sephiroth's PSA is almost complete which is good. Moveset is a combination of Dissidia and Crisis Core.

    He has 2 waits, the dissidia one and this one from FF7.

    Ichigo I haven't started his PSA yet. He has lots of Transformations so I need subroutines. Instead of waiting for the new BB, I'll just do it in PSA. I hate PSA.

    « Last Edit: April 10, 2013, 04:05:30 PM by jrush64 » Logged

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    « Reply #1161 on: April 10, 2013, 04:08:35 PM »


    Looks nice. I've been dying for a new Sephy moveset. You'll include a Brawl shader version right?
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    « Reply #1162 on: April 10, 2013, 04:22:48 PM »


    Well I wasn't planning too. But I can include it. I think this looks waaay better though.
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    « Reply #1163 on: April 10, 2013, 04:34:55 PM »


    This is indeed mouth-watering.
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    « Reply #1164 on: April 18, 2013, 09:26:25 AM »


    When are you going to put the Vanitas preview? It looks like very awesome!
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    « Reply #1165 on: April 18, 2013, 12:02:04 PM »


    I am wondering: What's with the brawl shader thing? I don't really understand it.
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    « Reply #1166 on: April 29, 2013, 12:53:10 PM »


    Well it's been a while. So I thought I'll post some updates. By Wednesday, I'll be down to just 1 more assignment.

    Now the good news. It might have taken up to 3 months but I have finally programmed a mother[censored]ing command style.

    A small breakdown. Aqua, Terra and Ven will have 4 spells. Aqua and Terra have 4 command styles while Ventus has 5 command styles.

    In order to activate a command style, you have to use a spell just once. Use fire, you activate firestorm. Use blizzard, you activate diamonddust and use thunder,  you activate thunderbolt. I had to simplify it to fit brawl better.

    Now the issue is, should i make the spells switchable with just a 5 frame taunt or make it random?

    I made voice packs for Aqua, Vanitas, Terra and Ven and they're working pretty great.

    Vanitas is pretty much almost complete. All that's left is the GFX. I'm too lazy to do GFX now.

    The final fantasy characters will all have ex-modes, including Lightning when i make her final version. Cloud will bring out the Ultima Weapon and gain more knockback, Sephiroth gains his wings and new specials, Tidus brings out Cadalbog becomes faster than he already is and gains more specials, Zidane goes into Trance mode becomes faster and gains more specials and Squall brings out Lion Heart and does more damage using the gunblade.

    In ex-mode you will have the choice to do the final smash by pressing the Z-button or play around with ex-mode. Got it almost working with Squall.

    Ichigo is 90% complete. He gains new specials in Tensa Zangetsu V2 like the ability to shoot off 3 getsuga tenshoue's and he becomes faster. But he's kind of too fast now so I probably need to reduce his speed. When he dons a hollow mask, he can shoot a Cero.

    When he transforms to the hollow form and does his final smash. it terminates him as the move kills everyone.

    Naruto is on a break for now, as I just don't feel like animating Chakra mode now.

    I'll try and post some screens when I can.



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    « Reply #1167 on: April 29, 2013, 04:28:57 PM »


    I had been animating the chakra mode but my computer shut off before I could save and I lost all the motivation for it... If I get my new computer like I've planned to, I'll go back to doing Naruto animations for Chakra mode  since you're still WAY more busy then I am.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

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    « Reply #1168 on: April 29, 2013, 07:15:37 PM »


    Can't wait for the Ichigo PSA! Love Bleach and nice looking models Smiley
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    « Reply #1169 on: April 29, 2013, 07:38:57 PM »


    I can't wait for Cloud, Sephiroth, and other things you and Kage do together. Grin
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