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Author Topic: My PSA Projects Officially Done  (Read 542755 times)
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luigi12
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« Reply #1395 on: August 01, 2013, 08:46:00 PM »


who is naruto and sasuke going to be over?
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5una~
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« Reply #1396 on: August 01, 2013, 09:49:05 PM »


Naruto is over Ike and Sasuke is over MetaKnight.
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Kagemaru
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    « Reply #1397 on: August 01, 2013, 10:28:17 PM »


    What susano animations? I could do them.
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    jrush64
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    « Reply #1398 on: August 02, 2013, 11:05:56 AM »


    What susano animations? I could do them.

    I'm still deciding whether Susano should be a giant sword swing or fire the arrow at you.
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    daniel741852
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    « Reply #1399 on: August 02, 2013, 04:19:38 PM »


    Try the arrow susanoo, it seems much more interesting than the sword!
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    zutox
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    « Reply #1400 on: August 02, 2013, 05:21:30 PM »


    I also think the arrow sounds better. And from what I remember the arrow seemed like a more frightening attack in the anime as well.
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    « Reply #1401 on: August 02, 2013, 05:29:56 PM »


    I agree on the arrow.
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    Kagemaru
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    « Reply #1402 on: August 02, 2013, 11:56:34 PM »


    It wouldn't be a real projectile. I'd personally go with the sword swing.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    robeccacorn
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    « Reply #1403 on: August 03, 2013, 06:33:10 AM »


    I would go with the sword swing, because it seems like you must import an article or something just to put it in. That would potentially mess up against clones and such. And since the model already has a sword (?) you can just make the animations and add some GFX to it.

    Correct me if I'm wrong though.

    Edit: But considering he's over Meta Knight, the issue would be much less severe than something like Sonic or Ike PSAs right?
    « Last Edit: August 03, 2013, 06:36:12 AM by robeccacorn » Logged

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    « Reply #1404 on: August 03, 2013, 07:40:52 AM »


    Sword swing is better... in my opinion though...
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    « Reply #1405 on: August 03, 2013, 10:31:25 AM »


    I would go with the sword swing, because it seems like you must import an article or something just to put it in. That would potentially mess up against clones and such. And since the model already has a sword (?) you can just make the animations and add some GFX to it.

    Correct me if I'm wrong though.

    Edit: But considering he's over Meta Knight, the issue would be much less severe than something like Sonic or Ike PSAs right?
    lol  articles dont mess with the glitches, graphics are the ones that do and jrush uses alot of gfxs so one more or one left dont really make a diference and if he starts using the trick i told him to use assist trophys effect ids it will never get glitches if he adds upon the assit trophy gfx instead of replacing them
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    jrush64
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    « Reply #1406 on: August 03, 2013, 12:13:57 PM »


    Like Carnage said, I dont use articles, only gfx. I'll be using assist trophies gfx id's whenever I make someone over Ike or Marth as they have the most PSA's.

    Lot's of choices, I should be able to do both a sword swing and the arrow shoot. Should be pretty easy.

    Naruto is over Ike, Sasuke is over Ike and MetaKnight. But I'm having slight issues with the Meta Knight port. But If I use the trick Carnage taught me, there shouldnt be any gfx glitches with Sasuke.

    I did that for Terra and he doesn't glitch when fighting against Ike.
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    luigi12
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    « Reply #1407 on: August 03, 2013, 08:57:05 PM »


    jrush64,how were you able to port riku over the Ice Climbers,cause i want to port riku but i don't know how you did it.
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    « Reply #1408 on: August 03, 2013, 09:01:42 PM »


    jrush64,how were you able to port riku over the Ice Climbers,cause i want to port riku but i don't know how you did it.
    .rel port
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    « Reply #1409 on: August 04, 2013, 12:27:57 PM »


    .rel port
    Where do you get the .rel to port it? I can't find it in the download D:
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