Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 122 123 124 [125] 126 127
Author Topic: My PSA Projects Officially Done  (Read 543093 times)
0 Members and 3 Guests are viewing this topic.
Kienamaru
Brawl Minus Developer
Holy Kitten
*
Offline Offline

Posts: 1229

Never Collab me for anything...

  • Awards 64-bit Hardcore Gamer Hot Topic Favorite'd Famous Hacker

  • View Profile Awards
    « Reply #1860 on: June 02, 2014, 10:07:48 PM »


    I really hope you planned on using Kage and I's ideas for Itachi.
    Logged

    Young Link recently broke 3000 downloads. If you haven't already, Check it out!

    Recently released: Sacred/Fusion Dark Interloper Link.

    What ever happened to Tifa?

    jrush64
    Lol Kitten
    *********
    Offline Offline

    Posts: 925


  • Awards Featured Starstormer Renowned Hacker Pin Collector

  • View Profile Awards
    « Reply #1861 on: June 03, 2014, 03:39:29 AM »


    I really hope you planned on using Kage and I's ideas for Itachi.

    Yeah... I already got my own moveset which includes a movable Susano. I don't even remember what yours looked like.
     
    Send it to me, maybe I can add something from it.
    Logged

    Chaoticchronos
    Mega Kitten
    *****
    Offline Offline

    Posts: 114


    Admit it, you totally dig him.


    View Profile Awards
    « Reply #1862 on: June 05, 2014, 08:33:44 PM »


    Would making a Obito and a Minato namikaze move set be really hard to make as well?...but then again..teleporting to a moving kunai and having attacks go through your body like thin air seems pretty hard enough as it is.. Im srs here
    Logged

    jrush64
    Lol Kitten
    *********
    Offline Offline

    Posts: 925


  • Awards Featured Starstormer Renowned Hacker Pin Collector

  • View Profile Awards
    « Reply #1863 on: June 06, 2014, 09:27:15 AM »


    Would making a Obito and a Minato namikaze move set be really hard to make as well?...but then again..teleporting to a moving kunai and having attacks go through your body like thin air seems pretty hard enough as it is.. Im srs here

    Teleporting to a moving Kunai will be very easy to do. Dont know about having attacks go through your body though...
    Logged

    Chaoticchronos
    Mega Kitten
    *****
    Offline Offline

    Posts: 114


    Admit it, you totally dig him.


    View Profile Awards
    « Reply #1864 on: June 06, 2014, 09:34:05 AM »


    Awesome!:D...didn't know if teleporting to a Kunai was possible..but I'm rest assured now.. Happy Face..Thanks Jrush!
    Logged

    DrunkRussian
    Extreme Kitten
    *******
    Offline Offline

    Posts: 386


    Resident Brawl Modding Weeb.

  • Awards Hot Topic Ceiling Cat

  • View Profile Awards
    « Reply #1865 on: June 06, 2014, 09:39:08 AM »


    Correct me if I'm wrong but I'm fairly certain that phasing through wouldn't work 100% cause the intangible body effect still moves on the hitboxes
    Logged


    PSN:Undead_Baan
    My Youtube:http://www.youtube.com/channel/DrunkenRussianGaming
    Contains Hacks,Naruto Storm stuff, and other [censored]
    Current projects being worked on:Smash 4 Cloud,Gintok Sakata,Shishio Makoto,Deidara,Kenpachi Remake,Ryuko Matoi, Grimmjow, Hollow Ichigo V2

    Chaoticchronos
    Mega Kitten
    *****
    Offline Offline

    Posts: 114


    Admit it, you totally dig him.


    View Profile Awards
    « Reply #1866 on: June 06, 2014, 09:48:16 AM »


    Correct me if I'm wrong but I'm fairly certain that phasing through wouldn't work 100% cause the intangible body effect still moves on the hitboxes

    That actually makes a lot of sense..:/..dang..so impossible huh?
    Logged

    zutox
    Supreme Kitten
    ********
    Offline Offline

    Posts: 504


  • Awards Donator Heart Container

  • View Profile Awards
    « Reply #1867 on: June 06, 2014, 10:13:10 AM »


    You are making Milla and Jude?  *flails* Hafnafnaf! I cannot express my feelings about that! XD
    Logged

    You Never Know!

    DrunkRussian
    Extreme Kitten
    *******
    Offline Offline

    Posts: 386


    Resident Brawl Modding Weeb.

  • Awards Hot Topic Ceiling Cat

  • View Profile Awards
    « Reply #1868 on: June 06, 2014, 10:21:01 AM »


    I wouldn't call it impossible it just wouldn't work like Tobi's tilt in Storm 3, like stuff wouldn't pass through him he just wouldn't be damaged
    Logged


    PSN:Undead_Baan
    My Youtube:http://www.youtube.com/channel/DrunkenRussianGaming
    Contains Hacks,Naruto Storm stuff, and other [censored]
    Current projects being worked on:Smash 4 Cloud,Gintok Sakata,Shishio Makoto,Deidara,Kenpachi Remake,Ryuko Matoi, Grimmjow, Hollow Ichigo V2

    Chaoticchronos
    Mega Kitten
    *****
    Offline Offline

    Posts: 114


    Admit it, you totally dig him.


    View Profile Awards
    « Reply #1869 on: June 06, 2014, 10:23:45 AM »


    I wouldn't call it impossible it just wouldn't work like Tobi's tilt in Storm 3, like stuff wouldn't pass through him he just wouldn't be damaged

    Ahhhh okay..sounds good!
    Logged

    Calypso
    Extreme Kitten
    *******
    Offline Offline

    Posts: 353



    View Profile Awards
    « Reply #1870 on: June 06, 2014, 04:58:08 PM »


    I wouldn't call it impossible it just wouldn't work like Tobi's tilt in Storm 3, like stuff wouldn't pass through him he just wouldn't be damaged

    What about the dodge where you stay in the same place, could using a prolonged dodge effect work? But his animation would be standing with the stuff passing through him.
    « Last Edit: June 06, 2014, 05:01:00 PM by Calypso » Logged


    DrunkRussian
    Extreme Kitten
    *******
    Offline Offline

    Posts: 386


    Resident Brawl Modding Weeb.

  • Awards Hot Topic Ceiling Cat

  • View Profile Awards
    « Reply #1871 on: June 06, 2014, 05:49:35 PM »


    I dunno how long the dodge effect lasts cause you like phase off the stage when you dodge
    Logged


    PSN:Undead_Baan
    My Youtube:http://www.youtube.com/channel/DrunkenRussianGaming
    Contains Hacks,Naruto Storm stuff, and other [censored]
    Current projects being worked on:Smash 4 Cloud,Gintok Sakata,Shishio Makoto,Deidara,Kenpachi Remake,Ryuko Matoi, Grimmjow, Hollow Ichigo V2

    Large Leader
    I'm shocked I'm allowed to still have this.
    Moderator
    ****
    Offline Offline

    Posts: 3036


  • Awards Renowned Hacker Diamond in the Rough Active Contributor Super Saiyan Topic

  • View Profile Awards
    « Reply #1872 on: June 06, 2014, 06:16:32 PM »


    Couldn't you do what normal dodges do?

    Shift the character a random amount of units in the X direction?
    Logged



    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

    DrunkRussian
    Extreme Kitten
    *******
    Offline Offline

    Posts: 386


    Resident Brawl Modding Weeb.

  • Awards Hot Topic Ceiling Cat

  • View Profile Awards
    « Reply #1873 on: June 06, 2014, 06:24:08 PM »


    Hes supposed to stay still tho, otherwise its just a dodge on a special which is a waste of a special
    Logged


    PSN:Undead_Baan
    My Youtube:http://www.youtube.com/channel/DrunkenRussianGaming
    Contains Hacks,Naruto Storm stuff, and other [censored]
    Current projects being worked on:Smash 4 Cloud,Gintok Sakata,Shishio Makoto,Deidara,Kenpachi Remake,Ryuko Matoi, Grimmjow, Hollow Ichigo V2

    jrush64
    Lol Kitten
    *********
    Offline Offline

    Posts: 925


  • Awards Featured Starstormer Renowned Hacker Pin Collector

  • View Profile Awards
    « Reply #1874 on: June 06, 2014, 08:09:14 PM »


    I have an idea how I might do it, but it'll be for a counter move....

    -Would have 2 models
    -When hit, the 2nd animation will be the second model distorted with intangibility while the first model is hidden.
    -The 3rd animation will be the counter attack if you want.

    It could also be looped to work on most subactions... I think.

    Just brainstorming but I think it could work like that.



    « Last Edit: June 06, 2014, 08:11:11 PM by jrush64 » Logged

    Pages:  1 ... 122 123 124 [125] 126 127
    Print
    Jump to: