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Author Topic: My PSA Projects Officially Done  (Read 542696 times)
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Chaoticchronos
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« Reply #1875 on: June 06, 2014, 08:35:51 PM »


A counter move sounds great just as you said it Jrush..counter attack included, whatever you decide it's going to be flawless....if it's looped in subactions...I can only imagine just how surprised people would be... Awesome Face
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    « Reply #1876 on: June 06, 2014, 09:38:46 PM »


    t don't think it would be that hard, an easy way to do it would be to use a variable, set it in one special, and deactivate it after a certain number of other subactions are used while it is on.
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    « Reply #1877 on: June 07, 2014, 07:23:53 AM »


    t don't think it would be that hard, an easy way to do it would be to use a variable, set it in one special, and deactivate it after a certain number of other subactions are used while it is on.

    Bro, he's made some sick counter coding.

    I suggest looking at his work Tongue
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    « Reply #1878 on: June 07, 2014, 07:30:30 AM »


    I don't even know if you would call Tobi's Kamui a "counter" its more like a special dodge lol
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    « Reply #1879 on: June 11, 2014, 03:41:38 PM »


    Hey guys, so I don't have much to post or show now. In fact I have nothing to show right now. Im still animating.

    In order to speed up things, I've decided I'll animate every single animation needed including taunts, wins and other miscellaneous stuff so that I don't feel too laze to go back to do it later when the PSA is complete.

    They are all coming along nicely, but still alot of animation work left. So exhausting...

    On another note, anyone interested in testing out new versions of.

    -Ichigo
    -Naruto
    -Sasuke
    -Yuri Lowell
    -Flynn Scifo



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    « Reply #1880 on: June 11, 2014, 04:23:55 PM »


    I'll test them
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    « Reply #1881 on: June 11, 2014, 04:39:08 PM »


    Nice to see you're back! I'll test as well if need be
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    « Reply #1882 on: June 11, 2014, 05:53:38 PM »


    its good to hear the great new of progression Jrush! AWESOME 2.0! if you need a tester, I'll be an extra set of hands and feedback.
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    « Reply #1883 on: June 11, 2014, 07:06:41 PM »


    I can test anything except ports over MK, he always freezes my wii now idk why
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    « Reply #1884 on: June 12, 2014, 03:31:50 AM »


    Id gladly test for you
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    « Reply #1885 on: June 13, 2014, 02:46:44 AM »


    I can test Ichigo for ya.
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    « Reply #1886 on: June 21, 2014, 01:35:51 AM »


    Hey guys, so I don't have much to post or show now. In fact I have nothing to show right now. Im still animating.

    In order to speed up things, I've decided I'll animate every single animation needed including taunts, wins and other miscellaneous stuff so that I don't feel too laze to go back to do it later when the PSA is complete.

    They are all coming along nicely, but still alot of animation work left. So exhausting...

    On another note, anyone interested in testing out new versions of.

    -Ichigo
    -Naruto
    -Sasuke
    -Yuri Lowell
    -Flynn Scifo




    Did you update the glitchy Naruto on the vault?
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    « Reply #1887 on: July 15, 2014, 03:29:06 PM »


    Alright, so I had to lock my topic for a bit but I'm not totally done. Everything i was working on is still in progress and I've started PSA for all of them now.

    I had some other PSA's I was working on for my personal use. Someone suggested I put them together and release them all as a pack which seemed like a good Idea.

    So here is the side project:


    There will be 12 new brawl characters each from Tales of games.  They would also have low knockback and have great combo potential. All old characters I made have already been redone and fixed. e.g. Lloyd's Final smash is really difficult to hit with. that has been fixed.


    -Yuri Lowell
    -Flynn Scifo
    -Judith
    -Rita Mordio



    -Asbel Lhant
    -Sophie Lhant


    -Jude Mathis
    -Milla Maxwell



    -Luke Fon Fabre
    -Asch the Bloody
    -Guy Cecil



    -Lloyd Irving
    -Kratos Aurion



    -Emil Castagnier



    -Senel Coolidge





    « Last Edit: July 15, 2014, 06:18:01 PM by jrush64 » Logged

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    « Reply #1888 on: July 15, 2014, 05:00:00 PM »


    If you decide you still would like play testing done I will do it I am available any time but that is up to you anyway.
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    « Reply #1889 on: July 15, 2014, 05:17:19 PM »


    Alright, so I had to lock my topic for a bit but I'm not totally done. Everything i was working on is still in progress and I've started PSA for all of them now.

    I had some other PSA's I was working on for my personal use. Someone suggested I put them together and release them all as a pack which seemed like a good Idea.

    So here is the side project:


    There will be 12 new brawl characters each from Tales of games.  They would also have low knockback and have great combo potential. All old characters I made have already been redone and fixed. e.g. Lloyd's Final smash is really difficult to hit with. that has been fixed.

    I'll post info on all the characters later tonight.


    I like this low knockback = high combo potential idea. Is this "final pack" going to have most/all of your characters from past releases in this combo pack? Because having a brawl consisting of Final Fantasy and Naruto and Bleach with high combo potential sounds amazing.
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