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Gearslide
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« on: January 04, 2010, 08:14:53 PM »


I've got a bunch of textures in the works, but before I release them, I need a little help to perfect some of them. First, does anyone know how to change subspace enemy colors that aren't a part of texture sheets? For an idea of what I mean, visit MNSG's topic and look at the Nagagog he made. The Second thing I need a little help with is Sonic's Final Smash. Is there any way to get rid of the layer of gold in the texture? Or make it Transparent? Or at least invert it's color effect (with Yellow-Gold inverting to Dark Purple).
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