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Author Topic: (FilePatch3.5.3)Update  (Read 53362 times)
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Don Jon Bravo
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    « on: October 06, 2012, 08:59:33 PM »


    File Patch Code V3.5.3v2(NTSC-U)(By PW, DW, and MW)

    Whats New?

    Now with the ability to double your character slots, CSS, Music, stage slots, and SFX via including an extra RSBE folder thanks to DW.
    Previous version did not allow for sfx swapping.
    RSBE is now set to default.
    Cleaned up the codes and deleted a bunch of unnecessary stuff.

    You will need both of these codes:

    File Patch 3.5.1(NTSCU)(By PW)
    Code:
    File Patch3.5.1(NTSC-U)
    E0000000 80008000
    225664EC 00000000
    0401BFE0 4858BE20
    065A7E00 00000070
    38A00067 38810020
    3CE0805A 60E37C18
    4BE52531 38A0007F
    3883FFE8 38610020
    4BE52521 38A00068
    60E47C18 38610020
    9421FF80 BC410008
    38610088 4BA74DB9
    7C7C1B78 2C030000
    4082000C 38210080
    4800001C B8410008
    38210080 4BE524E5
    38610008 4BA742E1
    7C7C1B78 4BA741E8
    040223E0 48585BC0
    065A7FA0 00000028
    80010044 3C608001
    6063581C 7C001800
    4082000C 7FDDC850
    3BDEFFE0 93DB0008
    4BA7A424 00000000
    0401CD0C 4858B1F4
    065A7F00 00000038
    2C030000 4182000C
    4BA7DD51 4BA74E04
    80780008 2C030000
    41820014 8118000C
    7C634214 7C7B1850
    48000008 8078000C
    4BA74DE0 00000000
    043EE9D8 48000014
    043EEBD4 48000014
    043D8B9C 48000018
    043E9B4C 38600000
    043E9D38 38600000
    043D8C80 60000000
    80000000 80406920
    80000001 805A7C00
    8A001001 00000000
    045A7C10 2F525342
    045A7C14 452F7066
    80000001 805A7B00
    8A001001 00000000
    065A7B10 0000000F
    2F525342 452F7066
    2F736F75 6E642F00
    041C6CE0 483E0D20
    065A7A00 00000028
    9421FF80 BC410008
    3C60805A 60637B1F
    4BE52931 B8410008
    38210080 4BE52995
    4BC1F2C4 00000000
    065A7900 00000078
    9421FF80 7C0802A6
    9001000C BC810010
    9421FF00 7C872378
    54B2BA7E 7CD33378
    38800000 9081000C
    90810010 90610014
    90810018 3880FFFF
    9081001C 38610020
    90610008 7CE43B78
    38A00080 4BE529F5
    38610008 4BA752A1
    60000000 80210000
    B8810010 8001000C
    7C0803A6 80210000
    4E800020 00000000
    043E399C 481C3F04
    065A78A0 00000010
    80BC0020 7CA59214
    3A400000 4BE3C0F4
    043DBAEC 481CBDE4
    065A78D0 00000018
    800302A4 2C130000
    41820008 7E609B78
    3A600000 4BE3420C
    041CDF7C 483D9884
    065A7800 00000098
    818C0014 9421FF80
    BC410008 3D009034
    61089D94 7C034000
    4082003C 7C882378
    3C60804D 60630000
    3C80805A 60847B00
    7CC53378 38C04200
    80E40080 2C070000
    40820014 60000000
    480000B9 2C030000
    41820010 B8410008
    80210000 4BC26724
    70A501FF 3868FFFF
    3C80804C 6084FFFF
    7C842A14 38A04001
    38A5FFFF 8C040001
    9C030001 2C050000
    4082FFF0 B8410008
    80210000 4BC2670C
    141CCF90 483DA770
    065A7700 00000048
    9421FF80 BC410008
    7FE3FB78 3C80805A
    60847B00 38A00000
    38C04000 480001E5
    90640080 807F0008
    907A0014 907A005C
    907A0074 B8410008
    80210000 807F0000
    4BC25854 00000000
    E0000000 80008000

    3.5.3 upgrader(by MW, with credit to DW)
    Code:
    File Patch 3.5.3 Upgrade
    284F7880 00001800
    CC000000 00000001
    045A7C14 342F7066
    045A7B14 342F7066
    045A7D2C 342F7066
    E0000000 80008000
    284DE4B0 00000C80
    CC000000 00000001
    045A7C14 342F7066
    045A7B14 342F7066
    045A7D2C 342F7066
    E0000000 80008000
    284F78AA 000000A8
    CC000000 00000001
    045A7C14 342F7066
    045A7B14 342F7066
    045A7D2C 342F7066
    E0000000 80008000

    Important:
    1.  Folders can only be swapped with special combination buttons at the 1st controller.
         Wiimote/Wiimote+nunchuck use "-" + "A"
         Gamecube controller/Classic Controller use "X" + "Y"

         Wiimote+Nunchuck Users I recommend using both of your thumbs when activating the code.
    2.  You need a regular SD card.  2GB is the max size.
    3.  Its now possible to swap sfx between rosters too.  You will need to add the SFX codes as well.
         Everything about sfx can be found here:  http://forums.kc-mm.com/index.php?topic=61460.0

    How does it work:
    1.  Make a seperate folder called RSB4 and place it inside the "app" folder that goes inside the "private"  
        folder.
        X:/private/wii/app/RSB4/
         -Note that inside the "app" folder you will also have your RSBE folder Tongue
    2.  Place whatever files you want including your different CSS inside your new RSB4 folder and set up the folders inside it
         just like the RSBE folder is set up.
    3. To switch between folders: Hold your special combination buttons for two seconds at any
       screen(before gameplay preferably).  You will need to refresh your Rosters(character or stage) manually.
         
    4.  I recommend using the same "title screen music" for both folders to avoid possible music De-syncs while in the menu.
       X02.brstm and X03.brstm are the ids for the tittle screen music


    Note:
    Any other codes affect both folders.
    Activating the codes while in your CSS or SSS will not automatically update your portraits, but will swap the folders.
    It is possible to play matches of a character against their alternate version, works perfect for costumes.  Only issue is that the game will only load one moveset for both of these same characters when doing so.
    Works on gecko, usb loaders, and dolphin.
    PM users just add the second code to your existing codes.



            
    « Last Edit: January 21, 2014, 07:31:21 PM by Don Jon BravoEX » Logged


    Mareeo 64
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    « Reply #1 on: October 07, 2012, 02:30:33 PM »


    Yeah, it will. Tongue This would be great to have. I just have one question. How will it have 4x the CSS? does the code give 4x the CSP capacity?
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    LegacyWolf
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    « Reply #2 on: October 07, 2012, 06:02:49 PM »


    x4 of everything? Sure could use some of that. Have fun getting that to work.
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    Don Jon Bravo
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    « Reply #3 on: October 07, 2012, 08:43:18 PM »


    Yeah, it will. Tongue This would be great to have. I just have one question. How will it have 4x the CSS? does the code give 4x the CSP capacity?

    Im thinking that everytime you change the PF folder, you can use a new common_3 file

    x4 of everything? Sure could use some of that. Have fun getting that to work.
    indeed
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    SwingSet
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    « Reply #4 on: October 07, 2012, 08:59:36 PM »


    So looking forward for this.
    *Buys a bigger SD card*
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    Don Jon Bravo
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    « Reply #5 on: October 07, 2012, 09:11:36 PM »


    So looking forward for this.
    *Buys a bigger SD card*
    i think 2gb sd is the limit
    lol
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    GanonZack
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    « Reply #6 on: October 07, 2012, 10:26:36 PM »


    i think 2gb sd is the limit
    lol

    Not if you're using Riivolution.
    I would like to help testing if you need it...
    « Last Edit: October 07, 2012, 10:27:48 PM by GanonZack » Logged


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    « Reply #7 on: October 08, 2012, 04:44:17 PM »


    i would suggest making this Riivolution specific so you won't have file size issues
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    « Reply #8 on: October 08, 2012, 04:47:01 PM »


    supported by me -SSJ-

    this would be epic, agree with the riivo thing, and not just 'cuase i use it >.>

    super omega uber good luck with this....you'll need it
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    Don Jon Bravo
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    « Reply #9 on: October 08, 2012, 04:48:10 PM »


    since i dont use riivo and im not familiar with how its set up, ill probably get someone who does use it to help me get it riivo friendly

    once its complete
    of course
    « Last Edit: October 08, 2012, 04:49:56 PM by mr.mugenwii » Logged


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    « Reply #10 on: October 08, 2012, 04:49:49 PM »


    well thats good news

    btw, can you also get some one to help you with the char change ingame thing for unchuk, when your don of course
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    Don Jon Bravo
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    « Reply #11 on: October 08, 2012, 04:51:38 PM »


    well thats good news

    btw, can you also get some one to help you with the char change ingame thing for unchuk, when your don of course
    ill see
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    « Reply #12 on: October 08, 2012, 04:52:40 PM »


    all righty then

    i may just have to start using a wiimote from now on XD
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    « Reply #13 on: October 08, 2012, 04:56:18 PM »


    all righty then

    i may just have to start using a wiimote from now on XD
    yea i recommend using only the wiimote, its actually pretty fun
    and more old school
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    « Reply #14 on: October 08, 2012, 05:25:08 PM »


    I don't think file size would even be an issue really. I have a texture on every possible color slot besides the character's regular color, a lot of music, and the max amount of stages you can have and it's only 673 MB.
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