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Author Topic: rainbow dash v 0.9001 release  (Read 38790 times)
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failwhale
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« Reply #30 on: February 09, 2013, 12:02:14 AM »


Fighting is Magic just got C&D'd by hasbro  Oh shi~

I hope this project can eventually grow and take its place from the relative obscurity of brawl hacking.
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zutox
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    « Reply #31 on: February 18, 2013, 09:42:16 PM »


    Any news on this?
    Also, perhaps you should update the download link with the other sword trail then. It sounds like a good thing Smiley
    Exactly what are you doing with the character at the moment and what are you planning to get done in what order?
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    turbobear
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    « Reply #32 on: February 19, 2013, 08:12:55 AM »


       I guess i can do that,  Im busy with class this week but I'll try to  get a couple more things done and put up a new download this weekend. 

     right now I am doing misc. animation because I'm being lazy about the FS but I do know what I'm doing for it.    Really the only thing I can do atm is animation and psa  but we need external gfx models and I would like to get her element of loyalty necklace on the model and make it visable when she gets the smash ball.
         
     also her grabs all stick to the topN bone and she holds stuff funny so that needs to be fixed (basically I need someone who can do model sutff cuz I am teh nobbzor at it)
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    zutox
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    « Reply #33 on: February 19, 2013, 09:14:01 AM »


    I think the smartest thing would be to make her playable as is first, then start refining on her beyond the v1.0.
    Making sure she is freeze free, and that her moves do damage and no pixlation explosion, that the FS does damage, even if it hasn't got any model at the moment, and then update her from there.
    The FS eyes for the necklace sounds like a good idea, but I think that it should probably be one of the last things you would need to worry about.

    Exited about a new download Cheesy
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    turbobear
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    « Reply #34 on: February 20, 2013, 05:09:02 PM »


    as is she is playable with no glitches but the release will have a working final smash  that will be something like this with a giga bowser style:

    NOT REALLY THE FINAL SMASH    but go check out swag.mov because it's awesome!!!
    <a href="http://www.youtube.com/watch?v=RQaisack_jc" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=RQaisack_jc</a>
    final smash will be dash flying around the screen and doing a rainbom/nuke
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    zutox
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    « Reply #35 on: February 20, 2013, 07:00:05 PM »


    Ermahgerd that was insane X3
    Looking forward seeing the new version!
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    turbobear
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    « Reply #36 on: February 23, 2013, 07:14:08 PM »


    New release up
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    zutox
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    « Reply #37 on: February 23, 2013, 08:50:57 PM »


    Sweet, the FS is pretty cool I must admit. She seems to be more fluent in her attacks now but the neutral B does nothing as far as I can see.  It has hitboxes and they seem to push the enemy slightly away, but that's it. No damage or anything.
    The rather large flash she does every time you move is rather annoying so that should probably be either removed completely or at least toned down significantly.
    Besides those things, I'm really enjoying the update Cheesy
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    turbobear
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    « Reply #38 on: February 23, 2013, 09:16:20 PM »


    Thanks, that's all the NB is supposed to do Tongue  it reflects projectiles and puts distance between you an your opponent (works well for edge guarding). The obnoxious flash is because of the sword trail and I am trying to get rid of it and the NB is supposed to have a rainbow tornado (mach tornado model)  but I am having trouble getting it to work
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    zutox
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    « Reply #39 on: February 23, 2013, 09:58:07 PM »


    Thanks, that's all the NB is supposed to do Tongue  it reflects projectiles and puts distance between you an your opponent (works well for edge guarding). The obnoxious flash is because of the sword trail and I am trying to get rid of it and the NB is supposed to have a rainbow tornado (mach tornado model)  but I am having trouble getting it to work

    Oh XD
    Here is an idea! : The kick she does where she kicks a cloud and lightning strikes..there is no cloud. Maybe you could use the cloud from Pikachus lightning? That would be fitting I think.
    For her NB, how about she flies backwards, like one step and then does a somersault forward, of course a flying one, damaging anyone nearby?

    You know, you could maybe use the mach tornado as her ground FS and her sonic rainboom as her air FS. Would fit nicely I think.
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    zutox
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    « Reply #40 on: February 23, 2013, 10:12:50 PM »


    Yeah I'm not a fan myself, but I cannot say that this isn't a really nice breath of fresh air into brawl. And lets face it, MLP has a big fanbase and the character is well enough known that even if I have never seen an episode of the show I know who she is. She belongs in brawl X3
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    ZerOcarina
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    « Reply #41 on: February 24, 2013, 03:42:03 AM »


    Uuuh...
    Quote from: turbobear
    XX-derpy (by xer ocarina)
    ...
    xer ocarina Awesome Face
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    Leon Exodio
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    « Reply #42 on: February 24, 2013, 01:05:50 PM »


    i havent tryed this psa looks good i just wish it was not on pit but other then that not bad
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    turbobear
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    « Reply #43 on: February 24, 2013, 03:06:06 PM »


    thanks   I wasnt part of the original rig but pit does have sword trail hard coded in so that made it pretty easy to do the flight trail
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    turbobear
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    « Reply #44 on: March 01, 2013, 05:34:00 PM »


    Happy Derpy day everyone!!!! make sure you've had some muffins today

    updated the op with ref images on FS for those unfamiliar with dash (especially when I say nuke)
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