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Author Topic: A Bloody Canadian's PSA Thread - Shinda Remake  (Read 287820 times)
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    « Reply #120 on: January 16, 2013, 07:36:48 PM »


    I love this PSA. The only this is the SFX for the gun. its odd imo
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    « Reply #121 on: January 16, 2013, 10:24:59 PM »


    Lol at the hype...

    I'm slowly making progress... Final Smash will be done by the Weekend... at least I hope...
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    « Reply #122 on: January 17, 2013, 10:18:47 AM »


    how do you put the fitmotion in the common5.pac?
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    « Reply #123 on: January 17, 2013, 10:20:20 AM »


    Not Common5, just Common. That file is where you replace the FitMotionEtc.pac file.

    Still in need of a Character Hack... I'm not releasing the final thing until I get a Character Hack...
    « Last Edit: January 17, 2013, 12:30:22 PM by A Bloody Canadian » Logged


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    « Reply #124 on: January 18, 2013, 05:41:02 PM »


    I'd recommend switching the gunshot sound for the machine gun to something that's not so long. Check out Hollow's "Neo" PSA. The neutral B is a machine gun that has a decent firing sound.
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    « Reply #125 on: January 18, 2013, 05:57:10 PM »


    I wanted to do that originally, but I couldn't find a suitable SFX. Btw, is it a custom SFX?
    « Last Edit: January 18, 2013, 06:02:15 PM by A Bloody Canadian » Logged


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    « Reply #126 on: January 18, 2013, 06:01:51 PM »


    I'm pretty sure not. After all, I haven't done any editing to the Smashbros_sound or whatever on my end, and there wasn't one in the download.
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    « Reply #127 on: January 18, 2013, 06:02:20 PM »


    Looking at the PSA file, the SFX seems to be ID 50 which is Fighter Common 39. That's an Explosion sound...
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    « Reply #128 on: January 18, 2013, 06:06:20 PM »


    Go on, try it! It actually sounds pretty darn decent in-game. BRBRBRBRBRBRBRBRBRBR is what it sounds like, basically.
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    « Reply #129 on: January 18, 2013, 06:10:51 PM »


    Tried it, didn't like it. The thing is he set it to loop for every 1 frame. I have mine set to loop every 2 - 4 Frames. So it does not have the same effect.

    Post Merge: January 18, 2013, 06:30:50 PM
    The Final Smash is a Mess!



    Even fullscreening it wouln't show the full list... lol I didn't even add the If Statement yet...
    « Last Edit: January 18, 2013, 06:36:27 PM by A Bloody Canadian » Logged


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    « Reply #130 on: January 19, 2013, 12:17:33 AM »


    Sorta off-topic question: Brawlbox. Zelda, Sheik, and Zero Suit Samus's FitMotions. Where do I put them and how do I do it? (I'm using Riivolution, because for some reason the File Replacement Code glitches partway into some of the songs I have on Battlefield and Final Destination.) I just want to try out Scarlet Fighter Zelda and Gunslinger Samus, plus I sorta wanted to use SDoom's Spider-Man.
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    « Reply #131 on: January 19, 2013, 12:23:07 AM »


    Common.pac I think it was...

    >.>
    <.<
    =.=
    <a href="http://www.youtube.com/watch?v=ysr_-8vddF0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=ysr_-8vddF0</a>


    It's not done yet, but it's something... This must be my most Cinematic Final Smash yet...

    I'll update the OP in due time...
    « Last Edit: January 19, 2013, 12:34:47 AM by A Bloody Canadian » Logged


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    « Reply #132 on: January 19, 2013, 03:38:54 AM »


    This PSA sounds great!
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    « Reply #133 on: January 19, 2013, 07:54:44 AM »


    Common.pac I think it was...

    >.>
    <.<
    =.=
    http://www.youtube.com/watch?v=ysr_-8vddF0

    It's not done yet, but it's something... This must be my most Cinematic Final Smash yet...

    I'll update the OP in due time...

    Omg omg omg! The hyype, the hyyype!
    This looks soooo good!
    I really can't wait to try this.
    Btw, does this only attack one opponent, or can you catch more than one with the FS?
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    « Reply #134 on: January 19, 2013, 07:56:52 AM »


    You can hit more than one, but I can't guarantee you can KO all 3...
    « Last Edit: January 19, 2013, 08:12:24 AM by A Bloody Canadian » Logged


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