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« on: January 31, 2010, 05:42:55 PM » |
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Hello after stalking Smash boards and Kitty corp./Meow mix I finally decide to show my face and I brought something nice MediaFire AccountAirman StageDownload Version 1 Download Version 2Ah the memories, this is probably the best thing I'll make in a while, because it is almost glitch free. Version 2 is out! The readme include anything you need to know. Note: Screenshots are of version 1. New: Port 2D stages to Flat Zone 2!1. Dowload any 2D stage. 2.Download THIS file. 3. Place the st_gw.rel file in :/Private/wii/app/RSBE/PF/Module4. Rename your 2D stage, in this case StgFinal.pac to STGGW.pacCredit to libertyernie for tutorial. Updates:(2/4/10)Port to Flat Zone 2 out. (2/9/10)Airman update to V.2: Multiple bug fixes and graphical fixes.
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« Last Edit: February 09, 2010, 08:35:27 PM by matteron »
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« Reply #1 on: January 31, 2010, 06:51:24 PM » |
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lol i need to know how to do this,i got the best stage ever!
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« Reply #2 on: January 31, 2010, 08:19:20 PM » |
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Here's the tut. I used. http://www.smashboards.com/showpost.php?p=9382641&postcount=517P.S. When you are done inserting everything go into the misc data in Brawl box than has a blue symbol. That is the collision editor, also one last thing, alt. and left click make new collisions. Have fun ^.^
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« Last Edit: January 31, 2010, 08:20:23 PM by matteron »
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« Reply #3 on: January 31, 2010, 09:01:34 PM » |
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bigskarkz did something almost exactly like this but your actually fighting on it i think
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« Reply #4 on: January 31, 2010, 09:41:31 PM » |
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2-D Stages?
Might be useful for some Sonic stages :3
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« Reply #5 on: January 31, 2010, 10:21:28 PM » |
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Yus! luvin ur 2D stage idea plz setup DL on this forum for easy conveinence lol
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Hello! I am not a regular poster! Just when I'm bored I post once in the family thread! a common screenname of mine is Osamodas, though on some games I mispell as Osamada. I am looking to change the name, as I am an indesicive bastard
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« Reply #6 on: February 01, 2010, 05:11:34 AM » |
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I put the download link up. and @ Joem: He actually just made everything the background, so it still just fighting on nothing, it just doesn't look as obvious. @OizenX: Thanks for the idea
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« Reply #7 on: February 01, 2010, 03:43:33 PM » |
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It's nice to see that 2D stages are making their way from SmashBoards onto KC:MM.
I have a question, though: how do you know what models to replace and such? And what file type do you save the pictures as, .PNGs I assume? I've been wanting to do this, but the basic guide is a bit too...basic.
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Is it just me, or are the people of Unova extremely generous?
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« Reply #8 on: February 01, 2010, 03:48:51 PM » |
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I just make mine by editing exisitng 2D stages. There should be a texture "AsfSoldier.0" for the background, and "AsfTank.0" for the foreground. Replace them with BrawlBox, then edit the collisions (and maybe the spawn points, but for that you'll need to use BrawlWall, save to another file, then export StagePosition[0] back to the first file.) .png will work, or .tga - BrawlBox likes them both.
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« Reply #9 on: February 01, 2010, 05:19:01 PM » |
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libertyernie that is actually exactly what I do Also, here's a preview of something else I'm working on. It's not a 2D stage, but it is something ' Edit: someone might want to take a look at the first post
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« Last Edit: February 01, 2010, 08:05:05 PM by matteron »
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« Reply #10 on: February 01, 2010, 08:54:07 PM » |
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^ Trophy Tussle
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« Reply #11 on: February 01, 2010, 08:55:34 PM » |
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actually it's taken from subspace(I hope I'm answering you correctly lol)
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« Reply #12 on: February 01, 2010, 09:03:01 PM » |
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actually it's taken from subspace(I hope I'm answering you correctly lol)
Then a playable Goomba?
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« Reply #13 on: February 02, 2010, 05:20:08 AM » |
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Yup ^.^
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« Reply #14 on: February 02, 2010, 06:55:11 AM » |
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whoaaaa I can´t defeat Airman!! great memories Xp and great stage
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