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Author Topic: a way to "riivolutionize" new wii models?  (Read 1532 times)
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Diddy Kong
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    « on: December 15, 2012, 01:05:28 PM »


    well not exactly as in looking for something floating around that works, but rather the possibility that one can program a homebrew app, that  acts like riivolution, but does NOT use an IOS exploit to load the modded files, but rather "installing an SD driver" before loading the game so that the game itself is taught to load the mods itself (not gecko codes).


    on the MKW hacking community, yet again mr.bean has figured out the way to loading his mods on a wii, new wii model, AND wiiU, using the smash stack exploit, which still seems to work on the wiiU.


    the thing is, we could expand on who can NOW play modded brawl based on the system model they have.


    i'm just wondering what people think about this possibility to brawl hacking

    this is the SAMe mr bean im talking about that can expand a roster without the use of codes and make mods

     online safe

    and basically I wonder if this
    Mario Kart Wii - CTGP on Wii U! (Proof of concept)


    will see a brawl-directed version in the future (since this also adds riivoability to the gamecubeless wii models)
    « Last Edit: December 18, 2012, 09:55:24 PM by Diddy Kong » Logged


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