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Author Topic: Project Ho-Oh returns (RIGGER MAYBE FOUND)  (Read 7994 times)
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ラッキー★ヨーイ
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« on: December 22, 2012, 06:52:34 PM »


Ho-Oh


as you all know I have pretty much abandoned this project,
but I feel like finishing it but I will need a lot of helpers.


jobs
Director: Me
Animators: need animators >.>
PSAers: also need psaers >.>
Rigger: Pervy?


Animations To Do list
Wait 1: Done
Wait 2: Done
Wait 3: Done

And Also you are MORE than welcome to give
me ideas for the animations and movesets

And also I am sorry but I have lost the
motion pac for the Ho-Oh pack so
please download it from my vault if you want to help!
« Last Edit: December 29, 2012, 03:10:34 PM by ラッキー★ヨーイ » Logged


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    « Reply #1 on: December 22, 2012, 06:59:50 PM »


    Do you have the complete moveset planned out??
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    ラッキー★ヨーイ
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    « Reply #2 on: December 22, 2012, 07:00:21 PM »


    Do you have the complete moveset planned out??
    no but that is why I need more ideas >.<
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    « Reply #3 on: December 22, 2012, 07:01:08 PM »


    instead of doing 300+ animations you should find someone to rigg ho oh over a character so you wouldnt need to do all those misc animation  a character like charizard since if lugia worked ho oh should too  just putting my 2 cents and it would make the progress be much easier really.
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    ラッキー★ヨーイ
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    « Reply #4 on: December 22, 2012, 08:02:03 PM »


    instead of doing 300+ animations you should find someone to rigg ho oh over a character so you wouldnt need to do all those misc animation  a character like charizard since if lugia worked ho oh should too  just putting my 2 cents and it would make the progress be much easier really.
    true but then wouldnt it be more like a texture pack? and ness is waay too lonely I would want more hacks on him
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    « Reply #5 on: December 22, 2012, 11:26:31 PM »


    If ho-oh gets imported onto charizard u can port him onto ness and keep charizards animations as a base
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    « Reply #6 on: December 23, 2012, 06:06:06 AM »


    If ho-oh gets imported onto charizard u can port him onto ness and keep charizards animations as a base
    yep thats what i was going for you could make custoom animations for all the attacks and specials  and port him over who you want  and wouldnt need to do 300+ animations
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    « Reply #7 on: December 23, 2012, 08:16:25 AM »


    [censored] YEAH HO-OH!!!!
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    ラッキー★ヨーイ
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    « Reply #8 on: December 23, 2012, 04:24:45 PM »


    yep thats what i was going for you could make custoom animations for all the attacks and specials  and port him over who you want  and wouldnt need to do 300+ animations
    thats a good idea. sorry I havent been hacking brawl for like a year and I got a new comp so I still havent gotten the chance to get all the files I need >.> and I can see that I missed out on A LOT of new stuff.
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    « Reply #9 on: December 24, 2012, 10:27:04 AM »


    I decided to get back a bit into brawl hacking but this time to collaborate on a big project. This one seems really interesting.
    I can help with PSA and animations. But i can work on them only during week-ends (and holidays of course).
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    No more into brawl hacking as long as Fighter.pac remains not editable, also i don't have time for that anymore for the moment.
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    « Reply #10 on: December 24, 2012, 10:57:13 AM »



    I can help with PSA and animations. But i can work on them only during week-ends (and holidays of course).

    All of this^

    also, if someone rigs the ho-oh model to charizard, I can port it to ness.
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    « Reply #11 on: December 24, 2012, 04:23:42 PM »


    All of this^

    also, if someone rigs the ho-oh model to charizard, I can port it to ness.
    well is it ok if I just import it? actually I can import it but since I'm on my new computer I lost the ho-oh model so can anyone tell me which folder its on?
    « Last Edit: December 24, 2012, 04:29:43 PM by ラッキー★ヨーイ » Logged


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    « Reply #12 on: December 24, 2012, 05:16:53 PM »


    well is it ok if I just import it? actually I can import it but since I'm on my new computer I lost the ho-oh model so can anyone tell me which folder its on?
    sure. Only problem was we need every animation made
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    « Reply #13 on: December 24, 2012, 07:20:35 PM »


    i doubt anyone is willing to do 300 plus animations you must find a rigger if you want this project to have a chance imo or it woill be like most projects and die since no one wants to do 300 plus animations
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    « Reply #14 on: December 27, 2012, 01:44:19 AM »


    We can use some of charizard's animations.
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    No more into brawl hacking as long as Fighter.pac remains not editable, also i don't have time for that anymore for the moment.
    PSA/Moveset HERE : http://forums.kc-mm.com/index.php?topic=41974.0
    STAGES HERE : http://forums.kc-mm.com/index.php?topic=60399.0

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