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Author Topic: Peardian's custom models (Collabs wanted!) - Newest: Exor  (Read 206407 times)
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Bad Box Art Mega Man
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    « Reply #255 on: December 05, 2013, 03:12:08 PM »


    hmm... what have you been working on recently, Peardian? it's been a while since a progress update.
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    Peardian
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    « Reply #256 on: December 05, 2013, 04:39:16 PM »


    @kadapunny: DSX8 was the one who handled the stage import, not me. Ask him instead.

    @Gnorc: The reason I don't have anything to show right now is that I diverted all my attention to getting the stage hack finished. And with the release of the new BrawlBox, I've been busy exporting all stage models to the Models Resource because I can. I've also had a lot of work at... work, so that hasn't helped either. I haven't given up on any of my model plans, but there's no guarantee I will have anything finished by 2014.
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    « Reply #257 on: December 05, 2013, 05:25:11 PM »


    I was just curious is all.
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    « Reply #258 on: December 15, 2013, 11:50:32 AM »


    Didn't you at one point make the bat-form of Antasma, along with the Dream Stone? I was looking into making Dreamy Bowser (the final boss version not Bowser in Luigi's dreams), and I'd love to use your Dream Stone in it if that was okay. Undecided
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #259 on: December 15, 2013, 12:06:30 PM »


    Didn't you at one point make the bat-form of Antasma, along with the Dream Stone? I was looking into making Dreamy Bowser (the final boss version not Bowser in Luigi's dreams), and I'd love to use your Dream Stone in it if that was okay. Undecided

    Yes, though what you saw was the Dark Stone.
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    « Reply #260 on: December 15, 2013, 12:18:19 PM »


    so I asked this before... but who's kebako over, samus?
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    « Reply #261 on: December 15, 2013, 09:28:56 PM »


    so I asked this before... but who's kebako over, samus?

    Pit, because wings.
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    « Reply #262 on: December 15, 2013, 09:59:48 PM »


    Pit, because wings.
    makes sense, since pit's a righty, and CG-w/o-S amputated her right arm for a minigun
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    « Reply #263 on: December 16, 2013, 02:51:48 PM »


    You know if you can, what if there was a PSA for mario RPG mario? I could explain some changes...
    Things like, Side special would chuck a shell by kicking it, or up special would be similar in terms of movement to ike's aether, since he'd hop up and then down with a crash. What if also Mario's final smash would either be chucking literally a WAVE of shells (or if wii's cannot hold this much memory) he'd go into a SMBZ styled frenzy, but like link's final smash... except he'd just beat them up with fiery hands.
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    « Reply #264 on: December 16, 2013, 02:55:23 PM »


    I'm assuming that you mean that if a PSA was made, Peardian would have a reason to make a RPG Mario, since he's have major body differences, a PSA would allow for Mario to be resized.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #265 on: December 16, 2013, 04:51:59 PM »


    I don't do PSAs, or any sort of character hack for that matter. As I said before, I have no plans to make SMRPG Mario or SMRPG Bowser or anything of the sort, nor do I have any plans on making any character animation sets, even for my own creations.
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    « Reply #266 on: December 17, 2013, 04:58:06 PM »


    Hey Peardian, ever thought of revisiting the Flying Krock?
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    « Reply #267 on: December 17, 2013, 05:20:29 PM »


    Hey Peardian, ever thought of revisiting the Flying Krock?
    that would be fun to go over the halberd... but with no stage hazards, and a rel that would remove the set camera zooms.
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    « Reply #268 on: December 17, 2013, 07:17:00 PM »


    Revisiting it? It's still my most recent finished creation. I already have plans for what to work on, and working on things takes time. If someone wants to take a stab at importing the Krock, they're welcome to, but I'm going to be doing my own thing.
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    « Reply #269 on: December 22, 2013, 05:10:39 PM »


    I still haven't made any progress on anything yet, but I did finish exporting and uploading every single non-Adventure stage to the Models Resource. Enjoy!
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