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Author Topic: Stage Workshop  (Read 444396 times)
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LegacyWolf
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    « Reply #720 on: August 05, 2014, 06:10:54 AM »


    Um... hello my favorite talented people.  Happy Face

    So I recently released this stage that a fellow kitten requested...


    I tough it was completed but one thing caught my attention... it lags like hell, and the flags animate fast and in unison, and I don't know how to slow them down and make each different (I don't know that particular type of animation).

    I tried bitstrip on 30/2, but the castle got all messed up, as well the flags. I tried to place every texture CMPR and all, but no dice. Removed the ash animations and the sky model... and still no results.

    I was wondering if some of you pro's will kindly offer pointers on how to reduce lag on these stages.... I will highly appreciate it.

    I deleted the entry seeing it was not optimal yet.



    My apologies if this breaks this thread's rules. If so, do tell, and I shall remove it and post it on a "help me" section.


    Removing textures and low-poly models might not reduce the lag much. I'd suggest exporting the models then re-importing them in Brawlbox v0.63d, as lag might mean they're corrupted, but not enough to freeze the stage.

    However, a better suggestion would be to remove some higher-poly models that aren't being used. If you want, I could take a look at the stage for you. Hit me up with a PM.
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    MegaBoy5000
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    « Reply #721 on: August 05, 2014, 10:18:25 AM »


    it looks [censored]ing awesome!!
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    « Reply #722 on: August 11, 2014, 05:13:10 PM »


    figured i'd show it here.  i'm making a stage that you'll probably recognize. 



    Tortimer Island from Smash 4 3DS.  go figure, something Animal Crossing related from me.  it's not 100% the same, mainly because the 3DS one has some pretty ugly trees.  the center tree is in the stage, and you can stand on it as well.  right now it's on Smashville, because it had a few things i could borrow from it.  i'll probably throw it on Jungle Japes for swim-able water.  and because the background was pretty empty for my taste,

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    Segtendo
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    « Reply #723 on: August 11, 2014, 06:53:52 PM »


    I feel like it should be a little taller and not as wide.
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    Rosetta-Hime
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    « Reply #724 on: September 02, 2014, 07:04:30 PM »


    After working for about an hour, I made progress!


    I forgot how much fun modeling is. Man, collisions for this thing are going to be a b*tch!
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    Peardian
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    « Reply #725 on: September 06, 2014, 03:33:06 PM »


    I guess this belongs here...



    I recreated Butter Building from Kirby Fighters Deluxe! It would be nice to see it made into a working Brawl stage, but the people I asked either said no or didn't answer. Still, the model is complete at least.
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    « Reply #726 on: September 06, 2014, 03:37:00 PM »


    wow. amazing. too bad i am terrible at trying to make stages. i fail everytime. i would so want that in.
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    « Reply #727 on: September 06, 2014, 03:42:28 PM »


    i dont know if any body remembers this stage that i was working on i thought i lost it  but turns out it was on my sd card the whole time lol

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    Ricky (Br3)
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    « Reply #728 on: September 07, 2014, 04:44:52 PM »


    Video Preview!

    BRAWL HACKS - LAS VEGAS, 3 LAPS (TOP GEAR SNES)
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    « Reply #729 on: September 07, 2014, 05:01:01 PM »


    will there be a full track with the stage threading across it quickly, or is it just the stage over the road? either way, i LOVE Top Gear... ii just wish i never sold the cartridge
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    Ricky (Br3)
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    « Reply #730 on: September 07, 2014, 09:31:05 PM »


    Making it fly across the whole stage would be a little too troublesome to make... It will stay focusing on the finishing line since it's a more recognizable location.
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    LegacyWolf
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    « Reply #731 on: September 07, 2014, 09:35:00 PM »




    Looks dope, as expected from Br3! Tongue
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    DSX8
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    « Reply #732 on: September 08, 2014, 03:36:15 AM »


    here's the pics of the 2 new locations.. the animation to the plaza in the last 2 pics was made by me since there was no video's showing it go to there from the first 3 pics.





    also.. here's a pic of the platform (made some edits to it)

    edit:
    here's 2 new pics.. added fog so that u'll get a high atmosphere feel/look to the stage

    « Last Edit: September 08, 2014, 04:56:29 AM by D 3 /\/\ 0 |\| » Logged

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    « Reply #733 on: September 08, 2014, 06:26:15 AM »


    Looks dope, as expected from Br3! Tongue

    Gee, thanks Cheesy

    here's the pics of the 2 new locations.. the animation to the plaza in the last 2 pics was made by me since there was no video's showing it go to there from the first 3 pics.





    also.. here's a pic of the platform (made some edits to it)

    edit:
    here's 2 new pics.. added fog so that u'll get a high atmosphere feel/look to the stage


    I think this may be your best stage so far!
    Wait... I think this is the first stage of yours I've seen with a noticeable fog... Is it really?
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    « Reply #734 on: September 08, 2014, 06:32:20 AM »


    haha no, its not my first stage that has noticable fog. some of my TvC stages has fog in em, and some other stages.
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