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Author Topic: Stage Workshop  (Read 444357 times)
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« Reply #795 on: October 26, 2014, 07:14:34 PM »


By custom stage they mean making a stage from scratch with 3D modeling software and importing it into the game, not a custom stage from the stage builder.
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    « Reply #796 on: October 26, 2014, 07:27:32 PM »


    By custom stage they mean making a stage from scratch with 3D modeling software and importing it into the game, not a custom stage from the stage builder.

    Oh. Ok.
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    « Reply #797 on: October 27, 2014, 12:10:36 PM »


    You can do a lot with custom modeling/texturing.  If you really want to get into it you can make some pretty rad stuff.

    Shameless self promotion.: https://www.youtube.com/watch?v=uNIe87T66PI
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    « Reply #798 on: October 27, 2014, 04:19:45 PM »


    You can do a lot with custom modeling/texturing.  If you really want to get into it you can make some pretty rad stuff.

    Shameless self promotion.: https://www.youtube.com/watch?v=uNIe87T66PI

    Damn, that stage is nice. Is that all custom assets?
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    like everything i import is dork soles related

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    « Reply #799 on: October 28, 2014, 04:22:30 PM »


    Everything in that stage was custom modeled for Brawl.  It was my first stage for this game.  If you go back to page 20 in this thread you'll be able to see where I started it haha.

    My point wasn't exactly to promote the stage though, it was more to point people to see what's possible when modeling things from scratch.

    I always check back on this thread to see what you all are up to, and it's always neat to see the scene evolve. 
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    « Reply #800 on: November 06, 2014, 07:10:27 AM »


    This is something that I'm currently working on with DSX8.


    It's my newest addtion to my Wuhu Island stage mods, Wuhu Island Tour!

    It's basically a Delfino Plaza / Skyloft type of stage where it travels and lands (similar to Smash Wii U's version).

    Here are a few locations I have made. Note that none of the collisions are made and only the base platform has any. Also, the platform will probably change, and the size of Wuhu Island will probably be made smaller along with locations being added or changed altogether. It's a very early preview of the stage. Smiley

    http://imgur.com/a/AsDVg
    Damn... This looks really great!
    Looking forward to see the fighting places!
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    « Reply #801 on: November 11, 2014, 10:22:29 AM »


    Something I made a while back. Thought I'd just post it here.
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    « Reply #802 on: November 11, 2014, 10:30:54 AM »


    Hahaha, that's awesome. Specially cool that you went with an updated look.
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    « Reply #803 on: November 11, 2014, 10:36:40 AM »


    Something I made a while back. Thought I'd just post it here.
    will it have ducks, a dog, a reticle killing the ducks, and pop-up grass? (not expecting sound effects)
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    « Reply #804 on: November 11, 2014, 11:12:23 AM »


    will it have ducks, a dog, a reticle killing the ducks, and pop-up grass? (not expecting sound effects)
    As of right now it'll just be a static stage, since I don't have any experience in animating. However you can hide behind the grass on the sides. I just need to find someone willing to import it, and maybe animate it.
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    « Reply #805 on: November 11, 2014, 01:36:38 PM »


    Something I made a while back. Thought I'd just post it here.



    It's funny that this looks more like an actual stage in the Wii U game, and the one in the actual game looks more like a Brawl mod. Nice job. Smiley
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    « Reply #806 on: November 13, 2014, 11:28:27 AM »


    It's funny that this looks more like an actual stage in the Wii U game, and the one in the actual game looks more like a Brawl mod. Nice job. Smiley
    Thanks.

    The model is done I just need someone to do the transparencies, animation, and import it.
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    « Reply #807 on: November 14, 2014, 08:25:24 AM »


    A hint of something Im working on:
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    « Reply #808 on: November 14, 2014, 10:31:50 AM »


    A hint of something Im working on:

    Damn, that looks amazing, is it based off anything or an original stage? Do we fight on the train or is it in the background? Is it a hazard? If we battle on it, will hitting the front launch you?

    SO MANY QUESTIONS!
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    « Reply #809 on: November 14, 2014, 10:49:43 AM »


    Thomas the Dank Engine?

    I'm guessing it's a Wooly World thing
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