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Author Topic: Naruto EX3 Custom Animations Recruit (UPDATE: MOTION PAC! 7/7)  (Read 114877 times)
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piggybank67
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    « Reply #15 on: February 18, 2010, 03:46:11 PM »


    @dingoberriz
    yes do the entry
    and sucks that the jump didn't save

    @nerfispwnage243
    choose Tongue
    something that's not a special and not on the list
    we havn't decided specials Tongue

    EDIT: any idea y the Attack11 and Attack12 are so big?
    and idk if we should remove ike's bones from our FitMotion.pac
    « Last Edit: February 18, 2010, 03:48:03 PM by piggybank67 » Logged

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    nerfispwnage243
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    « Reply #16 on: February 18, 2010, 04:40:08 PM »


    Oh ok got it. I'll get to work!
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    piggybank67
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    « Reply #17 on: February 18, 2010, 04:59:52 PM »


    Oh ok got it. I'll get to work!

    can u say which animation your doing?
    because then i can add it to the list so we don't overlap animations
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    nerfispwnage243
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    « Reply #18 on: February 18, 2010, 05:51:25 PM »


    I'm gonna do the dash attack animation, if it isn't being worked on.
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    piggybank67
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    « Reply #19 on: February 18, 2010, 06:13:26 PM »


    I'm gonna do the dash attack animation, if it isn't being worked on.
    just check OP the list is there
    make sure u make it like EX3 as much as possible
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    nerfispwnage243
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    « Reply #20 on: February 18, 2010, 08:39:29 PM »


    Gotcha. I'm almost done with it, although it looks a LOT like Snake's dash attack roll thing. Whatever, that's what the attack looks like in EX3.
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    « Reply #21 on: February 18, 2010, 08:58:39 PM »


    ex3 its a shoulder charge into a roll
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    nerfispwnage243
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    « Reply #22 on: February 18, 2010, 09:18:18 PM »


    **** I'll make it so haha. Not that big of a change, although I think it would be extremel advantageous to have the game so I don't have to find a video of it.
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    « Reply #23 on: February 18, 2010, 09:44:42 PM »


    <a href="http://www.youtube.com/watch?v=O3puhthjnEg" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=O3puhthjnEg</a>


    go to 1:17. im using that video for specific looks. i main him in that game but reference is always good
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    nerfispwnage243
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    « Reply #24 on: February 18, 2010, 10:01:05 PM »


    Wow that's SO much better than the other video I was using. Ok now it's looking a lot better in BB
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    nuclear432
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    « Reply #25 on: February 19, 2010, 05:39:03 PM »


    I'am willing to help. Smiley.I'm fairly good at animations,psa,and hexing so....Yeah
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    piggybank67
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    « Reply #26 on: February 19, 2010, 09:09:21 PM »


    I'am willing to help. Smiley.I'm fairly good at animations,psa,and hexing so....Yeah

    choose an animation and i'll add u
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    « Reply #27 on: February 19, 2010, 10:10:11 PM »


    finally done with english papers. i gotts time tomorrow for the jumps. about time!!!
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    « Reply #28 on: February 20, 2010, 05:45:35 AM »


    I tested out the animations and the AttackDash went a bit to far in distant.
    I tried fixing it:
    http://www.mediafire.com/?ojhzv2vw2zo
    Other that that, it looked fantastic (as well as the other animations).
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    piggybank67
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    « Reply #29 on: February 20, 2010, 07:59:56 AM »


    added a common5.pac to the OP

    EDIT: also added ds22's dash attack to the motion.pac
    « Last Edit: February 20, 2010, 08:08:33 AM by piggybank67 » Logged

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