Sorreh sorreh, a box at the end of the street broke and disabled the entire neighborhood's internet and television. I did do some testing
HURRY UP I'M TRYING TO QUIT HERE ;_;
Also i noticed that his Side-B is pretty nifty, but it can easily lock someone down a lot. may i suggest increasing knockback?
Side B needs a speed increase along with changing it to paralyze instead of stun. Aerial version needs to be faster (I'm saying this again becaue I tested Chrom and found out that the changes didn't make it)
His standard moves seem to just jostle/schtunt the opponent. and rarely cause knockback. it's a pretty cool gimmick and makes you more careful of how you attack. I merely wanted to know if this was intended or not.
Definitely not intended at all.
Also buffed/nerfed the dash attack so he jumps further. This ends up making him more vulnerable, but he gets an actual dash attack
So another To-Do List!
= Faster fall speed (PM only)
= Slower run speed (just a bit slower) if not, I'll keep it as is.
= Add more kb to the rest of his sword, along with having a tipper.
= Make Dair be a meteor smash if tipped
= Remove camera angles in FS.
= FS coding needs to be updated (doesn't seem like he transitions to the right subaction for the end)
= Remove heal in FS
= Air FS coding needs to be done. Again, no camera angles on it.
= Ground and Air Side Special needs more speed, distance, and hitbox needs to be paralyze
= Remove heal on Side Special
= Attack11, 12, and 13 timer needs to be placed a bit earlier.
= Neutral Special needs to KB out and up instead of up. Full charge should shield break instantly.
= Neutral Special at full charge should NOT do any self damage
Qualms? Suggestions? Concerns? Comments?