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Author Topic: Large Leader's PSA's™: Closing!  (Read 353590 times)
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Akeno/Archer
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    « Reply #30 on: June 06, 2013, 02:05:34 PM »


    Subroutine SubRoutine23 in the SubRoutines list
    Asynchronous Timer: frames=33
    Offensive Collision: Id=0, Bone=29, Damage=15, ShieldDamage=0, Direction=361, BaseKnockback=25, WeightKnockback=0, KnockbackGrowth=90, Size=3.8, Z Offset=6.5, Y Offset=0, X Offset=-1, TripRate=0%, HitlagMultiplier=x1, SDIMultiplier=x1, Flags=981665410
    Offensive Collision: Id=1, Bone=29, Damage=15, ShieldDamage=0, Direction=361, BaseKnockback=25, WeightKnockback=0, KnockbackGrowth=90, Size=3.8, Z Offset=1, Y Offset=0, X Offset=-1, TripRate=0%, HitlagMultiplier=x1, SDIMultiplier=x1, Flags=981665410
    Offensive Collision: Id=2, Bone=23, Damage=14, ShieldDamage=0, Direction=361, BaseKnockback=25, WeightKnockback=0, KnockbackGrowth=90, Size=3.4, Z Offset=0.9, Y Offset=0, X Offset=0, TripRate=0%, HitlagMultiplier=x1, SDIMultiplier=x1, Flags=981665410
    Offensive Collision: Id=3, Bone=0, Damage=14, ShieldDamage=0, Direction=361, BaseKnockback=25, WeightKnockback=0, KnockbackGrowth=90, Size=3, Z Offset=0, Y Offset=9, X Offset=1.5, TripRate=0%, HitlagMultiplier=x1, SDIMultiplier=x1, Flags=579012226
    Synchronous Timer: frames=10
    Terminate Collisions
    Synchronous Timer: frames=2
    Bit Variable Set: RA-Bit[16] = true
    Asynchronous Timer: frames=50
    Bit Variable Clear: RA-Bit[16] = false
    Allow Interrupt


    The Subroutine at the beginning is for a sword glow. It has no effect on the move itself (it was there before I changed the timers and it still worked fine).

    Any help regarding this would be awesome, because this is the biggest problem that I have left.
    Did you try to remove it?
    And if it's not the problem, try to add this instead of Bit Variable Clear RA bit[16] :

    If Button Pressed: IC-Basic[0]
       Change Subaction: sub action=AttackS4S-2 (or whatever you named it...)
    Else
       If Button Not Pressed:
          Change Subaction: sub action=AttackS4S-2 (Or change it to another subaction)
       End If
    End If

    « Last Edit: June 07, 2013, 05:35:35 AM by DarkFire » Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
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    « Reply #31 on: June 06, 2013, 04:23:36 PM »


    Did you try to remove it?
    And if it's not the problem, try to add this instead of Bit Variable Clear RA bit[16] :

    If Button Pressed: IC-Basic[0]
       Change Subaction: sub action=AttackS4S-2 (or whatever you named it...)
    Else
       If Button Not Pressed:
          Change Subaction: sub action=AttackS4S-2 (Or change it to another subaction)
       End If
    End If



    Yes add that but after the terminate collision. Then have the rest of the coding for the attack.
    Then when its executed ingame it should work regardless of the RA-Bit.

    Another thing is do you see where the RA-Bit=false is. That is for after 50 frames you can't do the second smash, the first smash will be executed again. You can also remove that as well or up the Asynchronous Timer so your second smash window will be higher.
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    « Reply #32 on: June 07, 2013, 05:37:02 AM »


    Did you try to remove it?
    And if it's not the problem, try to add this instead of Bit Variable Clear RA bit[16] :

    If Button Pressed: IC-Basic[0]
       Change Subaction: sub action=AttackS4S-2 (or whatever you named it...)
    Else
       If Button Not Pressed:
          Change Subaction: sub action=AttackS4S-2 (Or change it to another subaction)
       End If
    End If


    Yes add that but after the terminate collision. Then have the rest of the coding for the attack.
    Then when its executed ingame it should work regardless of the RA-Bit.

    Another thing is do you see where the RA-Bit=false is. That is for after 50 frames you can't do the second smash, the first smash will be executed again. You can also remove that as well or up the Asynchronous Timer so your second smash window will be higher.
    I might use this code for a little PSA... or to update one of mine...
    I "borrowed" this code from Jrush's Lightning PSA, when I was studying how could he placed 5 A ATTACKS on a character supposed to have 2.
    « Last Edit: June 07, 2013, 05:38:03 AM by DarkFire » Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

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    « Reply #33 on: June 07, 2013, 04:08:42 PM »


    Since Link is oh so close to completion, I'll reveal who I'm working on next.

    And he's kinda listed in the OP, although not directly  Awesome Face

    Ocarina of Time Adult Link!
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    « Reply #34 on: June 07, 2013, 09:18:29 PM »


    I'm gonna try yours out, I would love to see it to.
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    « Reply #35 on: June 07, 2013, 09:37:57 PM »


    Honestly, the only things that are left for my Skyward Sword Link are:

    Skyward Strike Graphic to be visible
    Skyward Strike subroutine in all the a-attacks (right now, only Attack 11, 12, and 13 have it)
    Wall Run (optional)
    and maybe a new taunt
    Logged



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    In other words, LURK MORE.
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    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
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    OmegaS3
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    « Reply #36 on: June 07, 2013, 09:44:02 PM »


    If you haven't already seen, I got the new revamped Skystrike Model, that rotates when it is send out. Like in Skyward Sword, all that is left is the transparencies, when its done and I've test ingame to see if it works. I'll send it to you as well. Its not a FLAT 2D plane, it has more of a crescent moon shape, that isn't flat, with a brand new revamped style texture.

    Also Drogoth, I noticed in your video, when you had a skystrike on the sword and you slashed the opponent, how did you get that electric sound? (Like pikachu's down smash sfx shock)
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    « Reply #37 on: June 07, 2013, 10:02:18 PM »


    If you haven't already seen, I got the new revamped Skystrike Model, that rotates when it is send out. Like in Skyward Sword, all that is left is the transparencies, when its done and I've test ingame to see if it works. I'll send it to you as well. Its not a FLAT 2D plane, it has more of a crescent moon shape, that isn't flat, with a brand new revamped style texture.

    Cool, can't wait to check it out.

    Also Drogoth, I noticed in your video, when you had a skystrike on the sword and you slashed the opponent, how did you get that electric sound? (Like pikachu's down smash sfx shock)

    It's simpler than you think.

    It's a flag. You go down to it and go to the SFX played or something similar to that. That's how I got the Shield Sound (the clang) and the Electricity sound to play.
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    In other words, LURK MORE.
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    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
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    3. ... You seriously don't know who Clinton is?
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    « Reply #38 on: June 07, 2013, 10:07:19 PM »


    It's simpler than you think.

    It's a flag. You go down to it and go to the SFX played or something similar to that. That's how I got the Shield Sound (the clang) and the Electricity sound to play.
    In Brawlbox PSA or Smash Attacks because I never seen a play sound come up
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    « Reply #39 on: June 07, 2013, 10:14:20 PM »


    It comes up in both.
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    OmegaS3
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    « Reply #40 on: June 07, 2013, 11:27:10 PM »


    ok what, Idk what you mean.

    I'm in Smash attacks 2.7 right now, Looking at my skystrike and the flag collision is 3A830602. So I know that 8306 is the slash sfx. So how do I click play sound?
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    « Reply #41 on: June 09, 2013, 03:56:10 PM »


    Got off from my flight to Texas some time ago, and finally got all set up.

    What does this mean?

    I won't be able to hack at all for two weeks. All I'll be able to do is maybe change a file name or two, but nothing that requires the usage of BBox. And since I already used BBox to edit the PSA, I can't use PSA to edit the PSA.

    So....

    Yeah, be back with germane updates soon.
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    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

    Large Leader
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    « Reply #42 on: June 27, 2013, 11:26:13 AM »


    Got back from my vacation and I'm ready to get back into hacking.

    The only things remaining are:
    1. Fixing up the speed of the ground final smash
    2. Making the Skyward Strike graphic show up
    3. Fixing the attack 100
    4. Fixing the second smash attack

    Then I can start working on my next project...

    EDIT: Poll has been added. Cast your votes!
    « Last Edit: June 27, 2013, 11:28:53 AM by drogoth232 » Logged



    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

    Akeno/Archer
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    « Reply #43 on: June 27, 2013, 01:13:30 PM »


    Hoho! You're back and ready!

    Well then, may I help ya on something?
    Logged

    "Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
    Best color, most stars, and least amount of power. The good life.
    Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.

    Large Leader
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    « Reply #44 on: June 27, 2013, 08:14:09 PM »


    If anything if you could figure out how to make the Skystrike graphic show up. Its really bugging me because it shouldn't be as hard as it is.
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    Quote from: Miacis
    In other words, LURK MORE.
    Quote from: LC-DDM
    In other news, birds fly, sun shines, fishes swim, and the sky is [censored]ing BLUE.
    Quote from: Miacis
    3. ... You seriously don't know who Clinton is?
    Quote from: Haseyo
    If only hacking Brawl paid bills.
    Quote from: Nanobuds
    O snap
    Quote from: DrPanda
    But you are in a Smash Bros. thread.
    You can't have an opinion here.

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