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Question: Hi to whom still comes to my Thread.  I Still Brawl Mod but I do NOT post here anymore. BUT to those who are still interested in my work I'm currently revamping Zero.  Who would you guys like to see next? Tag me in a post on Twitter. Im not hard to find.
Revamp Scorpion - 4 (44.4%)
ProtoMan - 1 (11.1%)
Crash Bandicoot - 1 (11.1%)
Something Totally New.  ( Tweet Me ) - 1 (11.1%)
Revamp Goten and Trunks over Ice Climbers - 2 (22.2%)
Total Voters: 9

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Author Topic: Cali Kingz Projects  (Read 413877 times)
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Leon Exodio
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Im back!!

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    « Reply #1485 on: April 07, 2016, 04:30:08 PM »


    So Frieza is a Falco based PSA? Darn, there's no Brawlex Falco .rel yet.
    well me and calikingz may port this over to fox or wolf so you can use brawlex
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    Maydelcore
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    « Reply #1486 on: April 07, 2016, 06:46:17 PM »


    well me and calikingz may port this over to fox or wolf so you can use brawlex

    But Falco clones work with the Fox module, right?
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    My BrawlEx Pack:

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    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206916

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    No, I won't say/accept the term "American" to refer exclusively to people or things from the United States.
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    Ebola16
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    « Reply #1487 on: April 08, 2016, 02:39:45 AM »


    well me and calikingz may port this over to fox or wolf so you can use brawlex

    Ah that's excellent news, thanks! Fox is also incompatible with Brawlex so Wolf would be ideal. Here is an image with all stable Brawlex 2.0 .rels for reference
    The Beta Captain Falcon module also works well as long as the Final Smash doesn't transition to the scene involving the Blue Falcon.
    « Last Edit: April 08, 2016, 05:39:27 AM by ebola16 » Logged

    Brawlex Advancements (Supplement to the Brawlex thread's original post)
    I use RSBE Brawlex v2.0.0.0 Extended, Win 10, and 3ds Max (3ds Max Guide). Refresh to see my imports!

    Leon Exodio
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    « Reply #1488 on: April 09, 2016, 08:33:49 AM »


    Ah that's excellent news, thanks! Fox is also incompatible with Brawlex so Wolf would be ideal. Here is an image with all stable Brawlex 2.0 .rels for reference
    The Beta Captain Falcon module also works well as long as the Final Smash doesn't transition to the scene involving the Blue Falcon.
    fox's psa can work over wolfs rel as for falco we would have to port his psa over but would not be that hard
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    Ebola16
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    « Reply #1489 on: April 10, 2016, 02:42:31 AM »


    fox's psa can work over wolfs rel as for falco we would have to port his psa over but would not be that hard
    As long as the PSA works over one of the Brawlex .rels I'll be happy. Thanks!
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    Brawlex Advancements (Supplement to the Brawlex thread's original post)
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    CaliKingz01
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    « Reply #1490 on: April 10, 2016, 06:01:26 AM »


    Another GFX  for one of his Attacks.
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    CaliKingz01
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    « Reply #1491 on: April 17, 2016, 09:06:40 PM »


    Almost finished with the Jin Model since there isn't one on the Internet anywhere. Making him more Slim Fit and have to edit the textures.
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    ProjectXBros
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    « Reply #1492 on: April 18, 2016, 12:29:05 AM »


    looks nice man
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    Sir Ethan
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    « Reply #1493 on: April 22, 2016, 05:05:30 PM »


    Almost finished with the Jin Model since there isn't one on the Internet anywhere. Making him more Slim Fit and have to edit the textures.

    Fantastic!
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    Currently Working On: 80s anime Mario pack (which uses clips from Yamcha, Seiya and the anime version of Mario from the Great Mission to rescue Princess Peach)

    Kyouma
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    Why should we talk about what should be?

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    « Reply #1494 on: April 24, 2016, 10:14:22 PM »


    I really am looking foward to the dragon ball character, I have an idea of a DBZ-styled PSA (for which I already have the models and everything ready..) and I guess this could be a good kickstarter since I don't know anything at all about PSAing
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    When we could talk about what could be?

    Ebola16
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    « Reply #1495 on: May 01, 2016, 12:22:36 AM »


    u need to download xnalara
    http://www.tombraiderforums.com/showthread.php?t=147100
    open the mesh
    go to file tab
    and export as obj
    easy


    Just thought I'd mention that this script lets you directly import .mesh and .xps into 3ds Max.
    http://www.tombraiderforums.com/showthread.php?t=181251
    « Last Edit: May 08, 2016, 05:17:33 AM by Ebola16 » Logged

    Brawlex Advancements (Supplement to the Brawlex thread's original post)
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    NoWon1196
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    « Reply #1496 on: May 03, 2016, 08:04:48 PM »


    Is there any word on if KTH will release his Shulk mod? I know you only helped with it but KTH isn't saying anything as well as he told me to ask you. Also, good luck with Frieza and Jin.
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    Ebola16
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    « Reply #1497 on: May 04, 2016, 12:53:16 AM »


    Is there any word on if KTH will release his Shulk mod? I know you only helped with it but KTH isn't saying anything as well as he told me to ask you. Also, good luck with Frieza and Jin.
    I am interested in the rumored Shulk mod too.
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    Brawlex Advancements (Supplement to the Brawlex thread's original post)
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    LJSTAR
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    « Reply #1498 on: May 05, 2016, 03:31:21 AM »


    Is there any word on if KTH will release his Shulk mod? I know you only helped with it but KTH isn't saying anything as well as he told me to ask you. Also, good luck with Frieza and Jin.

    For short, we have "technical problems" with Shulk.
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    NoWon1196
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    « Reply #1499 on: May 05, 2016, 03:05:34 PM »


    ok. Not a problem

    Post Merge: May 05, 2016, 03:05:40 PM
    ok. Not a problem
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