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Author Topic: cBliss v1.5 [16?]  (Read 460836 times)
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Akeno/Archer
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    « Reply #360 on: June 06, 2013, 01:39:04 PM »


    If you choose Mario, you have to put ALL pacs and pcs into the fighter/mario folder. Same goes for everyone else, or it won't work. That was mainly my problem.
    So you have to put FitCharacter00.pac & pcs - FitCharacter09.pac & pcs in the folders. Only for the characters you play. If you just play with Mario and Luigi, you need all files for them.
    I didn't even choose his new costumes... I just took Link 00, then it froze... sometimes silently, sometimes singing...
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    « Reply #361 on: June 06, 2013, 01:46:27 PM »


    I didn't even choose his new costumes... I just took Link 00, then it froze... sometimes silently, sometimes singing...
    That's because you don't have a FitLink00.pac & pcs. As I said, even if you don't fill the slots with new hacks, you have to put every pac & pcs for them.
    Just load the FitLink00.pac & pcs file in the resource area and copy them 8 times and name them FitLink01 til FitLink09 or else it won't work.
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    « Reply #362 on: June 06, 2013, 02:03:48 PM »


    That's because you don't have a FitLink00.pac & pcs. As I said, even if you don't fill the slots with new hacks, you have to put every pac & pcs for them.
    Just load the FitLink00.pac & pcs file in the resource area and copy them 8 times and name them FitLink01 til FitLink09 or else it won't work.
    I got Saber in .pac uncrompressed and .pcs compressed over all the normal Link costumes...

    Do you mean that I have to fill the other empty slots with the other costumes, right?
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    « Reply #363 on: June 06, 2013, 02:21:26 PM »


    Just to throw it out there, be careful doing a 4 player match with Sheik. I tried using Falcon, Peach, G&W, and Sheik in the same match; Falcon spawned, Peach spawned, then halfway throught G&W's, entry it crashed. I tried it again, only without Sheik and it worked fine, then tried with Sheik again and it crashed again. I was only using 2 cBliss textures of the 4 characters and the Sheik one works fine in other matches, so I don't know if it's just a random bad combination or what, but if any characters are likely to have problems, I would guess Zelda/Sheik would be one of them. The main reason I'm mentioning this is because aside from this one time, it hasn't crashed since I first got it fully working, which was about 3 days ago.
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    « Reply #364 on: June 06, 2013, 02:29:49 PM »


    Just to throw it out there, be careful doing a 4 player match with Sheik. I tried using Falcon, Peach, G&W, and Sheik in the same match; Falcon spawned, Peach spawned, then halfway throught G&W's, entry it crashed. I tried it again, only without Sheik and it worked fine, then tried with Sheik again and it crashed again. I was only using 2 cBliss textures of the 4 characters and the Sheik one works fine in other matches, so I don't know if it's just a random bad combination or what, but if any characters are likely to have problems, I would guess Zelda/Sheik would be one of them. The main reason I'm mentioning this is because aside from this one time, it hasn't crashed since I first got it fully working, which was about 3 days ago.
    Are you gecko or Riivo?Also, I had a specific crash with specific 4 characters and found deleting my common5.pac was what fixed it. But then the crash was for the results screen, not the start of the match.
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    « Reply #365 on: June 06, 2013, 04:19:19 PM »


    My vote is to keep cBliss the way it is, but there are reasons for each option.

    CSPs/BPs/skins are MUCH easier to set up. For people like me that prefer to know exactly who we're picking and whose damage meter is whose, cBliss Unified is a dream come true that not only extends on Brawl but fixes it.

    But there are those that don't do CSPs/BPs and already know the order of skins for Brawl. Those people would want to be able to transition everything to cBliss with little to no effort because they don't need to, so cBliss Default would be ideal for them.

    Honestly, ASF1nk's already made an amazing code set that changes the way I play and hack Brawl; his "job" is technically done. It's up to him if he's willing to make a Default version of it so as to accommodate everyone. (that's proving hard enough between P:M, Stage Expansion, & Riivolution)


    I'd still love to see all the characters have access to a second set of Team Battle skins like Wario does. Might be a good idea for the next poll once this one is done.


    Again, thanks a lot for cBliss, it's a dream come true! And with your help on Mr.G&W I got Paper Mario working for cBliss! You are amazing!

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    « Reply #366 on: June 06, 2013, 05:00:11 PM »


    I can't seem to fix the error where the game silently freezes with 4 Links.  It just froze on me and now I'm using Gecko on a 2 GB SD card.  Codes I have are:
    File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
    Colored shields [Phantom wings] (20 lines)
    Unrestricted Pause Camera
    Allow Replays Longer Than Three Minutes
    CSS Fix [Phantom Wings]
    (and all of the CBliss stuff obviously)

    Hacks I'm using are:
    N64 Link (Default)
    Sheikah Link
    Long-Hair Link
    Skyward Sword Link
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    « Reply #367 on: June 06, 2013, 05:12:14 PM »


    Are you gecko or Riivo?Also, I had a specific crash with specific 4 characters and found deleting my common5.pac was what fixed it. But then the crash was for the results screen, not the start of the match.

    Gecko. (Trying to set a card up that I can use on my Wii U through P:M.) I'll have to give removing the common5 a try later.
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    Mewtwo2000
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    « Reply #368 on: June 06, 2013, 05:18:36 PM »


    I've made my own code with what I've learned from cBliss, and independent to what the result of the poll is, I'm sharing it for those who want the original css to be kept and extended, as well as adapted for ProjectM.

    So these 3 would be the codes to use with the original css files:

    Code:
    Characters have 10 Costumes [All Chars +] [Mewtwo2000, ASF1nk]

    06AD817c 00000070
    13FF13FF 13FF33FF
    13FF13FF 13FF13FF
    13FF13FF 13FF33FF
    33FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF1FFF 13FF13FF
    13FF13FF 13FF33FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF
    13FF13FF 13FF13FF

    Custom CSS expansion slots [Mewtwo2000]
    07200D34 000003C8
    00000906 01030204
    08050302 00010507
    0B080409 0C000000
    07000804 00010103
    03020905 0A060507
    0B080409 0C000000
    03000001 01030905
    02060804 03020507
    0B080409 0C000000
    02000103 00010805
    04040302 0A060507
    0B080409 0C000000
    05000103 00010805
    04040302 0A060507
    0B080409 0C000000
    03000001 01030204
    06050506 03020507
    0B080409 0C000000
    06000204 01030001
    03020905 0A060507
    0B080409 0C000000
    07000804 00010302
    01030905 0A060507
    0B080409 0C000000
    02000001 03020103
    05040705 0A060507
    0B080409 0C000000
    03000A05 00010103
    0B040406 03020507
    0B080409 0C000000
    05000804 00010302
    01030605 0A060507
    0B080409 0C000000
    00000905 02040302
    01030806 00010507
    0B080409 0C000000
    03000804 00010103
    09050706 03020507
    0B080409 0C000000
    06000A05 00010103
    03020904 0A060507
    0B080409 0C000000
    09000001 01030405
    03020804 0A060507
    0B080409 0C000000
    09000001 01030405
    03020804 0A060507
    0B080409 0C000000
    04000001 01030804
    03020905 0A060507
    0B080409 0C000000
    05000001 03020804
    09050103 0A060507
    0B080409 0C000000
    08000001 02040103
    03020505 0A060507
    0B080409 0C000000
    09000A05 01030001
    03020804 0A060507
    0B080409 0C000000
    04000804 01030302
    00010705 0A060507
    0B080409 0C000000
    05000001 02050302
    08040103 02060007
    01090308 070A090B
    0C000000 00000000
    04000904 00010302
    01030605 0A060507
    0B080409 0C000000
    09000204 00010302
    01030805 0A060507
    0B080409 0C000000
    02000904 00010805
    03020103 0A060507
    0B080409 0C000000
    02000704 00010103
    03020405 0A060507
    0B080409 0C000000
    00000205 06040406
    03020103 00010507
    0B080409 0C000000
    02000001 03020103
    07040705 0A060507
    0B080409 0C000000
    02000001 03020103
    07040705 0A060507
    0B080409 0C000000
    02000001 03020103
    07040705 0A060507
    0B080409 0C000000
    02000001 03020103
    07040705 0A060507
    0B080409 0C000000
    00000606 03020405
    01030704 00010507
    0B080409 0C000000
    01000001 05040905
    03020103 0A060507
    0B080409 0C000000
    05000205 00010103
    03020704 0A060507
    0B080409 0C000000
    00000906 02050604
    01030302 00010507
    0B080409 0C000000
    06000001 09040103
    03020705 0A060507
    0B080409 0C000000
    03000001 01030404
    07050806 03020507
    0B080409 0C000000
    0B000001 08040302
    01030905 0A060507
    0B080409 0C000000
    05000001 01030904
    03020705 0A060507
    0B080409 0C000000
    01000805 02040302
    00010103 0A060507
    0B080409 0C000000

    All roster use their own expanded slots [Mewtwo2000]
    04455460 81200D34
    04455470 81200D4C
    04455480 81200D64
    04455490 81200D7C
    044554A0 81200D94
    044554B0 81200DAC
    044554C0 81200DC4
    044554D0 81200DDC
    044554E0 81200DF4
    044554F0 81200E0C
    04455500 81200E24
    04455510 81200E3C
    04455520 81200E54
    04455530 81200E6C
    04455540 81200E84
    04455550 81200E9C
    04455560 81200EB4
    04455570 81200ECC
    04455580 81200EE4
    04455590 81200EFC
    044555A0 81200F14
    044555B0 80455334
    044555C0 81200F4C
    044555D0 81200F64
    044555E0 81200F7C
    044555F0 81200F94
    04455600 81200FAC
    04455610 81200FC4
    04455620 81200FDC
    04455630 81200FF4
    04455640 8120100C
    04455650 81201024
    04455660 8120103C
    04455670 81201054
    04455680 8120106C
    04455690 81201084
    044556A0 8120109C
    044556B0 812010B4
    044556C0 812010CC
    044556D0 812010E4

    This is all very easy. I've made 2 gct files that are just these codes, only that the second one makes default marth to be used in blue team, default squirtle to be used in blue team, and default charizard to be used in red team. It's just to keep the same thing projectm 2.5b offers.

    GCT - Original CSS
    GCT - ProjectM

    The usage is simple, get my GCT Fusionizer tool, rename the file you download from these 2 to 'code.gct', place your current gct (the RSBE01.gct you're using currently, the one without cBliss in it) in the same folder as 'code.gct' and the fusionizer tool, and execute the tool. Just fusionize, and the codes in the downloaded gct will be inserted into your old one.

    If you're using ProjectM, you'll need a small fix to make Char/Squirt/Ivy to be expanded. Just find and replace these values in a hex editor, or in the txt if you generate it with the gctedit tool:

    804553ac -> 81200fdc
    804553b8 -> 81200ff4
    804553c4 -> 8120100c

    You'll need a different set of icons/css portraits/etc to the ones provided in cBliss. The idea is just adding new images to the original files, so the unused mario01 would use the icon after the last one in the original game, mario07 would come next, and so until we reach mario09. Same to all the characters.

    I may provide the files needed one of these days, so ASF1nk doesn't need to work more on this, especially if the poll doesn't show that the majority need this. After all, I've been keeping the original order since I first tested this cBliss thing, so it's easy to me to provide the files. ASF1nk has already done a lot of work, and I guess many people do not really see how much effort he's had to make in order to offer a complete package like this.
    « Last Edit: June 08, 2013, 12:50:01 PM by Mewtwo2000 » Logged

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    « Reply #369 on: June 06, 2013, 06:08:52 PM »


    Mewtwo2000, when you moddified your iso.. you added all CBLISS folders?? It didnt froze for you???? you added menu, menu2, info, fighter (with filler characters) and stage folders?.. ?? because I tried, and my Iso just died ,. so I redone my iso but without moddifing the original stage folder (well I added custom stages only, no problem), menu, menu2 and info folders, I just added CBLISS fighter folder files and It didnt froze again, ...
    « Last Edit: June 06, 2013, 06:10:05 PM by shadowXtreme » Logged

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    « Reply #370 on: June 06, 2013, 09:59:08 PM »


    I'm getting a lot of freezes after a match ends and before it goes to the results screen, the screen goes black and it stops there

    Also, I've had the game freeze loading default costumes(not the extra slot ones), it's a quiet freeze so it just can't find the files, it happens pretty often
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    « Reply #371 on: June 06, 2013, 11:32:40 PM »


    riivolution fixes

    for the people having trouble with pokeball and assist trophy hacks.
    add this to your xml.
    <folder external="/private/wii/app/RSBE/pf/item" disc="/item/" recursive="true" resize="true" />
    this folder seems to not be in the xml that was provided with 1.5

    also if your experiencing problems with zelda/shiek/samus/and zero suit samus motion files this needs to be aded to your xml as it was not in the one provided with 1.5
    <file external="/private/wii/app/RSBE/pf/system/common.pac" disc="/system/common_en.pac"/>

    not that it matters. but to get custom trophies to show up add this
    <folder external="/private/wii/app/RSBE/pf/toy" disc="/toy/" recursive="true" resize="true" />

    hope this helps with something
    « Last Edit: June 07, 2013, 02:45:54 AM by superben2008 » Logged



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    « Reply #372 on: June 07, 2013, 05:09:22 AM »


    Someone mentioned that the game freezes if you press to fast the start button. I noticed that it really happens sometimes. So I guess there are some random freezings from time to time.
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    « Reply #373 on: June 07, 2013, 05:18:02 AM »


    Someone mentioned that the game freezes if you press to fast the start button. I noticed that it really happens sometimes. So I guess there are some random freezings from time to time.
    That happens with other hacks like STGRESULT and whatnot... strange tho... I think when hacks have to charge, the game sometimes is charging something else, then causes freeze...
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    « Reply #374 on: June 07, 2013, 07:32:35 AM »


    Mewtwo2000, when you moddified your iso.. you added all CBLISS folders?? It didnt froze for you???? you added menu, menu2, info, fighter (with filler characters) and stage folders?.. ?? because I tried, and my Iso just died ,. so I redone my iso but without moddifing the original stage folder (well I added custom stages only, no problem), menu, menu2 and info folders, I just added CBLISS fighter folder files and It didnt froze again, ...


    All of them? No, I guess not.

    What I did in my case is just:

    - Using my batch to make sure all the extra characters are in the iso
    - Adding the /info/portrite/ files to my iso, just copied them from the package
    - Updating my own /system/common5.pac file in my sd to include all the extra characters in the order I wanted them to be
    - Updating the menu/common/char_bust_tex files with the same icons as in common5.pac, this in my sd too.

    And well, I put my stgcustom stages and modules into the iso months ago, so they're also there. That's all of it, and I've not got many freezes. I got one yesterday, but my game has a glitch that can freeze at any time, so probably not related.

    Someone mentioned that the game freezes if you press to fast the start button. I noticed that it really happens sometimes. So I guess there are some random freezings from time to time.

    Do you have a modified iso, or is everything in your sd?
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