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Author Topic: cBliss v1.5 [16?]  (Read 460958 times)
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PseudoTypical
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    « Reply #660 on: August 10, 2013, 08:50:48 PM »


    I've said it many times already, you should try my cbliss tool. It really makes things easier, at least with codes.

    If it's menu things, then it's a matter of downloading the cBliss files and modifying them with the stages part and stuff.
    That's the first thing I tried, actually (thank you for making it, by the way!). All of the menu stuff is fine, but I get soft freezes randomly. :/
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    Mewtwo2000
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    « Reply #661 on: August 11, 2013, 03:12:44 AM »


    Send me your gct and I'll take a look to it Wink
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    « Reply #662 on: August 12, 2013, 02:36:22 PM »


    I've said it many times already, you should try my cbliss tool. It really makes things easier, at least with codes.

    If it's menu things, then it's a matter of downloading the cBliss files and modifying them with the stages part and stuff.


    I hate to tell you this, but your program is considered to NOT be safe when I tried to download it.

    Anyway, I did see an error with Wario's small portrait order with the current code set, in that the portraits are not following the same order as the new color order...

    FitWario02 -> InfFace376
    FitWario03 -> InfFace373
    FitWario05 -> InfFace374
    FitWario08 -> InfFace380
    FitWario09 -> InfFace379

    Can this be fixed up so that we don't have to mess around with portrait renaming?


    Edit: Disregard what I said about Wario.  I forgot to input the modified InfFace portraits into my SD card.
    « Last Edit: August 12, 2013, 02:49:34 PM by mnsg » Logged


    Mewtwo2000
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    « Reply #663 on: August 12, 2013, 02:56:03 PM »


    I guess I can do nothing about it, some antivirus are just stupid. If you want to use it, you may have to temporarily disable your antivirus, or whatever program that tells you it's not safe. I can assure you that the program won't harm your computer or anything. I'm not a hacker ^^U xD
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    « Reply #664 on: August 12, 2013, 03:37:20 PM »


    I guess I can do nothing about it, some antivirus are just stupid. If you want to use it, you may have to temporarily disable your antivirus, or whatever program that tells you it's not safe. I can assure you that the program won't harm your computer or anything. I'm not a hacker ^^U xD

    I was able to work around it, but the program was a waste, as I kept getting errors stating that I have no codes.

    Anyway, I only looked at it, because of my mistake that was easy to fix.
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    « Reply #665 on: August 12, 2013, 03:52:34 PM »


    I guess I can do nothing about it, some antivirus are just stupid. If you want to use it, you may have to temporarily disable your antivirus, or whatever program that tells you it's not safe. I can assure you that the program won't harm your computer or anything. I'm not a hacker ^^U xD

    Most ironic words that have ever come of Mewtwo2000 to this day.
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    « Reply #666 on: August 12, 2013, 03:59:30 PM »


    I'm not sure if I'm the only one with this problem, but I seem to be having issues getting the extra stock icons to work. A few of them (expanded team slots) work, but anything past the character's original limit just shows the icon for the last colour slot they originally had (ex. Mario 07-09 show 06 Mario's stock icon, even when I changed them all)

    And I'm using Mewtwo2000's version of the codes, by the way.
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    Mewtwo2000
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    « Reply #667 on: August 12, 2013, 06:51:25 PM »


    Most ironic words that have ever come of Mewtwo2000 to this day.

    xD

    I'm not sure if I'm the only one with this problem, but I seem to be having issues getting the extra stock icons to work. A few of them (expanded team slots) work, but anything past the character's original limit just shows the icon for the last colour slot they originally had (ex. Mario 07-09 show 06 Mario's stock icon, even when I changed them all)

    And I'm using Mewtwo2000's version of the codes, by the way.

    The reason may be that you don't have the extra stock icons in your menu files. If you actually have the said icons, maybe they're not in the correct format. Either way, the game doesn't find them, and loads the previous valid file. That's something that would freeze if you tried to play classic mode with one of them, but doesn't if you play vs mode and just go to the stage select screen.

    Are you using the files in the cBliss package or something custom?
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    « Reply #668 on: August 12, 2013, 08:15:08 PM »


    The reason may be that you don't have the extra stock icons in your menu files. If you actually have the said icons, maybe they're not in the correct format. Either way, the game doesn't find them, and loads the previous valid file. That's something that would freeze if you tried to play classic mode with one of them, but doesn't if you play vs mode and just go to the stage select screen.

    Are you using the files in the cBliss package or something custom?
    I added the cBliss files into the Project:M ones (exported the MiscData[40] from cBliss, and replaced the Project: M one) but the odd thing is that it loads the extra team slot squares (red, green, blue), yet not the other random coloured squares. Does the sc_selmap.pac have to be separate from common5? As for format, I didn't touch anything yet, so they're still squares.

    EDIT: Separate selmap didn't change anything.

    EDIT 2: The vanilla cBliss sc_selmap.pac seems to work, but once I export the files and import them into the Project: M selmap, it seems to break. Is there something else I need to export as well?
    « Last Edit: August 12, 2013, 08:46:56 PM by Taiko » Logged


    ASF1nk
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    « Reply #669 on: August 12, 2013, 10:50:06 PM »


    From the OP:

    "What to replace to use your own CSS/SSS/Result
    Yes you can use your own CSS/SSS/Result with this.
    Always be wary of your filesize limits:
    sc_selcharacter.pac = limit 3.79 MB
    sc_selmap.pac = limit 1.14 MB
    Here is what to replace:
    sc_selcharacter:
    -char_bust_tex_lz77 [CSPs]
    -MiscData[90] [StockIcons]

    sc_selmap:
    -MiscData[40] [StockIcons]
    -PAT= MenSelmapPlayer1_TopN [On MiscData[20]] [Pattern File for StockIcons]
    -PAT= MenSelmapPlayer2_TopN [On MiscData[20]] [Pattern File for StockIcons]
    -PAT= MenSelmapPlayer3_TopN [On MiscData[20]] [Pattern File for StockIcons]
    -PAT= MenSelmapPlayer4_TopN [On MiscData[20]] [Pattern File for StockIcons]

    STGRESULT.pac:
    -MiscData[120] [StockIcons]
    -PAT= InfStockface_TopN__0 [On MiscData[110]] [Pattern File for StockIcons]"

    ...

    You're obviously missing the PAT animation...

    ...
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    « Reply #670 on: August 13, 2013, 07:01:04 PM »


    It worked, thank you! I didn't know you had added that to the OP, sorry about that!
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    Kage Ryu
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    « Reply #671 on: August 18, 2013, 02:51:27 AM »


    Hello.

    Just wanted to drop by and say that I am loving the potential for this cBliss thing. So many mods out there, and not nearly enough default slots to enjoy them all. I am using it and liking it so far. Keep up the awesome work. (:
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    « Reply #672 on: August 19, 2013, 06:26:56 PM »


    Where do i change the result portraits Smiley i didnt see it in the STGRESULT
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    « Reply #673 on: August 20, 2013, 09:02:27 PM »


    Does anyone have a project M2.6 cbliss ready download that I could use because I am easily confused and I don't know how to put cbliss on project M
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    PseudoTypical
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    « Reply #674 on: August 20, 2013, 09:27:23 PM »


    Does anyone have a project M2.6 cbliss ready download that I could use because I am easily confused and I don't know how to put cbliss on project M
    If you're fine with using a stage expansion, you can use this!

    http://smashboards.com/threads/project-m-complete-extension.339583/
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