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« Reply #690 on: August 26, 2013, 06:16:16 AM » |
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zorrodood, use the results screen offered by cBliss, make sure that your slots are correctly compressed, and also, check your stages too.
the cbliss result screen is the only one i have ever had on my sd card (does the PAL version need a different one?), i don't know which slots you mean and i don't have any stages. is there a result screen in the OP? and btw i have no idea what the OP is or where to get it.
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« Last Edit: August 26, 2013, 06:40:47 AM by zorrodood »
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« Reply #691 on: August 26, 2013, 07:45:14 AM » |
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Try removing the result screen and see what happens. OP is the Original Post(er). In this case it's the first post in this thread.
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Skype: ASF1nk
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« Reply #692 on: August 26, 2013, 11:27:30 AM » |
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Try removing the result screen and see what happens. OP is the Original Post(er). In this case it's the first post in this thread.
wow that [censored]ing fixed it, wth? btw is the 15/16 costumes still a thing?
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« Reply #693 on: August 26, 2013, 11:34:13 AM » |
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is there already a full package that is just install and done for P:M? im way too lazy and uninspired to have to do weird stuff to make it work...
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« Reply #694 on: August 26, 2013, 11:47:49 AM » |
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I have one, but it has some other things in it. (Classic Expansion, ASL, and SFX) It's also NTSC-U, so i'm not sure how much help it'd be.
As for slots, I meant your costumes for the characters.
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« Last Edit: August 26, 2013, 11:49:36 AM by Rage83 »
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« Reply #695 on: August 29, 2013, 06:18:21 AM » |
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I made this as a help topic but it's probably just better off if I post it in here:
I wanted to make a remake of the Orange/Blue Ice Climbers skin from Melee to use with cBliss. With that skin, Nana was the lead character and Popo is the CPU-controlled one. With cBliss it seems all the extra slots have Popo as the lead climber, though. Is there a way to put Popo in the back without overlapping a preexisting skin? The one I'm trying to change is FitPopo08, for the record.
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« Reply #696 on: August 30, 2013, 12:28:45 AM » |
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I have a bit of a inquiry. Now im sure this is not best place to bring this up but it is relative to cBliss;
With the ability to add new outfits for each character. Is there a way(code) that we can ultimately get rid of team colors but still play with teams? Or to very least give each characters 2 sets of team colors like Wario?
You know so people can play as the Blue Team but use any color they want?
In my Cbliss I have both Shiekah Link and Maritime Link. Both make good team colors for Blue so being able to pick which ever one would give better variety to players.
Also two ppl can pick the same character with out playing with the same texture (also get rid of that weird white overlay on P2 textures)
Not to mention it would allow non team colors to pair. (Dark Link and Dark TL, Brown Ganon and Brown Bowser,etc )
With that done the team combinations would be even more fun. Is this possible? :/
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« Reply #697 on: August 31, 2013, 08:41:55 PM » |
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Is there any way the random-freeze-on-stage-select issue on Riivolution that cBliss has might be fixed?
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« Reply #698 on: September 01, 2013, 02:33:15 AM » |
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I have a bit of a inquiry. Now im sure this is not best place to bring this up but it is relative to cBliss;
With the ability to add new outfits for each character. Is there a way(code) that we can ultimately get rid of team colors but still play with teams? Or to very least give each characters 2 sets of team colors like Wario?
You know so people can play as the Blue Team but use any color they want?
In my Cbliss I have both Shiekah Link and Maritime Link. Both make good team colors for Blue so being able to pick which ever one would give better variety to players.
Also two ppl can pick the same character with out playing with the same texture (also get rid of that weird white overlay on P2 textures)
Not to mention it would allow non team colors to pair. (Dark Link and Dark TL, Brown Ganon and Brown Bowser,etc )
With that done the team combinations would be even more fun. Is this possible? :/
I am also very interested to know about this. Would be cool to be able to play on teams but use whatever color you want. Since most of my favorite colors are not any of the team colors.
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« Reply #699 on: September 02, 2013, 05:03:05 PM » |
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I have one, but it has some other things in it. (Classic Expansion, ASL, and SFX) It's also NTSC-U, so i'm not sure how much help it'd be.
As for slots, I meant your costumes for the characters.
Is it for Riivolution? If so, please upload it, you'll be doing many people a favor
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« Reply #700 on: September 03, 2013, 07:04:44 PM » |
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wow that [censored]ing fixed it, wth? btw is the 15/16 costumes still a thing?
Oi! I'm having a similar problem as zorrodood had with the game freezing when it should load the results screen. I tried deleting it and that didn't fix it. Anyone have any ideas what else could be causing this? It only started happening after updating to 2.6b... I hope it doesn't have anything to do with that.
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« Reply #701 on: September 04, 2013, 04:44:03 PM » |
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this is probably something that should go in the FAQ, but what differences need to be there for the Peach Entry PACs and Pokemon Trainer FS PACs?
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« Reply #702 on: September 04, 2013, 06:00:35 PM » |
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They can be copies of the standard ones, if that's the concern.
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« Reply #703 on: September 04, 2013, 07:46:23 PM » |
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Random Freezing Issue on Riivolution appears to be... FIXED. I looked back in this topic, and found out that all that is needed is to add create="true" to the external folder lines in the Riivolution xml file. Might wanna have someone verify if this truly fixes the random freezing issue and put this info on the main post.
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« Reply #704 on: September 19, 2013, 05:18:23 PM » |
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I'm having troubles with the cBliss tool and Project M coupled with Stage Expansion. Whew, that's a lot.
Anywho, I was using the .gct that came with the Classic Stage Expansion for Project M. I edited it to add Cbliss and then I tried to cycle through my costumes. The game freezes after going to the character's 7th costume.
Running Riivolution here.
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