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Author Topic: cBliss v1.5 [16?]  (Read 460904 times)
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Ultraxwing
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    « Reply #705 on: September 19, 2013, 06:47:34 PM »


    Cbliss really doesn't work with Riivolution to well. i had to dump Riivolotion for Cbliss. and i completely forgot how perfect many mods ran without Riivolution. it is a lot more stable. and with the sound replacement engine that is out. Riivolution is now a thing of the past
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    « Reply #706 on: September 19, 2013, 06:49:00 PM »


    The thing that's keeping me with Riivo though is that I can use more than 2 GB of space.
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    « Reply #707 on: September 22, 2013, 04:06:17 AM »


    Hmm... Am I the only one who encounters glitches with the pokemon series when using cBliss? I managed to make it work, but Pokemons (ALL of them... From Pikachu to Pokemon trainer, and with Lucario and Jigllypuff...) aren't working... I don't even put hacks on them (except the filler characters)
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    « Reply #708 on: September 22, 2013, 08:33:04 AM »


    Hmm... Am I the only one who encounters glitches with the pokemon series when using cBliss? I managed to make it work, but Pokemons (ALL of them... From Pikachu to Pokemon trainer, and with Lucario and Jigllypuff...) aren't working... I don't even put hacks on them (except the filler characters)

    Doesn't happen to me at all, cBliss is fully working for me
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    « Reply #709 on: September 22, 2013, 11:09:08 AM »


    Doesn't happen to me at all, cBliss is fully working for me
    I'll try to format my SD Card, then... Weird though...
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    « Reply #710 on: September 23, 2013, 12:48:22 PM »


    Cbliss really doesn't work with Riivolution to well. i had to dump Riivolotion for Cbliss. and i completely forgot how perfect many mods ran without Riivolution. it is a lot more stable. and with the sound replacement engine that is out. Riivolution is now a thing of the past

    You must be drunk. Riivolution a thing of the past, what? It's so easy to set up and work with. Maybe you just haven't updated it.
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    « Reply #711 on: September 23, 2013, 05:01:03 PM »


    You must be drunk. Riivolution a thing of the past, what? It's so easy to set up and work with. Maybe you just haven't updated it.

    Gecko is easier, and up to date USB Loaders work good enough, with slightly less compatibility. Nowadays, it's only a matter of preference.
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    « Reply #712 on: September 23, 2013, 11:34:06 PM »


    I am not sure if this has been asked yet, but does Jigglypuff need any certain models in order for it to work? I used the regular Fitpurin00 with altered textures. and it seems that blue goes unchanged but green freezes.
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    « Reply #713 on: September 24, 2013, 12:00:45 PM »


    I am not sure if this has been asked yet, but does Jigglypuff need any certain models in order for it to work? I used the regular Fitpurin00 with altered textures. and it seems that blue goes unchanged but green freezes.
    Green Jiggs has additional bones because of the Noddy hat. Using a Jiggs that is not based on FitPurin02's bones over that slot will cause the game to freeze when it loads.
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    « Reply #714 on: September 24, 2013, 06:33:49 PM »


    Thanks pal.
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    « Reply #715 on: September 26, 2013, 06:05:52 PM »


    Green Jiggs has additional bones because of the Noddy hat. Using a Jiggs that is not based on FitPurin02's bones over that slot will cause the game to freeze when it loads.

    That... How did I not know that?

    For the past 4 years my green jiggs always froze.

    You sir, are my savior.
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    « Reply #716 on: September 26, 2013, 06:22:58 PM »


    Interesting, I wonder how the Fitpurin.pac was formatted to have one slot use extra bones without causing the others to freeze. :/
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    « Reply #717 on: September 26, 2013, 06:45:31 PM »


    The model itself doesn't have extra bones of anything like that.
    It's just that the hat is stored as a separate model, rather than being attached to the model.
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    « Reply #718 on: September 26, 2013, 08:23:14 PM »


    The model itself doesn't have extra bones of anything like that.
    It's just that the hat is stored as a separate model, rather than being attached to the model.
    Yeah, this.

    I have a couple Kirby-hat mods where I stole Jigg's hat model and slapped it onto a FitKirbyCharacter00.pac, though I had to adjust the location parameters for the hat to get it to sit on Kirby's head right. I turned Marth Kirby into Sword Kirby this way.


    Buuuuut that's way off topic for this thread. To stick with what Nernerman was asking, any Jiggs mod will work for the rest of Jigg's cBliss colors; only Green Jiggs needs to keep the hat to prevent freezing.
    I'm not exactly sure how Brawl reads to make sure Jiggs has that extra model on slot 02, though.
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    « Reply #719 on: October 03, 2013, 02:58:40 PM »


    anyone else get this issue??
    this happens randomly...

    select your chars and stage...
    on the "READY TO FIGHT" screen, it seems to go into an infinite loop.

    I can bring up the home menu and shut the wii down normally here,
    but it just never loads the battle...

    NOTE:
    this doesn't happen every time.
    when it does load the battle, everything works perfectly.

    I havn't put the extra characters in though (I'm not loading them in the match)
    could this be a cause??
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