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Author Topic: iwantgames Projects: Iwantgames Returns  (Read 523522 times)
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iwantgames
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    « on: May 29, 2013, 01:32:34 AM »


        Updated: 2/14/2020 (Revamp in Progress)


    RECENT RELEASES





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    « Last Edit: February 02, 2021, 10:49:28 AM by iwantgames » Logged


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    « Reply #1 on: May 29, 2013, 04:59:37 AM »


    *follows* I'm not here Grin *follows*
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    « Reply #2 on: May 30, 2013, 04:34:43 PM »


    welcome, here is my first project that I'll be working


    « Last Edit: June 20, 2015, 12:32:59 PM by iwantgames » Logged


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    « Reply #3 on: May 30, 2013, 08:47:56 PM »


    That rig looks decent. Does she have a spec map and will the FitMotion be one-slot?
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    « Reply #4 on: May 30, 2013, 09:39:30 PM »


    thanks but the shoulders and knee still need work. legs are longer than brawl samus so whenever she bend knee it's pretty bad. and shoulders aren't completely rigged yet have to make adjustments. you can only see problems if you concentrate. a few are visible due to brawl samus animations. the characters are built differently and I have no experience with vertexing so that's not an option.

    as for spec maps I have no idea what that is, if what I did is spec maps you can tell me. I used Nano's tutorial to add medium shine. then I went into gimp and did a little editing. I am trying to get a pic of the extra shine version as well to get peoples opinion on which would be better. for some reason it's not working anymore. when I first attempted the shines they worked perfectly but now I am doing it and it's giving me garbage. using the same exact steps though.

    the motionetc is not one-slot it goes for any hack over samus. if you like I could look at the tutorial to make it a one slot. the motionetc fixes the ponytail. brawl and m samus have different ponytail style so it's needed to keep her hair where it's suppose to be and to stop it from going through her neck. still have to edit it so it doesn't go through her back either.

    also in the process of dumbing down the textures getting to close to filesize limit. final result may look different. have to look at them in game to see if the changes are final, things affected:

    -holster
    -gun
    -designs
    -hair
    « Last Edit: June 20, 2015, 12:31:23 PM by iwantgames » Logged


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    « Reply #5 on: May 30, 2013, 11:33:03 PM »


    thanks but the shoulders and knee still need work. legs are longer than brawl samus so whenever she bend knee it's pretty bad. and shoulders aren't completely rigged yet have to make adjustments. you can only see problems if you concentrate. a few are visible due to brawl samus animations. the characters are built differently and I have no experience with vertexing so that's not an option.

    as for spec maps I have no idea what that is, if what I did is spec maps you can tell me. I used Nano's tutorial to add medium shine. then I went into gimp and did a little editing. I am trying to get a pic of the extra shine version as well to get peoples opinion on which would be better. for some reason it's not working anymore. when I first attempted the shines they worked perfectly but now I am doing it and it's giving me garbage. using the same exact steps though.

    the motionetc is not one-slot it goes for any hack over samus. if you like I could look at the tutorial to make it a one slot. the motionetc fixes the ponytail. brawl and m samus have different ponytail style so it's needed to keep her hair where it's suppose to be and to stop it from going through her neck. still have to edit it so it doesn't go through her back either.

    EDIT - also in the process of dumbing down the textures getting to close to filesize limit. final result may look different. have to look at them in game to see if the changes are final, things affected:

    -holster
    -gun
    -designs
    -hair

    Do this for Spec Maps. Its much better that the old shine method.

    http://forums.kc-mm.com/index.php?topic=58558.0

    And heres some videos describing what spec maps are and how to make some
    http://www.youtube.com/results?search_query=spec+map+tutorial&oq=spec+map+tutorial&gs_l=youtube.3..0.13126.17387.0.17600.15.9.1.5.6.1.297.1661.1j4j4.9.0...0.0...1ac.1.11.youtube.KFfgS3otYy8
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    « Reply #6 on: May 31, 2013, 09:40:37 AM »


    more progress (ZOOM IN TO SEE BETTER)


    more brawlbox pic look same in game

    what's been done

    -six of ten recolors
    original
    red
    blue
    green
    purple
    black
    -other m gun over brawl gun
    -edited motionetc for hair
    -shine and glow
    -metal

    still need to

    -Fix gun animation to place gun in hand
    -add moving and FS eyes
    -add expressions
    -4 more recolors
    -CSPs & Portraits

    Can I do the CSPs/BPs etc for you please?
    I just need the files for them
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    « Reply #7 on: May 31, 2013, 01:14:35 PM »


    sorry but i already started on them. i already have a few poses for her planned, working on a few. i will showcase in thread for opinion and the best ones will be used. but first i have to re-rig shoulders. they are poorly rigged little noticeable in CSPs. after i rig i will then add spec maps then will be able to finish CSPs and BP. Also i am constantly changing the files because i keep making edits so any file i give you would be different than the next and the final version.

    EDIT

    CSPs and CSS ICON




    left                               right

    anyone interested tell me which one is your favorite
    « Last Edit: June 24, 2013, 09:07:24 PM by iwantgames » Logged


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    « Reply #8 on: June 01, 2013, 11:08:15 PM »


    Left. It looks more stylish.
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    « Reply #9 on: June 01, 2013, 11:11:15 PM »


    Hmm....I like the right more. I can tell the left one is from one her Winning animations.
    « Last Edit: June 01, 2013, 11:18:44 PM by Chaos_Knight » Logged

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    « Reply #10 on: June 01, 2013, 11:16:28 PM »


    Left fits CSPs for V-Brawl more... But right would be cool custom ones.

    Why not include both?
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    « Reply #11 on: June 02, 2013, 04:04:31 AM »


    Both are cool Grin
    That's hard to decide...

    Take both of them.
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    « Reply #12 on: June 02, 2013, 08:59:49 AM »


    Left fits CSPs for V-Brawl more... But right would be cool custom ones.

    Why not include both?

    to tell you the truth i actually thought about this after i posted but i had to go somewhere and couldn't change it to say i will include both.

    Hmm....I like the right more. I can tell the left one is from one her Winning animations.

    yep win animation.

    if i make anymore i will update the post with CSPs and BP already on it. also if there is a guide to a one-slot motionetc can someone link me to it. or if it's easy to do can someone tell me how to do it, but in simple steps. if i can find it or one before anyone post here i will modify this post. i want to try and learn how to do that. also i don't want the motionetc i currently have for her to interfere with another hack someone will have over the character. i think this will be the last thing i attempt before releasing v1.

    and thank you guys for the feedback on CSPs and BPs.
    « Last Edit: June 24, 2013, 09:08:07 PM by iwantgames » Logged


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    « Reply #13 on: June 02, 2013, 09:50:40 AM »


    Well, I think you should use the right one...
    But if you want, I can make a custom pose for her^^
    I'll show you what Grin
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    « Reply #14 on: June 04, 2013, 06:26:10 PM »


    CSPs 1 and 2 with recolors
    click on both spoilers to compare them

    csp1

    csp2

    also can someone test one or more or one of each of them in game for me and tell me what it look like and give feedback. my wii u keeps freezing and failing to load the stuff and I am tired of it. it's not broken or messed up it's just keep giving me problems, doesn't even to go smash stacks.
    « Last Edit: June 24, 2013, 09:09:07 PM by iwantgames » Logged


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