iwantgames Projects: Breath of the Wild Link & Gen Sonic Packs in progress
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Author Topic: iwantgames Projects: Breath of the Wild Link & Gen Sonic Packs in progress  (Read 175716 times)
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    « Reply #930 on: July 10, 2018, 10:47:06 PM »


    lol, sorry about that guys. Desktop dropbox sync'ing problems, the files are there now. Go download!
    « Last Edit: July 11, 2018, 01:27:38 AM by iwantgames » Logged


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    « Reply #931 on: July 30, 2018, 02:23:10 AM »


    Lil update as to what I've been working on lately.

    There's two things, Both are character Packs but only one is close to release. I'm working on a Generations Sonic Pack and a Breath of the Wild Link Pack.

    The sonic pack is closer to release of the two. It contains a well optimized generation Sonic that will have some of his popular alts but for the generation model. Atm these alts are Sim Sonic, Soap Shoes Sonic, Boom Sonic, Riders Sonic, and 06 Upgrade Sonic. All that's left is some modeling work for his 06 upgrade model parts, texture and model work to finish the expressions, and touch-ups on a few areas of the rig. I already put together a beta model to begin work on the shaders/materials for when he's ready for importing. I'll probably post some pics sometime this week


    Second, he's pretty far from being finished but I've made a lot of progress and have quite a few wip screens to post of BotW Link. I was considering canceling him because of all the texture work I would have to do due to his split UVs. I would've had to remake all of the details for every single texture for all of his costumes & weapons. So I spent the end of last week looking into getting him in brawl without having to do all of that work. I ended up figuring out how to give him multiple UV channels and getting normal maps to work. You can check out some BrawlBox pics of link and a few of his alts below



























    Link to album for bigger pics: https://imgur.com/a/NYjFbde


    Right now I am working with the vanilla BotW models, none of them are on vbrawl Link's skeleton nor do they have his proportion. I just figured out multiple UV channels and normal maps so I've been experimenting with those and shader/materials to get him to look right in BrawlBox all weekend. There's still a lot of work to be done before i can even start vertexing and rigging to fit over brawl link.

    « Last Edit: July 30, 2018, 02:29:46 AM by iwantgames » Logged


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    « Reply #932 on: July 30, 2018, 02:33:36 AM »


    Link looks pretty neat so far, even if rather basic, haha.
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    « Reply #933 on: July 31, 2018, 04:48:38 PM »


    Link's looking good so far, glad to see Fierce in the list of alts (Fierce Deity Link is my favorite)
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    « Reply #934 on: August 13, 2018, 01:01:03 AM »


    Link looks pretty neat so far, even if rather basic, haha.
    thanks! I'm experimenting with his shaders to give him a more detailed/better look. hopefully I can get it.

    Link's looking good so far, glad to see Fierce in the list of alts (Fierce Deity Link is my favorite)
    thanks! Fierce Deity is one of his liked costumes so I decided to include it.


    Another Link Update!













    Still Working on his shaders but I got the details to be a bit more visible, so it's a step in the right direction. Also did more shader work on the Sheik Slate to get the glowwy stuff visible. doesn't glow yet tho.
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    « Reply #935 on: August 13, 2018, 01:16:19 AM »


    ohmygosh it's the royal guard outfit.
    The faded colour scheme does look a tad odd though. Might just be me.
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    « Reply #936 on: August 13, 2018, 07:11:04 AM »


    oh, Outset Link, I like that costume from Wind Waker nice to see it included.
    The faded color scheme does look a tad odd though. Might just be me.
    that's because the materials and shaders are still being worked on I think.
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    « Reply #937 on: August 13, 2018, 10:46:01 PM »


    oh, Outset Link, I like that costume from Wind Waker nice to see it included. that's because the materials and shaders are still being worked on I think.
    ^

    Trying to give him his previous brightness/saturation but with more detailing. got the detailing down, now I just have to work on getting the brightness/saturation back to how it was through shader editing.

    I will have more new costumes to show this weekend. It will more than likely be my last batch of outfit i plan to import for BotW Link.
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